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PSGroove CE-X Hybrid Payload Arrives for PS3 JailBreak Users


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213w ago - Yesterday I asked for some testers, and today we are happy to release a PSGroove CE-X Hybrid payload for PS3 JailBreak users.

Before anyone asks, you can not currently get access to PSN, it is being looked into so please do not ask why you can't login and play games online!

Download: PSGroove CE-X Hybrid Payload for PS3 (BIN) / PSGroove CE-X Hybrid Payload for PS3 (Hex Codes) / PSGroove CE-X Hybrid Payload for PS3 (Source Code) / Main Link - PSGroove CE-X Hybrid Payload / Hex Codes for PS3

For those of you who cloned the git the second I posted it you have 0x81 set in the modelset.h.S and might want to fix that... Or do another pull =)

**DO NOT CLUTTER THIS THREAD WITH REQUESTS**
**DO NOT CLUTTER THIS THREAD WITH Asking about PSN**

This payload is a port of Xoeo custom PL3 for 3.15. We have converted it for use with 3.41, major cleaning up of the coding and added/removed some stuff.

The only reason we are releasing this is because we said we would. This is still experimental so don't complain if something doesn't work for you.

What makes this payload different is that it is a hybrid of PL3 and hermes. It is very stable with 0 lock ups, but there is a catch some backups will return a 800xxx error. This payload is very stable but also kind of a backwards step in our goals as it uses syscall36. Either way it is still a very good payload.

Features:

• PSN - not working at this time
• 3.50 Spoof
• syscall 36 - hermes
• syscall 8 - stealth - peek poke
• modelset - 0x82 - debug
• version - 120gb slim

*I might have left out a few features I cant recall right now due to lack of sleep*

I have tested this with Gaia 1.03.1 and I was able to load backups but as I stated above some games will give you a 8000xxxx error and is bing looked into. I have also tested BlackBox FTP, Comgenie Filemanager, Snes9x and all run perfectly. If you want to use multiman make sure to set syscall36 in your options.ini.

Things I haven't checked (permissions)

You can all check the git at https://github.com/evilsperm/CE-X-3.41

Thanks goes out to xeoe for his hard work, as well as the very long hours and sleepless nights of Cyberskunk! I need to sleep myself :P

This hex pack has 20+ boards so I don't want to see anyone begging for complies check the pack first! Also I have included the .bin for those of you who need it.

Those of you about to ask CE-X? it's Cyberskunk evilsperm xeoe. We needed a way to separate it from the rest of the payloads.

~evil



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Comments 39 Comments - Go to Forum Thread »

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#24 - Pbeer - 213w ago
Pbeer's Avatar
This is the only payload since the original psgrove hex that has not locked up my PS Move when calibrating in the XMB. I cant find anyone else with this problem, My setup is A fat 80G 4 USbs.. I can't narrow it down yet, but this is a step in the right direction for my setup thanks..

#23 - kakarotoks - 213w ago
kakarotoks's Avatar
Going to play AC:B so won't be here in a few minutes

You can drop me an email though if you want.

#22 - evilsperm - 213w ago
evilsperm's Avatar
kakaroto:

I'll get a hold of you in a few mins.

#21 - kakarotoks - 213w ago
kakarotoks's Avatar
Hey evilsperm, do you have a branch with the necessary changes and would like to send a pull request for it ?
Also, what does this really do? I've seen the code, apart from the syscall36 and open_hook stuff (which I won't merge obviously) it adds syscall 8 support, and it adds a few patches to the vsh.

It also hooks on a syscall and adds syscall 10 which is used to highjack the "GetSDKVersion" from vsh (by patching vsh in memoery_patch_table_1). Have you had time to analyze all of these changes and see what each one does exactly?

I'd like to merge the stability ones and keep out the psn stuff. If spoofing the version number doesn't give PSN access, then I'll merge that too.

#20 - flashpc - 213w ago
flashpc's Avatar
Does anyone know what the chipset of the PS3Break v1.2 is?

 

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