PS3Tools Updated with PARAM.SFO Editor v2.3, SFX Conversion


98w ago - This weekend PlayStation 3 developer aldostools has followed up on his previous revisions with PARAM.SFO Editor v2.3 in PS3Tools, which allows for conversion PARAM.SFO (SFO) files to PARAM.SFX (SFX) files and vice-versa alongside the changes detailed below.

Download: PARAM.SFO Editor v2.3 (PS3Tools Update) / PARAM.SFO Editor v2.3 (PS3Tools Update) (Mirror) / MSVBVM50.exe (Required)

To quote: I just updated the PARAM.SFO Editor (included in the ps3tools.zip) It now can convert PARAM.SFX to SFO and viceversa.

PS3 Tools Collection by Aldo's Tools
Copyright (c) 2012 by Aldo Vargas - www.aldostools.org

PS3RIP 1.2.1

It's a tool that should help you gain some space on your external HDD, removing unnecessary files. It actually moves the files to a RIPPED folder in the root of the disk and replace the file with a 0 byte file.

VERY IMPORTANT: You should verify your game (play it!) before delete any file permanently!!

+The PS3RIP includes the patterns for ripping almost all languages, except English!! Initial release excluded English & Spanish. This release excludes English only, but allows to exclude other languages.

IMPORTANT: Review the patterns and comment or remove the lines for the languages that you want to keep. (for ripping files stored in your PS3 use my PS3 FTP Client tool)

PARAM.SFO editor 2.3

It's a tool to edit PARAM.SFO files and PARAM.SFX files created by Create PS3_EXTRA.

Features:

  • The PARAM.SFO editor supports SFO and SFX files.
  • Convert SFO to SFX and viceversa.
  • Support for SAVE DATA param.sfo, PS3 GAME param.sfo, PSP param.sfo, and other categories.
  • SFO and SFX are automatically associated to the editor.
  • Supports drag and drop and command line parameters (use /? for details on parameters).
  • Displays the ICON0.PNG/ICON2.PNG found in the SFO/SFX folder.
  • Add new fields to param.sfo
  • Account ID button (to make compatible certain saves that don't check the PARAM.PSD)
  • New fields in the GUI that allow to edit some ATTRIBUTE values (like add support for Background Music, disable Move Controller warnings, PSP Vita Remote Play, etc.)

I want to thank to ps3devwiki.com for all the information provided and HELLCAT for his PS3SFOEdit.exe.

PS3 Game Integrity 1.1

This tool calculates the MD5, SHA-1 or CRC32 for a file or folder (and sub-directories) and generate a content.md5 file for future verification. If the content.md5 is present in the folder, the program reports if any file was deleted, added or changed. This tool is very useful to check if your game has corrupted files due due bad sectors, virus or cross-links (which are very common when an USB device is removed from the PS3 while it is turned on).

New in 1.1: CRC32 hash support, find in log, size is now optional, some bug fixes.

PS3 File Splitter 1.1

Splits files larger than 4GB to fit in USB drives formatted with FAT32. It also join splitted files. Splits files can be any specified size.
Note: GiB = 2^30, GB=10^9, MiB=2^20, MB=10^6, KiB=2^10, KB=10^3

New in 1.1: Support for more file extensions (eg. part# = part1 .. part9, part0 = part0 .. part9)

mmTM_GUI 1.3.2

It's a tool to pack, unpack and verify multiMAN's theme files (THM).

New in 1.3.2:

  • New verification file (theme.lst) based on 04.02.00
  • Delete or open the files directly from the log
  • Switching mode do not clear the path fields

PKG ContentID 1.1

It's a tool for view quickly the ContentID of a PKG. It can be used to verify its Title_ID, compare against RAP/edat files, etc.

PKG files are auto-associated to PKG_ContentID.exe

If you copy program PKG_ContentID.exe in the same folder of PkgView 1.2 (ps3zone.ifcaro.net/) it will pass the PKG to PkgView.exe when you double click or press ENTER on a PKG.

Pressing Ctrl+ENTER on a PKG file, will show the ContentID of the PKG and allow open it with PkgView.
Pressing Shift+ENTER on a PKG file, will extract the content of the PKG on the same folder of the PKG.

Create PS3_EXTRA 1.1

This tool scans for the PKG, MP4 and P3T files copied to each game folder, its PS3_UPDATE folder, PKGDIR or PS3_CONTENT, and store them under a PS3_EXTRA structure.

