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PSGroove CE-X Hybrid Payload Arrives for PS3 JailBreak Users

Category: PS3 Hacks & JailBreak  By: evilsperm - (ps3news.com)
Tags: psgroove ce-x hybrid payload ce-x hybrid payload psgroove ps groove ps3 jailbreak

135w ago - Yesterday I asked for some testers, and today we are happy to release a PSGroove CE-X Hybrid payload for PS3 JailBreak users.

Before anyone asks, you can not currently get access to PSN, it is being looked into so please do not ask why you can't login and play games online!

Download: PSGroove CE-X Hybrid Payload for PS3 (BIN) / PSGroove CE-X Hybrid Payload for PS3 (Hex Codes) / PSGroove CE-X Hybrid Payload for PS3 (Source Code) / Main Link - PSGroove CE-X Hybrid Payload / Hex Codes for PS3

For those of you who cloned the git the second I posted it you have 0x81 set in the modelset.h.S and might want to fix that... Or do another pull =)

**DO NOT CLUTTER THIS THREAD WITH REQUESTS**
**DO NOT CLUTTER THIS THREAD WITH Asking about PSN**

This payload is a port of Xoeo custom PL3 for 3.15. We have converted it for use with 3.41, major cleaning up of the coding and added/removed some stuff.

The only reason we are releasing this is because we said we would. This is still experimental so don't complain if something doesn't work for you.

What makes this payload different is that it is a hybrid of PL3 and hermes. It is very stable with 0 lock ups, but there is a catch some backups will return a 800xxx error. This payload is very stable but also kind of a backwards step in our goals as it uses syscall36. Either way it is still a very good payload.

Features:

• PSN - not working at this time
• 3.50 Spoof
• syscall 36 - hermes
• syscall 8 - stealth - peek poke
• modelset - 0x82 - debug
• version - 120gb slim

*I might have left out a few features I cant recall right now due to lack of sleep*

I have tested this with Gaia 1.03.1 and I was able to load backups but as I stated above some games will give you a 8000xxxx error and is bing looked into. I have also tested BlackBox FTP, Comgenie Filemanager, Snes9x and all run perfectly. If you want to use multiman make sure to set syscall36 in your options.ini.

Things I haven't checked (permissions)

You can all check the git at https://github.com/evilsperm/CE-X-3.41

Thanks goes out to xeoe for his hard work, as well as the very long hours and sleepless nights of Cyberskunk! I need to sleep myself :P

This hex pack has 20+ boards so I don't want to see anyone begging for complies check the pack first! Also I have included the .bin for those of you who need it.

Those of you about to ask CE-X? it's Cyberskunk evilsperm xeoe. We needed a way to separate it from the rest of the payloads.

~evil



Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

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evilsperm's Avatar
#19 - evilsperm - 135w ago
Reply
So people have said if they installed their game with PL3 then move back over to CE-X the games boot without error. We are trying to track down the issue, it has to do with something in syscall8 that xeoe didn't implement properly.

iakler's Avatar
#18 - iakler - 135w ago
Reply
Thanks a lot evilsperm, you guys did a great work on this payload.

As I said in one of my earlier posts, the OpenKubus has several revisions. I've got an OpenKubus with an AT90USB1287 16MHz chip, which isn't contained in your uploaded file.

Of course, it's not a big deal to compile the hex by myself using your VM, but it would be easier if it was integrated in the download pack in the first place.

whinis's Avatar
#17 - whinis - 135w ago
Reply
The only way we are going to get back on PSN now is either updating or a complete 3.50 spoof so that psn believes were running 3.50. However I like this payload already.

tpryor00's Avatar
#16 - tpryor00 - 135w ago
Reply
by now the psn spoofing thing could be removed i think cause of sony's update. maybe this would make this payload also more userfriendly.

i'm looking forward to test it for 3.15 when you're finished...

evilsperm's Avatar
#15 - evilsperm - 135w ago
Reply
We are getting closer to fixing the issue with the 8000xxxx error when running games. As for 3.15 version it was released 4 days ago...

deanrr:

Your chipset is supported look at all the hex's

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