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PS3 USB Custom Firmware Loader v0.2 Released by JaicraB!

Category: PS3 Hacks & JailBreak  By: PS3 News - (jaicrab.blogspot.com)
Tags: ps3 usb custom firmware loader ps3 custom firmware ps3 cfw released jaicrab

140w ago - Just over a week ago SKFU reported on PS3 Custom Firmware, and today Spanish PS3 developer JaicraB has made it a reality and released a PS3 PS3 USB Custom Firmware Loader!

Download: PS3 USB Custom Firmware Loader v0.2

To quote from his site (linked above), roughly translated:

"This program allows to simulate the dev_flash from USB. Allowing a Custom Firmware. We may modify the files of our new dev_flash (USB) as we please, without running the risk of throwing away the PS3.

It is a beta version, probably find bugs. I will continue working on it when time permits me. Remember that suffers no risk to the console. All that is changed the new dev_flash'll be doing really USB.

Requirements:

• Syscall PEEK and POKE.

Installation:

1. Copy the "FTP server" the entire contents of the / dev_flash the USB (the root).
2. Copy the JaiC_USB_FIRM_LOADER.pkg also the root of the USB.
3. Install the package.

Use:

1. Insert the USB into the PS3.
2. Run USB LOADER FIRM. After a few seconds will return to the XMB. The new firmare is loaded.

You will see that whatever you do the USB will be launched. Ideal for amending RCO, exchange modules, as you imagine.

IMPORTANT!

Do not update while in Live Firmware Mode. It will reboot, setting the original dev_flash back, and then it will update! Do not update from USB FIRMWARE LOADER!"



Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 257 Comments - Go to Forum Thread »

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Red 13's Avatar
#252 - Red 13 - 139w ago
Reply
I changed this part of the code in the category_game_tool2.xml

Query class="type:x-xmb/xmlpackagefolder" key="host_provider_usb6" src="host://localhost/q?path=/dev_usb6&suffix=.pkg&subclass=x-host/package"
Query class="type:x-xmb/xmlpackagefolder" key="host_provider_usb7" src="host://localhost/q?path=/dev_usb7&suffix=.pkg&subclass=x-host/package"

to

Query class="type:x-xmb/xmlpackagefolder" key="host_provider_usb6" src="host://localhost/q?path=/dev_flash&suffix=.pkg&subclass=x-host/package"
Query class="type:x-xmb/xmlpackagefolder" key="host_provider_usb7" src="host://localhost/q?path=/dev_hdd0&suffix=.pkg&subclass=x-host/package"

So now i am able to load pkg's from the hdd. And i can put pkg' on the same usb stick that has the FW on it. I havent tried, but i might work adding som new "Query's", insted of replacing the usb6 and the usb7. And i can put pkg' on the usb stick that has the FW on it.

Question: Can PSGroove be modifyed to load the dev_flash from usb? So we dont need to start usb firm loader every time?

xynuerz's Avatar
#251 - xynuerz - 139w ago
Reply
at the moment I'm working a little with the custom firmware loader and have my ps1 and ps2 memory card in it again. ok for those with psgroove 1.1 Work and would like to see the PS1 / 2 Memory Card, you need the following entry in the Insert category_game_tool2.xml

After




now put:





Another Deteil category_game.xml found in the


MMS_MEDIA_TYPE_SYSTEM & sort = + Storage Media: StorageMedia.type & cond = Ae + Storage Media: StorageMedia.stat.mediaStatus% xCB_MEDIA_INSERTED + AGL + Storage Media: StorageMedia.type%% xCB_MEDIA_TYPE_PS3_BD xCB_MEDIA_TYPE_PS1_CD + AGL + Storage Media: StorageMedia.mediaFormat%% xCB_MEDIA_FORMAT_PS3GAME_BD xCB_MEDIA_FORMAT_PS1GAME_CD

there is more or less a query what the media terms PS1 and PS3 will be so recognized. But PS2 is not recognized and not represented there. Maybe this has now irgenteiner an idea what is about for the PS2 there must I hope this time my English is better

at the moment I'm working a little with the costum firmware loader

and have my ps1 and ps2 memory card in it again

ok for those with psgroove 1.1 Work and would like to see the PS1 / 2 Memory Card,

you need the following entry in the Insert category_game_tool2.xml



Another Detail i found in the category_game.xml


MMS_MEDIA_TYPE_SYSTEM & sort = + Storage Media: StorageMedia.type &
cond = Ae + Storage Media: StorageMedia.stat.mediaStatus%
xCB_MEDIA_INSERTED + AGL + Storage Media: StorageMedia.type%%
xCB_MEDIA_TYPE_PS3_BD xCB_MEDIA_TYPE_PS1_CD + AGL + Storage
Media: StorageMedia.mediaFormat%% xCB_MEDIA_FORMAT_PS3GAME_BD
xCB_MEDIA_FORMAT_PS1GAME_CD

there is more or less a query what the media terms PS1 and PS3 will be so recognized. But PS2 is not recognized and not represented there. Maybe this has now irgenteiner an idea what is about for the PS2 there must.

Fusseltuch's Avatar
#250 - Fusseltuch - 139w ago
Reply
@sk group
look here: http://www.ps3news.com/forums/ps3-help-support/theory-formatting-external-drive-allow-4gb-plus-files-112979.html

TechGeek990's Avatar
#249 - TechGeek990 - 139w ago
Reply
I had a lot of trouble getting cfl to load the contents of my dev_flash on my usb flash drive.So i started changing ps3 settings from XMB then copy the contents of my dev_flash with the changes to the settings. I finally got cfl to load firmware from usb when I changed my theme settings. Apparently cfl didn't like the dynamic theme i had set. Instead i set my theme to original and cfl loads the firmware everytime! I ftp into ps3 to confirm and sure enough theres a dev_flash0 folder. If you have a dynamic theme set try changing it to original it worked for me.

P.S. After the recent events in the PS3 scene I just had to join this forum and take part in the PS3 scene! I'm a noob here but i want to try and contribute what i can to the progress of the PSJB! sry for long 1st post.

Transient's Avatar
#248 - Transient - 139w ago
Reply
Originally Posted by hacked2123 View Post
Quote Depends on how CJPC wrote it all, if it runs from RAM it should be fine.

What happens if you put the other PS3's hdd in a USB case, then run FTP? Will it interpret the CELL_FS?


Someone else tried that in another thread. The result was that the HDD wasn't mounted at all. I think we'd need a homebrew app that instructs the PS3 to mount the drive via USB using CELL_FS.

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