When a game is mounted with multiMAN, there will be 2 BD icons on the XMB: one disc for the game itself and another with PKGs, MP4 and P3T. It should make it easier to install the game patches, DLC, fixes, and related videos, due they will be listed in a neat menu like the one used by "PStore news" (big squares of 486x405 pixels).

How to use:

1) First put the pkg's at the root of your game folder (eg: BLES00000).
2) Run Create_PS3_EXTRA.exe
3) Click the browse button in the top right corner [...]
4) Select the "GAMES" folder that contains the games with the pkg's eg: x:\GAMEZ and then click the OK button
5) Now tick or untick the folders you want or don't want the app to process
6) Click the Start button
7) Close the program
8) Open the folder eg: BLES00000 folder
9) Now your folder should contain a folder called PS3_EXTRA
10) All the pkg's should have automatically been renamed and moved to the PS3_EXTRA folder
11) Launch the game using multiMAN
12) On the xmb menu you should now see 2 disc icon's. The top disc icon is the actual game, The bottom disc icon is the dlc/update pkg's.
13) Click on the bottom disc icon to see and install the dlc/updates

Changes in 1.1:

+Create_PS3_EXTRA now can find PKG files in PS3_CONTENT and PKGDIR folders, and move them to the PS3_EXTRA folder.
+The PS3_CONTENT and PKGDIR folders are renamed to avoid conflicts with the PS3_EXTRA structure.
!Fixed package "size" issue for PKG files >4GB
!Due a typo in the code it was not moving the P3T files to PS3_EXTRA. Fixed.

Renam 1.0

This tool, if copied to the GAMES or GAMEZ folder, will rename the games sub-folders from the default "BLUS0000-[Title]" format to "Title [BLUS0000]". This name format should make it easier to find the games using Explorer. Just copy the renam.exe to the x:\GAMES (or x:\GAMEZ) folder and run it. (Do not expect any GUI. It will rename the folders and exit)

All these tools are Win32 and require the VB5 runtime DLL. XP users should have this already installed (if not, download & install the DLL).

Download the VB5 Runtime Modules from: http://download.microsoft.com/download/vb50pro/utility/1/win98/en-us/msvbvm50.exe

That's all for now

av.-

Finally, in related news NEVIK has released PS3Tools v1 for Mac OSX 10.6 and 10.7 with details below, as follows:

Good day all! A few weeks ago I got tired of having to either go to windows or to linux to accomplish a PS3 related task. So I decided to put together a simple gui to accomplish these goals and now I want to share it with any others.

This is just a GUI for fail0verflow's, Mathieulh's (ps3 pkg extractor), HACKERSCHANNEL-PS3Py’s, Wargio’s and gehots tools.

ALL CREDIT FOR ANY REAL WORK GOES TO THE AUTHORS OF THE TOOLS THAT ARE BEING USED!

Thanks to defyboy for the wiki and euss for maintaining it! You do not need macports or the Xcode! Things you need to have installed to make this work:

You will need to have X11 installed. If on 10.7 it is installed, if on 10.6 please double check you can always go to your Applications/Utilities/ and see if X11 is in there. If it is not get your install disc and install X11. Frameworks:

Mono Project: http://download.mono-project.com/archive/2.10.9/macos-10-x86/11/MonoFramework-MRE-2.10.9_11.macos10.xamarin.x86.dmg

As of now you can:

  • unself: This will unself any self file just enter the name of file and is not a NPDRM file.
  • unself2: This will unself2 any self file just enter the name of file and is for a NPDRM file. See README.txt for mallory instructions.
  • readself: Will prompt you to type the name of the file you want to readself on.
  • make_self: This is geohot’s make_self.
  • make_self_npdrm: This is geohot’s make_self_npdrm tool.
  • package_finalize: This is geohot’s tool to make any .pkg installable on WutangrzaCFW.
  • norunpack: This is fof’s tool to unpack a NOR.BIN.
  • pupunpack: This will unpack any PS3UPDAT.PUP
  • pupexplode: This will unarchive all the files from the PS3UPDAT.PUP
  • ungpkg: This is for unpkg npdrm pkg (works on some .pkg not on others)
  • unpkg: This is for unpkg of regular pkg (works on some .pkg not on others)
  • unpack_devflash: it’s a simple dev_flash extractor for 3.56+ PUPs
  • extract CoreOs: it’s a simple CoreOs extractor for 3.56+ PUPs
  • Mathieulh's PS3 PSP decrypter and extractor: This will extract and decrypt retail PS3 or PSP game.pkg it works for extracting some .pkg that other tools won't, but doesn't always remame everything correctly so double check and rename anything that needs... Sorry the port isn't perfect, please double check your files if something is wrong it works on some .pkg and not other
  • make_pkg: This is HACKERSCHANNEL-PS3Py's python script that will make a npdrm .pkg that will install on your PS3. Please read the ReadMe and HowToUse included in the archive.

