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PSN PKG Decryptor and Extractor v1.71 By LMAN is Now Available


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85w ago - Following up on his previous release, PlayStation 3 developer LMAN (aka theleecherman) has made available an update to his PSN PKG Decryptor & Extractor bringing it to version 1.71 with the changes below.

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About PSN PKG Decryptor & Extractor: PSN PKG Decryptor & Extractor is designed (Specially for the PSP) to help you decrypt PS3 & PSP PKG file and extract the files from it.

For PS3 it can extract PKG files only. For PSP it can extract and (decrypt, dump, verify the dumped ISO, generate KEYS.BIN from PSOne EBOOT.PBP file) and prepare the extracted files to be ready for use ONLY on the PSP system.

PSN PKG Decryptor and Extractor Changelog:

1.71:

+Stable Release.
+New Button and Confirmation message to verify the PKG files if it's corrupted or not using it's SHA1 hash. (Default is True for Confirmation message)
+Automatically Fix 3 known bad dumps created by npdpc. (ULUS10214, ULES00283, ULJM05500)
+Characters limit can be changed manually in the INI config file "PSNPKGDecryptor&Extractor.ini". (Default is 55 Characters)
!Fixed a problem in Batch Mode.








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Comments 22 Comments - Go to Forum Thread »

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#12 - pepijndamen - 206w ago
pepijndamen's Avatar
I was looking in the cell/host-win32/bin directory, and I was wondering if we couldn't use make_package_npdrm.exe to sign packages? If you type 'make_package_npdrm --informal-help' it spits out some extra info.

#11 - stinky1978 - 206w ago
stinky1978's Avatar
This is great news. I am sure it wont be long before it will work the other way as well. Which, unless I am mistaken will make a lot more open doors for a lot of different groups.

#10 - final94 - 206w ago
final94's Avatar
Quote Originally Posted by Jes03 View Post
It's all good that we can decrypt and decode stuff but the re-encrypting and recoding is the problems and programs we are after as well.

I think this will happen soon enough, because of what he stated above: "Can This encrypt/sign my game packages ?

NO, when this application was written, the main concern was about packages decryption, so that part was kinda skipped, however it is trivial to do the reverse operation, remember, sources are supplied."

#9 - PS3 News - 206w ago
PS3 News's Avatar
Thanks daGraveR, I added it to the first post now and +Rep!

#8 - daGraveR - 206w ago
daGraveR's Avatar
Quote Originally Posted by denazgull View Post
Can I run this on Linux ?

Sorry this app is windows only, however full sources have been supplied along with it so feel free to make a Linux port out of it, you have my blessing.


Well, my dear Mathieulh, it would have worked out of the box on Linux using Mono, if you didn't hardcode "\" as DirectorySeperatorChar but used Path.DirectorySeparatorChar instead.

Fixed source and executables to use the OS's native DirectorySeperator instead of hardcoded \ for Windows. Should make no difference on Windows.

 

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