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PS364 Nintendo 64 Emulator for PS3 Development Update Details


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155w ago - As a follow-up to their previous update, this weekend EmulateMii has confirmed that the PS364 Nintendo 64 Emulator for PS3 is still under development and has a near-complete hardware renderer.

To quote: Long overdue progress update and... a 1up on bigN!

We must start by saying that yes, it sure has been a while since our last update. Followers can rest assured though that we have been actively developing all of our projects in one way or another. As mentioned before, all three of us have very little time to work on this stuff due to real life commitments, but combined we seem to be getting things done at what we think is a decent pace.

WiiSX has seen some tinkering to try and get compatibility up, but has run into other issues. We have been keeping in sync with pcsx-reloaded whilst trying to maintain the PPC dynarec for it. Eventually we need to add more recompiled functions to the dynarec in WiiSX, particularly GTE. We initially wanted to do a full PPC dynarec re-write, but that doesn't seem feasible time-wise at the moment. Future plans for WiiSX also include porting a hardware renderer now that Pete's OpenGL plugin is open-sourced.

The Wii64 port to PS3 now has a near-complete hardware renderer since our last post. However, the dynarec needs some work to run on a 64bit PPC architecture. The Pure Interpreter core has little (if any) performance increase over the Wii running the same core, so PS364 really needs the dynarec.

Wii64 for the GC/Wii has seen the most in terms of progress. There has been USB2 support added as well as a port of Rice (graphics plugin) amongst other smaller bug-fixes and optimizations since the last release. One notable feature that we're really excited about is...

That's right, high-resolution, custom texture paks are now supported on the Wii using Wii64! Of course, this is still Work-In-Progress, but we're nearing completion.. Expect a release after this feature is complete. We feel like this is where homebrew emulation on the Wii can really shine and provide an enhancement that Nintendo is not able to offer with their official software.








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Comments 108 Comments - Go to Forum Thread »

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saviour07's Avatar
#83 - saviour07 - 155w ago
If they can pull of the Hi-Res Textures then I would be made up! I still have my N64 with a lot of original games - graphics are awful by todays standards but the gameplay actually far exceeds todays standards!

Hi-res Texture Zelda/Goldeneye/Starfox/Mario Kart on the PS3 would be amazing

Ezio's Avatar
#82 - Ezio - 155w ago
I would like to try this new emulator, too. I cannot wait to be released...

Foo's Avatar
#81 - Foo - 155w ago
I feel very sad... because I never got to know what a PS3 emulator was like. You guys are making me jelly.

HeyManHRU's Avatar
#80 - HeyManHRU - 155w ago
I am so excited! I never got to own a N64 and I really want to play games like Zelda and Star fox. I was thinking about buying a Wii to use the "Wii64" emulator but I'm going to wait for this instead.

BTW what happened to that DS emulator for the PS3?

Mbb's Avatar
#79 - Mbb - 186w ago
This is legit, the only one of the 3 so far... Team EmulateMii is legit.

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