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PSN PKG Decryptor and Extractor v1.74a By LMAN is Now Available


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72w ago - Following up on his previous release, PlayStation 3 developer LMAN (aka theleecherman) has made available an update to his PSN PKG Decryptor & Extractor bringing it to version 1.74a with the changes and some older revisions below.

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PSN PKG Decryptor and Extractor Changelogs:

1.72:

Added New Config dialog. ( Show it by Pressing F1 on Single\Batch Mode form )
Added New ContextMenu Option "Copy Selected Link(s)" And "Show Details" in PSN Update dialog.
Support to Display SHA1-Hash, QA-Digest and also PKG Type in log details.
Automatically Abort the operation if the PKG file is corrupted.
Support to Verify UMDVIDEO ISO file.
Detect Unofficial PSOne EBOOT.PBP file.
!Fixed an issue while generating KEYS.BIN for some PSOne Game.
!Fixed a problem when switch back to SingleMode.

1.73:

Improved detection of pgd\edat files.
Reduced the memory usage for pgd\edat files.

1.74:

!Fixed "PKG file is Incomplete!" message when process\verify PKG file that >2GB in size.

1.74a:

!Fixed an issue while decrypting some PSP PKG Game Update.




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Comments 22 Comments - Go to Forum Thread »

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#12 - pepijndamen - 206w ago
pepijndamen's Avatar
I was looking in the cell/host-win32/bin directory, and I was wondering if we couldn't use make_package_npdrm.exe to sign packages? If you type 'make_package_npdrm --informal-help' it spits out some extra info.

#11 - stinky1978 - 206w ago
stinky1978's Avatar
This is great news. I am sure it wont be long before it will work the other way as well. Which, unless I am mistaken will make a lot more open doors for a lot of different groups.

#10 - final94 - 206w ago
final94's Avatar
Quote Originally Posted by Jes03 View Post
It's all good that we can decrypt and decode stuff but the re-encrypting and recoding is the problems and programs we are after as well.

I think this will happen soon enough, because of what he stated above: "Can This encrypt/sign my game packages ?

NO, when this application was written, the main concern was about packages decryption, so that part was kinda skipped, however it is trivial to do the reverse operation, remember, sources are supplied."

#9 - PS3 News - 206w ago
PS3 News's Avatar
Thanks daGraveR, I added it to the first post now and +Rep!

#8 - daGraveR - 206w ago
daGraveR's Avatar
Quote Originally Posted by denazgull View Post
Can I run this on Linux ?

Sorry this app is windows only, however full sources have been supplied along with it so feel free to make a Linux port out of it, you have my blessing.


Well, my dear Mathieulh, it would have worked out of the box on Linux using Mono, if you didn't hardcode "\" as DirectorySeperatorChar but used Path.DirectorySeparatorChar instead.

Fixed source and executables to use the OS's native DirectorySeperator instead of hardcoded \ for Windows. Should make no difference on Windows.

 

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