1. Start Your PlayStation Console
2. Under Network Settings, Choose Custom.
3. When it asks for Proxy, set it to Use.
4. Enter your IP Address given by running Internal IP.bat
5. Enter the port as 27
6. Save the changes, start PSN DM.exe
Using the Application:
1. Start a download from the PSN
2. When it says "Please Wait" Press Circle
You'll notice it is now displayed in the Download Manager, once finished, proceed with the following to Transfer onto the PlayStation...
3. Go back and Download the Content / File again, it should transfer from the PC...
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
Thank you for this wonderful application i had a hard time download ps3 game updates with my 10mbps connection, now all thanks to this i can download with my full speed.
THANK YOU SO MUCH!!!
by the way for anyone that doesn't know, this works on any type of ps3 as I myself have a non-jailbroken ps3 and i just installed heavy rain update so try it and I SWEAR you won't regret it...
please help i seem to have a problem with it, everytime i start it it shows 2 errors, one .NET framework error and the other is this: "Unable to initialize the proxy / ftp server, check port not already in use or proxy.exe / server.exe process already running"
need help with this See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at MyDownloader.App.UI.MainForm.á‚€(Object á‚€, EventArgs á‚€)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.