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PS3Load GNPDRM PKG Now Updated for PS3 3.55 with Bug Fixes


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152w ago - Following up on the earlier releases, today PlayStation 3 developer an0nymous has updated PS3Load which allows users to run PS3 SELF programs via wireless or wired network with some make_self bug fixes as outlined below.

Download: [Register or Login to view links] (580.47 KB)

To quote via PS3 Dev Wiki (ps3devwiki.com/index.php?title=Dev_Tools#ps3load_3.55_make_self_fixed):

Older versions of ps3load would not work on 3.50/3.55 ("sysProcessExitSpawn2" won't work proper), and you had to use 3.41 instead. This is no longer an issue with the recent version ps3load which fixed the (make_self) issue for 3.55 standalone precompiled version to try: ps3load.gnpdrm.pkg (don't forget to delete your old version first)

Using ps3load:

1. make your app, produce at least an ELF
2. sprxlinker yourapp.elf (this should be done for you if you use any of the samples)
3. make_self yourapp.elf yourapp.self
4. load ps3load on the PS3
5. define the PS3LOAD environment variable in your favorite shell with tcp:ip_addr (where ip_addr is your the ip address of your PS3)
6. ps3load yourapp.self

IRC notes:

  • [eussNL] an0nymous solved the make_self
  • [eussNL] it was never a problem of ps3load, but from make_self
  • [eussNL] also, 3.50++ added memory protection (W^X)




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Comments 21 Comments - Go to Forum Thread »

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mcx997's Avatar
#11 - mcx997 - 200w ago
I have got to test it, tnx

Fr33m4n's Avatar
#10 - Fr33m4n - 200w ago
But why would I want to load a game manager from the network?

alexcamrod's Avatar
#9 - alexcamrod - 200w ago
This means you can use PS3 programs through your network without installing it on the ps3. NO WII STUFF ON PS3... at least not yet, maybe in the future with some sort of emulator.

cfwprophet's Avatar
#8 - cfwprophet - 200w ago
Nice to see that not only Sony is porting Wii stuff to the PS3

PS3 News's Avatar
#7 - PS3 News - 200w ago
I have added the PKG file to the first post as well now.

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