128w ago - A few days back
graf_chokolo released a PS3 SELF Decrypter PSGroove payload, and today
Heden of DeLiGhT has released at PSGroove (linked above) a PlayStation 3 SELF / SPRX Decrypter application followed by an update below.
Download:
PS3 SELF / SPRX Decrypter V0.5 Beta /
PS3 SELF / SPRX Decrypter V0.6 Beta
To quote: Unlike graf_chokolo's method, DeLiGhT's application does not require a special payload to decrypt.
Simply place the SELF/SPRX you want decrypted into /dev_hdd0/game/DCRY00001/USRDIR/SOURCE/ Then run the SELF/SPRX DECRYPTER from the XMB, and finally retrieve the decrypted files from /dev_hdd0/game/DCRY00001/USRDIR/DESTINATION/
From the ReadMe File: SELF/SPRX DECRYPTER - V0.5 BETA
12/04/10 - V0.5B - Initial BETA Release
- Decrypting internal PS3's SELF/SPRX files
[BETA - The decrypter hangs on some files]
GameOS utilizes files to make the console work (I won't give details) These files (SELF = EXE, SPRX = DLL) are stored in /dev_flash. This tool enables to decrypt these SELF/SPRX files. Such a decrypter will only help people who know what they do The application is stable enough even if it hangs on some files.
Howto :
First, install the .PKG provided in the archive.
- Put the file you want to decrypt into :
/dev_hdd0/game/DCRY00001/USRDIR/SOURCE/
- Launch the decrypter
- Get the decrypted files from :
/dev_hdd0/game/DCRY00001/USRDIR/DESTINATION/
The current version decrypts only one file per launch.
Make sure to have only one SELF/SPRX file in /SOURCE/ directory
This decrypter does not use the grafchokolo's payload nor HV syscalls.
SELF/SPRX DECRYPTER - V0.6 BETA
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SELF/SPRX DECRYPTER
12/04/10 - V0.5B - Initial BETA Release
- Decrypting internal PS3's SELF/SPRX files
[BETA - The decrypter hangs on some files]
12/12/10 - V0.6B - Second BETA Release
- More stability (no hangs anymore)
- Much more files can now be decrypted