Update: NEVIK has now released PS3Tools for Mac OSX version 3 with SCETool for OSX with details below, as follows:

Download: http://www.2shared.com/file/PAIF9S9o/PS3TOOLS_v3.html

Good day and Merry Xmas to all who take part. This is PS3TOOLS_v3 for OsX

What is new:

  • Scetool thanks Naehrwert and flatz!
  • klicencebruteforce thanks Magic333X and aldostools for some advice.
  • A special thanks to a friend on the irc you know how you are!

Please read the Scetool.ReadMe and the READMEMAGiC333X.txt for additional information.

How to use:

Just download the zip file and extract to your home directory and double click Start_Ps3tools. I have included the updated keys for F0F tools if you don't have these already place them in the .ps3 folder in your home directory. This is a work in progress so please leave any questions or anything suggestions here in the forum.

A extra note: In PS3TOOLS gui Scetool is limited to basic disc/npdrm signing for 3.55/4.21. If you want to resign lv1/lv2 or things of the such you will need to use the command line and have a understanding of what you are doing.

If you are in need of altering a PARAM.SFO for a disc game let MM do it for a update you will need to make a new one by copying/altering the information from one xml to a new xml which will then make a new PARAM.SFO using psl1ght. It is not perfect but it works.

Once again thanks to all the great people out there making this fun happen. Naehrwert, flatz, F0F, graf, kakaroto, Magic333X, aldostools, HACKERSCHANNEL-PS3Py... and all the rest too many to name. Peace to all and have a wonderful day!




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 43 Comments - Go to Forum Thread »

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HackSoul's Avatar
#3 - HackSoul - 117w ago
So... Basically this enable DLC PKGs downloaded from the internet without the need to create 1,000,000 patches and complex tutorials? Am I correct?

smokyyuwe's Avatar
#2 - smokyyuwe - 117w ago
I have to say, props to him. I'm actually looking forward to trying this out.

PS3 News's Avatar
#1 - PS3 News - 117w ago
This weekend PlayStation 3 developer aldostools has released CreatePS3EXTRA, which is a set of PS3 homebrew utility applications for creating the PS3_EXTRA structure for DLC PKGs, Patches, Fixes, MP4 & P3T files.

Download: CreatePS3EXTRA PS3 Homebrew App / CreatePS3EXTRA PS3 Homebrew App (Mirror) / CreatePS3EXTRA PS3 Homebrew App (Updated PS3RIP.cfg) by BahumatLord (Mirror) / CreatePS3EXTRA PS3 Homebrew App (Update 2) by aldostools / CreatePS3EXTRA PS3 Homebrew App (Update 3) by aldostools / CreatePS3EXTRA PS3 Homebrew App (Update 4) by aldostools / Microsoft VB5 Runtime DLL (Required) / PS3 NET Server GUI v1.0 / PS3 NET Server GUI v1.0 (Mirror) / PS3 NET Server GUI v1.2 (Mirror) / NetMon / NetMon (Mirror) / XMBExtras.PKG / XMBExtras.PKG (Mirror) / TXTtoLinks / TXTtoLinks (Mirror)

To quote: It scans for the PKG, MP4 and P3T files copied to each game folder or its PS3_UPDATE folder, and store them under a PS3_EXTRA structure. When a game is mounted with multiMAN, there will be 2 BD icons on the XMB: one disc for the game itself and another with PKGs, MP4 and P3T. It should make it easier to install the game patches, DLC, fixes, and related videos.

From: ps3devwiki.com/wiki/PARAM.SFO#CATEGORY / ps3devwiki.com/wiki/PS3_DISC.SFB

Blu-ray Game discs in folder PS3_EXTRA - Icons aspect is the same used in "PStore news" menu (big squares of 486x405 pixels) like this: blogcdn.com/www.joystiq.com/media/2009/08/firmrwae300ps3.jpg

Note: The zip also includes a PS3RIP tool that should help you gain some space on your external HDD, removing unnecessary files. It actually moves the files to a RIPPED folder in the root of the disk and replace the file with a 0 byte file.

The included patterns should remove language files for many games except English and Spanish files. Always review the "RIPPED" folder before delete permanently any file.

The other tool included is renam.exe, if copied to the GAMES or GAMEZ folder, it will rename the sub-folders from BLUS0000-[Title] format to Title [BLUS0000]. This name format should make it easier to find the games.

