- Following up on the initial
release, today KDSBest
has updated their PS3 / PC SPU emulation project to Alpha 2 which allows your x86 machine to emulate the PlayStation 3 SPU.
Download: [Register or Login to view links]
To quote: SPU Emulation Alpha2 has been released: mBox implemented and MFC prepared, bugfixes, breakpoints implemented and all commands for metldr as far as KDSBest knows.
I wanted to contribute to the scene, so I coded a tool that might help the community our members and fellow dev's. This Tool is intended for dev's so please be careful if you don't know what you do. I will not be held responsible for any harm.
My tool is a emulator for PS3 modules (e.g metldr), it is in pre alpha stage but I thought, it would be great to get some community feedback.
How to use:
Not all SPU Commands are implemented yet, but it is easily extendable and I will make it support DMA, all SPU Commands and SPU Mailbox soon.
First open a .kds file. Check out the metldr.kds to see an example. The rest is like a normal debugger. If you put dumps of your reversed functions in the KnownFunctions folder, it will detect it and mark that function for you.
Just for example Mark the whole cellSpuAesDecryptCbcCfb128 function in HexView in IDA -> Right Click -> Save to File
Name the File "cellSpuAesDecryptCbcCfb128" without extension and copy it to the KnownFunctions Directory of the Emulator. Now all similar functions get automatic detected!
"Step" Executes next command, "Run" runs till breakpoint (Breakpoints are not implemented yet).
Debug SPU Code in Windows.
Just get back to me at twitter
PS: Thx for MK and cfwprophet (Team acid) and of course to fail0verflow for anergistic, which helps a lot with it and even uses some functions of them.