1. Place the zImage file in your mini-SD card (important: choose the one that works with your LCD screen!!).
2. Run Dingux and wait for the kernel to boot completely.
3. Now your Dingoo behaves like the PSJailbreak device!!
The patch for the kernel is included in the "kernel-patch" folder. The patch has been created to be applied on the top of the opendingux 2.6.35 kernel tree.
PSGroove reports that the first PSP POC/WIP linked above requires a 5.00 M33 CFW PSP and the 1.50 kernel addon.
R3CKreports that the second PSP POC/WIP linked above doesn't need the 1.50 kernel and runs on his Gen-D3 fat PSP.
Although neither PSP POC/WIP actually does anything yet to your PlayStation 3 as they simply act as a USB hub that will be used to transmit the PS3 exploit, below are the instructions for those who wish to check them out.
- Go into usb mode.
- Extract the rar file and move "pspgroove" to GAME5.XX folder on your memory stick.
- Disable any plugins you might have enabled.
- Run PSPgroove it should run without any errors.
Rough translation notes on the SixAxis/DualShock 3 port in development are as follows for those curious:
The SixAxis control has a memory EEPROM its programming allows. The name of the Micro ones is:
- TOSHIBA 15UM3EFG-001
ElSemi shared PSPIC2 (linked above) which is a port of PSGroove hub emulation to the Microchip PIC18 (PIC18F2550, etc) family with USB, hackmich provided a 12 Mhz hex code and Nanaki666compiled the hexcode for the PIC18F2550 and HERE for all crystals (20, 16, 12, 8, 4).
- 1x PIC 18F2550 Microcontroller
- 1x Xtal 8Mhz
- 2x 22pf capacitors
- 1x 470nF capacitor
- 1x 100nF capacitor
- 2x 330Ohm resistors
- 1x 10KOhm resistor
- 1x 1N4148 diode
- 1x Bicolor led
- 1x USB Connector Type A
- 1x Push button (in case you want reset/bootloader function)
- Vertical pins for ICSP (in case you use a programmer like pickit2)
- 1x Protoboard!
He recommends an ART2003 programmer or a Pickit 2 (commercial and cheaper). Download and install WinPIC800 if you have an ART2003 or any other serial/parallel programmer... or install MPlab IDE if you have a Pickit2. What you need now is to compile SRC to generate .hex (CCS compiler V4.112 or newer required)... or just download this... (extra features enabled 4Bytes changed thing...)
It allows the quick evaluation of AVR microcontrollers and the AT90USB family. The key simply plugs into the USB port of a personal computer. Designers can either run demonstration programs or their own application.
Below are a few PSP port development POC/WIP videos courtesy of Deswribilator and TheWisemensComitee.
Finally, musclenerd is porting the PS Groove PS3 exploit to the iphone, a video is below.
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
I've read that there is a port for Mameo (spelling?) based phones, which is awesome (except for us still with the terrible old Symbian based phones :-) ). Is there any word on a Symbian port? Or even better, a J2ME port, then it would be hugely compatible across most phones... Of course, Im just making this up as I go along - I know nothing of Symbian programming, Mobile JAVA, or any of its limitations, and I'm really still waiting on Musclenerd's port for my IPT2G unless something else I can use turns up :-)