These tools are Win32 and require the VB5 runtime DLL. XP users should have this already installed (if not, download & install the DLL).

Update 2: Today aldostools has updated the package of tools for CreatePS3EXTRA to now include a new PARAM.SFO editor with the following changes:

  • CreatePS3EXTRA now can find PKG files in PS3_CONTENT and PKGDIR folders, and move them to the PS3_EXTRA folder.
  • The PS3_CONTENT and PKGDIR folders are renamed to avoid conflicts with the PS3_EXTRA structure.
  • Due a typo in the code it was not moving the P3T files to PS3_EXTRA. Fixed.
  • The PARAM.SFO editor supports SFO and SFX files.
  • SFO and SFX are associated to the editor.
  • Supports drag and drop and file name as command line parameter.
  • Displays the ICON0.PNG/ICON2.PNG found in the SFO/SFX folder.
  • The PS3RIP includes the patterns for ripping Spanish files (thanks to BahumatLord)

I want to thank to HELLCAT for his PS3SFOEdit.exe. His tool helped me a lot to test/debug the PARAM.SFO Editor.

Update 3: It now includes 6 tools that I have developed for personal use.

  • mmTM_GUI 1.0 new! - It's a tool that pack and unpack multiMAN's theme files (THM).
  • PKG ContentID 1.0 new! - It's a tool for view quickly the ContentID of a PKG. (It does more than that, please read the readme for details)
  • PARAM.SFO editor 1.0 new! - It's a tool to edit PARAM.SFO files and the PARAM.SFX files created by "Create PS3_EXTRA" (see below).
  • Create PS3_EXTRA 1.1 updated! - This tool scans for the PKG, MP4 and P3T files copied to each game folder, its PS3_UPDATE folder, PKGDIR or PS3_CONTENT, and store them under a PS3_EXTRA structure.
  • PS3RIP 1.0 - It's a tool that should help you gain some space on your external HDD, removing unnecessary files.
  • Renam 1.0 - This tool, if copied to the GAMES or GAMEZ folder, will rename the games sub-folders
    from the default "BLUS0000-[Title]" format to "Title [BLUS0000]".

All these tools are Win32 and require the VB5 runtime DLL. XP users should have this already installed (if not, download & install the DLL)

Update 4: Aldostools has now updated the collection to include 7 tools developed for personal use.

  • PS3 NET Server GUI 1.0 updated! - It's an improved GUI for the PS3 NET Server (the PC side of multiMAN). (hosts hide in system tray, remember last used folders, supports up to 10 hosts, white list, etc.) Changes: Fixed a bug where port was always "38008", now supports drag & drop

  • mmTM_GUI 1.0 updated! - It's a tool that pack and unpack multiMAN's theme files (THM). (supports drag & drop of THM file, THM file as command line, browse for THM file)

  • PKG ContentID 1.0 new! - It's a tool for view quickly the ContentID of a PKG. (It does more than that, please read the readme for details)

  • PARAM.SFO editor 1.0 new! - It's a tool to edit PARAM.SFO files and the PARAM.SFX files created by "Create PS3_EXTRA" (see below). (supports drag & drop of PARAM.SFO, PARAM.SFO as command line, browse for SFO/SFX file)

  • Create PS3_EXTRA 1.1 updated! - This tool scans for the PKG, MP4 and P3T files copied to each game folder, its PS3_UPDATE folder, PKGDIR or PS3_CONTENT, and store them under a PS3_EXTRA structure.

  • PS3RIP 1.0 - It's a tool that should help you gain some space on your external HDD, removing unnecessary files.

  • Renam 1.0 - This tool, if copied to the GAMES or GAMEZ folder, will rename the games sub-folders from the default "BLUS0000-[Title]" format to "Title [BLUS0000]".

  • NetMon - This tool is the perfect complement to PS3 NET Server. It monitors the network transfers (upstream/downstream) on the PC.

  • XMBExtras - Shows the Facebook / Youtube icons in XMBM+ 0.10 (HDD)

  • TXTtoLinks - Takes a text file with URLs and descriptions and convert the URLs to XML items and add them to Links.xml (it keeps bak of the previous XML)

All these tools are Win32 and require the VB5 runtime DLL. XP users should have this already installed (if not, download & install the DLL).

Update 5: Aldostools has updated PS3NetSvr again (now PS3 NET Server GUI v1.2) with the following changes:

  • Updated mmTM_GUI 1.2 - FIXED a critical error in the mmTM_GUI that was creating corrupted THM files.
  • The tool was updated several times yesterday... make sure you have the latest build


  • Updated mmTM_GUI 1.3 - New verification of THM files against a theme.lst file
  • Auto-complete for paths.

