PS3 TrueAncestor EBOOT Resigner v1.4 Update is Now Available


76w ago - Following up on his previous releases, this weekend PlayStation 3 homebrew developer JjKkYu has updated his SCETool Script to PS3 TrueAncestor EBOOT Resigner v1.4 followed by v1.41 with the changes outlined below.

Download: PS3 TrueAncestor EBOOT Resigner v1.4 / PS3 TrueAncestor EBOOT Resigner v1.41 / PS3 TrueAncestor EBOOT Resigner v1.41 (Mirror)

To quote: Hi, mates

I renamed my resigner to 'TrueAncestor EBOOT Resigner'.

v1.4 Changelog:

1. Re-make user interface and script.
2. Re-make scetool key file (appldr to 4.30/npdrm to 4.25).
3. Add 3.41 CFW support.
4. Add decrypt FSELF option.
5. Auto-load ContentID from npdrm EBOOT.
6. Fix 3.55/3.41 resign for some games.








Note: To resign self and ppu.self files you just need to rename them to EBOOT.BIN, use option 5/6 to fix them and then rename them back to their original name.

v1.41 Changelog:

1. Add supporting resign 4.25 EBOOT to 4.21 in 4.XX options.
2. Fix 4.25 EBOOT resign to 3.55/3.41/DEX.




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Comments 231 Comments - Go to Forum Thread »

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niwakun's Avatar
#31 - niwakun - 101w ago
does anyone have the ldr_curves, vsh_curves or how to obtain them. thanks

Reborn's Avatar
#30 - Reborn - 101w ago
this look like it could come in handy!

NTA's Avatar
#29 - NTA - 101w ago
Console applications too good. Dunno why I used to hate them so much lol. Thanks for the update!

PS3 News's Avatar
#28 - PS3 News - 101w ago
Following up on his previous release, today PlayStation 3 developer naehrwert (with flat_z's help) has updated PS3 SCETool v0.2.7 which adds local NP license handling among the changes outlined below.

Download: PS3 SCETool v0.2.7 / ZLib1.dll File (Required) / PS3 SCETool GUI / PS3 SCETool v0.2.7 (Full) / PS3 SCETool Scripts

scetool 0.2.7 [public build] (C) 2011-2012 by naehrwert
NP local license handling (C) 2012 by flatz

Setup:

  • /data/keys : Keyfile.
  • /data/ldr_curves : Loader curves (7744 bytes).
  • /data/vsh_curves : VSH curves (360 bytes).
  • /data/idps : IDPS as binary file
  • /data/act.dat : act.dat
  • /rifs/* : *.rif files
  • /raps/* : *.rap files

Keyfile format:

Keyset example:

NPDRM key(set) names:

  • [NP_tid]: Title ID OMAC1 key.
  • [NP_ci]: Control info OMAC1 key.
  • [NP_klic_free]: Free klicensee.
  • [NP_klic_key]: klicensee key.
  • [NP_idps_const]: IDPS constant.
  • [NP_rif_key]: rif key.
  • [NP_sig]: Footer signature ECDSA keyset.

Help text:

Version 0.2.7:

  • Added local NP license handling.
  • Added option to override klicensee.
  • Added option to disable section skipping (in SELF generation).

Regarding the PS3 SCETool Scripts (linked above): This is a nice little set of batch scripts that someone made to work along side SCETool.

Use the GETSELFINFO.bat to figure out what version your EBOOT (my copy of Resistance 3 was ver. 3.65) is which helped explain why some EBOOTs couldn't be modified. Don't forget to grab the Conent ID if you're changing the EBOOT from an update.

Finally, in related news keperfear has made a GUI for SCETool stating that you will need to have at least .Net 3.0 Framework installed to use it.

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PS3 News's Avatar
#27 - PS3 News - 108w ago
Following up on his previous revision, today PlayStation 3 developer naehrwert has updated PS3 SCETool v0.2.5 which utilizes metadata information for decryption among the changes outlined below.

Download: PS3 SCETool v0.2.5 / ZLib1.dll File (Required)

scetool 0.2.5 public build (C) 2011-2012 by naehrwert

Setup:

  • /data/keys : Keyfile.
  • /data/ldr_curves : Loader curves (7744 bytes).
  • /data/vsh_curves : VSH curves (360 bytes).

Keyfile format:

Keyset example:

NPDRM key(set) names:

  • [NP_tid]: Title ID OMAC1 key.
  • [NP_ci]: Control info OMAC1 key.
  • [NP_klic_free]: Free klicensee.
  • [NP_klic_key]: Klicensee key.
  • [NP_sig]: Footer signature ECDSA keyset.

Help text:

History:

Version 0.2.5:

  • Added option to use provided metadata info for decryption.
  • "PS3" path environment variable will now be searched for keys/ldr_curves/vsh_curves too.
    Version 0.2.4:
  • Added option to display raw values.
  • Moved factory Auth-IDs to (as they are on ps3devwiki now).

Version 0.2.2:

  • Added options to override control/capability flags (32 bytes each).
  • Fixed where a false keyset would crash scetool when decrypting a file.
  • Some source level changes and optimizations.

Version 0.2.1:

  • zlib is required to use scetool.
  • 'sdk_type' was changed to 'revision' in data/keys.

Greetings to: you know who you are!

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