130w ago - Following up on his previous releases, today PlayStation 3 hacker d0zs has released two more PS3 homebrew applications dubbed Read_SFO and Read_SFO_with_Examples based off SFO4J (SFO Filereader in Java) by TiMESPLiNTER.
To quote: command line sfo reader (uses sfo4j's open source java classes converted to vb.net)
included a rough make_pkg port to batch with a couple other examples
i had a couple people ask me about modifying the order of operations for making a pkg to suite their own needs. there's nothing easier than editing a bat file, so i decided to take advantage of sfo4j's java sfo reader classes and make a quick exe that will spit out a requested value of a specified sfo file and use it in a rough make_pkg port to batch.
since it uses those java->c#->vb.net classes, 99% of the read_sfo code isn't mine and i can't stress that enough (all i did was make it output a single value), so credits to timesplinter & trueicecold.
with that said, it's really only useful for programmers using various languages who can't implement their own sfo reader, so they can simply execute read_sfo and set their own variables from the output.
I've developed an open source SFO-file reader and writer library for PS3-PARAM.SFO-Files (and propably every other SFO-Files) in Java. I like to share this with you because I think it could help you developing any java-application that has to handle PS3-SFO-Files.
There's also a javadoc in the package.
Dealing with sfo4j is very very easy. You just need to put the jar-Library in your BuildPath and write for e.x. the following code:
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No it makes an installable package that you install, like the MultiMan package you install.
Say you had a game you backed up, and you wanted to have an icon in the xmb not within multiman , you would create a package of that game, then install it and run from there, just Like you do with dean's multiman and other homebrew install packages.
This is what aids you in doing just that, creating backed up game installable packages.