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PSNPatch v4.55.02 PS3 App by KW via Kokotonix for CFW is Updated


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28w ago - Following up on his previous revision, PlayStation 3 homebrew developer KW (via kokotonix) has updated PSN Patch to v4.55.02 for PS3 Custom Firmware, which allows users to temporarily disable their CFW, spoof their Console ID and more as detailed below.

Download: [Register or Login to view links]

[4.55.02] 08/06/2014 Changelog:

  • New psnpatch version numbering to be side by side with the last supported CFW.
  • Auto updates psnpatch plugins, cobra stealth extentions and version spoofing (no needed to remove and re-install when a new psnpatch version is installed).
  • File "force_cobra_version.txt" can be used to force a new version spoofing over the cfg file (great for updates - psnpatch auto.deletes the file after updating the cfg file)
    format "0453 62409 #" - see provided PKG example.
  • Integrity check temporarily disabled as it is producing some false positives.
  • Game patcher for firmware 4.46 completely redesigned to support all known file types, versions and variants;
  • Game patcher for firmware 4.46 new "deep search mode" (scan every game sub-folder - VERY VERY VERY SLOW but works with more games like FFX/FFX-2 - use only if really needed and READ the docs);




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew releases!

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#132 - PS3 News - 2w ago
PS3 News's Avatar
Following up on his previous revision, PlayStation 3 homebrew developer KW (via kokotonix) has updated PSN Patch to v4.66.22 for PS3 Custom Firmware, which allows users to temporarily disable their CFW, spoof their Console ID and more on as detailed below.

Download: [Register or Login to view links]

RELEASE NOTES:

[4.66.22] 06/DEZ/2014

  • Added new Stealth Extensions for future Rebug 4.65.2 with Cobra 7.03;
  • PSNPatch plugin updated;
  • Disabled semi-permanent OFW mode - it is not properly compatible with some newer homebrews;
  • Readme.txt and FAQ.txt updated;

SUGGESTION:

In Rebug 4.65.2, for auto version spoofing to 4.66 go into REBUG TOOLBOX and activate REBUG SYSTEM MODE.

NOTES:

To update psnpatch plugin, stealth extensions or version spoofing, install & run psnpatch homebrew and follow on-screen instructions;

a) ALL non-cobra & COBRA firmware, past and future, SHOULD WORK OK (but note that cobra stealth extensions need to be updated per version);
b) For proper CFW disabling IN COBRA (REBUG and NON-rebug), stealth extensions are recommended (but NOT mandatory).
c) Stealth extensions are made PER CFW VERSION and need the CFW author to release its stage2 source code.
d) KW will try to keep PSNPatch updated to support the most current firmware versions (at the moment: 4.65 for REBUG, 4.66 for all the others) and also 4.46.
e) Rebug versions needs a special processing mode, but even without stealth extensions, psnpatch plugins uses a "rebug cobra mode" to disable CFW.
f) Rebug CFW should always be run in "REBUG" mode - use rebug toolbox for that.
g) Don't ask if or when cfw XPTO version XX.XX will be supported as there are no plans to make stealth extensions for every cfw flavour. What it is, is what it is.
h) If you have any issue, before starting to say that "PSNPATCH doesn't work", try to "search, browse and explore". 99 in 100 questions are answered just by reading PSNPATCH provided docs. And google is your friend

Finally, from kokotonix: Hi Guys: I've just waked up with a lot a messages here I thought it were "good" messages, but BRICKS ??? No ! Never !!! PSNPatch was (as always) heavily tested before being released. The only things that changed in code were:

a) cobra stealth extensions for rebug 4.65.2 (which are also compatible with .1 - tested in both rebug and normal modes)
b) removed semi permanent ofw mode as it was not giving the expect result with some newer homebrews.
c) and of course, the version numbering reporting (4.66.22) in both psnpatch homebrew and plugin.

Nothing more was changed. When you first start a new psnpatch version, it will report that new version spoofing files are available.

This means that if in the future you pretend to use psnpatch version spoofer, the information is included inside psnpatch - it is only an internal issue. it does not imply anything else. And if it ever implies something will be only in cobra based systems.

In the past weeks there were many users starting to have issues that were ultimately discovered as related to corrupted databases or file systems.

It is not unusual to ignore (my self included) when our ps3 ask to scan the file system and that it may take up to 2 hours time.

This said, it is a good practice, from time to time, to enter in the recovery menu and choose to restore the file system and rebuild the database (options 3 and 4).

Even so, if you ever come to a brick, it can not be more than a "SOFT" brick. The practical difference between a SOFT brick and a HARD brick, is that YOU DO NOT NEED A FLASHER A FLASHER TO RECOVER A SOFT BRICK:

Still, I don't believe that psnpatch produces soft bricks, but being the main objective of a forum to help each other, here is a quick guide on How to Recover from a Soft Brick:

Needed material: an additional sata hdd to insert in your ps3.

a) remove your original hdd;
b) insert another (windows / linux or pc formatted) hdd in your ps3;
c) ps3 will format the new disk and ask to reinstall the firmware (use the same firmware version);
e) after installing the firmware remove the new hdd;
f) place back you original hdd;
g) now the ps3 will ask to re-install the firmware WITHOUT NEEDING TO FORMAT THE ORIGINAL HDD;

You have just recovered from a brick without using a flash nor formatting your hard-disk.

Please report here anything you have regarding psnpatch 4.66.22. When doing so, you have to report exactly what you have done, what is your firmware version, if you are using any kind of version spoofer, which homebrews you are using etc.

I don't believe in the reported bricks. But I will appreciate that once the reporters of the bricks agree it was not a psnpatch issue, that they report it here.

Anyway, we are making a new stealth approach in psnpatch that will not need to touch the cobra payload ever again. This has been thinking in order to assure compatibility with every cobra version PAST & FUTURE and this way, each time a new firmware version is released, there will be no need to update psnpatch (as already happens with non-cobra firmwares).

Either way, following the last reports, it will be also a way of assuring that no brick will ever be imputable to psnpatch.

Update: While new PSNPatch is being prepared, namely adapting the new stage2 changes recently released by deank, there is something we would like to ask the community of PSNPatch users:

A) list of games which you had issues with the previous stage2 code and that now are fixed.

B) list of games which were ok before,but not working in the same way for now.

For both lists, it is very important to understand if the tests are from internal/external and JB/ISO, and also the game ID (blesxxxxx, blusxxxxx, npebxxxcx, .....)

Thank you very much.

More PlayStation 3 News...

#131 - seele - 3w ago
seele's Avatar
thanks for the heads up

#130 - rhronetz55 - 3w ago
rhronetz55's Avatar
I heard the PSN patch fixes black screens?

4.66 CFW darknet works? I've been looking for a jailbreak for 4.66

#129 - aaron green - 3w ago
aaron green's Avatar
does this have insta ban?

i've been using psn patch stealth 2.30

#128 - XmP - 3w ago
XmP's Avatar
awesome

 

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