In related PS3 homebrew news today sandungas on IRC has shared a .zip with 3 "fake" Blu-ray discs HERE and updated the page on the PS3 Dev Wiki (ps3devwiki.com/wiki/PARAM.SFO#CATEGORY) for those interested! To quote:

Blu-ray fake discs by sandungas (via psx-scene.com/forums/content/fake-1907/)

These are “fake” Blu-Ray structures with the minimall parameters inside SFO’s/SFX’s and the needed HYBRID_FLAG’s inside PS3_DISC.SFB

All the files are 100% hand made from scratch and tested, reduced to the minimall needed to work with the purpose of understand the structure and to document all valid CATEGORY values

All them can be mounted with any “backup manager” like a normal game, mixed with a real game to add content like patches, to make a video disc with all the chapters of a video serie, etc...

The other way to “play” with this is by experimenting different values and structures looking for “non standard” uses, using them in combination with other tweaks from cfw, etc... feel free to experiment

  • All the .replaceme files are dummyes (0kb) replace them with the correct file/name/format
  • All the names of the .txt files are explanatory of the contents of the SFO’s/SFX’s... can be removed, but its not necessary, the system will ignore them

Are very easy to manage because are cleaned out of non-usefull parameters and restrictions, all icons contains the name of the folder, and texts explains the values of the SFO's and SFX's for a fast overall view of the structure, i think its minimized enough to be a standard.

The first purpose to build this was to document all the possible values of CATEGORY, but i found is funny to play with them, and after the release of "CreatePS3EXTRA Tool by aldostools" i see other people likes to mod games contents... so here you have the manual way for "old school" game mods fans.

Additionally to PS3_EXTRA, there are other 2 more structures (PS3_CONTENT & PKGDIR) with different icons/behavior/structure to play with.

I had to make lot of experiments while documenting the SFO format in PS3DevWiki and one of the funniest ones from the begining was additionall content in blue ray discs, the structures included in the .zip are exactly the same ones explained there ---> PARAM.SFO - PS3 Development Wiki

Are very easy to manage because are cleaned out of non-useful parameters and restrictions, all icons contains the name of the folder, and texts explains the values of the SFO's and SFX's for a fast overall view of the structure, i think its minimized enought to be a standard

The first purpose to build this was to document all the possible values of CATEGORY, but i found is funny to play with them, and after the release of "CreatePS3EXTRA Tool by aldostools" i see other people likes to mod games contents... so here you have the manuall way for "old school" game mods fans

Additionally to PS3_EXTRA, there are other 2 more structures (PS3_CONTENT & PKGDIR) with different icons/behaviour/structure to play with. There is included a readme.txt with basic usage but feel free to make frankenstein experiments with it.

Blu-ray fake discs by sandungas

These are "fake" Blu-Ray structures with the minimall parameters inside SFO's/SFX's and the needed HYBRID_FLAG's inside PS3_DISC.SFB

All the files are 100% hand made from scratch and tested, reduced to the minimall needed to work with the purpose of understand the structure and to document all valid CATEGORY values

All them can be mounted with any "backup manager" like a normal game, mixed with a real game to add content like patches, to make a video disc with all the chapters of a video serie, etc... The other way to "play" with this is by experimenting different values and structures looking for "non standard" uses, using them in combination with other tweaks from cfw, etc... feel free to experiment

All the .replaceme files are dummyes (0kb) replace them with the correct file/name/format All the names of the .txt files are explanatory of the contents of the SFO's/SFX's ... can be removed, but its not necesary, the system will ignore them

Fast use for experiments

1- Copy GAMEZ folder to the root of a USB pendrive (for fast use/experiments), or your externall HDD (if you want to keep it permanently)
2- Load them with any backup manager
3- Unload them
4- Unplug your pendrive, make your chages and go to line 2

How to include PS3_CONTENT in another game disc

1- Copy the folder PS3_CONTENT next to PS3_GAME in your game
2- add the HYBRID_FLAG "T" (to activate THEMEDIR) and/or "V" (to activate VIDEODIR) in PS3 DISC.SFB

How to include PKGDIR in another game disc

1- Copy the folder PKGDIR inside PS3_GAME in your game
2- Change the ATTRIBUTE flag to 00000200 of the PARAM.SFO inside PS3_GAME

How to include PS3_EXTRA in another game disc

1- Copy the folder PS3_EXTRA next to PS3_GAME in your game

PS3_CONTENT

0CONT00001
|--- PS3_DISC.SFB













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