144w ago - It's been several years since the last
PlayStation 3 SDK leak, and today the PS3 SDK version 1.92 has
leaked publicly with some guides already available on how to set it up for budding developers to begin creating some fresh
PS3 homebrew to use with the recent
PS3 JailBreak exploit.
A few weeks ago Sony's
PS3 Blu-ray and Service Manuals were leaked, and today the full
PS3 v1.92 SDK is available which includes the required compiler and toolchain for those who do not wish to wait for development of the
Open Source PS3 Toolchain to be completed.
Those interested in jumping in can check out
This Guide by
CJPC with
Another Guide by
internetfloozy.
Finally, those seeking help with PS3 homebrew development can reply below as this thread is being made in our PS3 Dev section... however, be aware that ALL non-development replies will be
deleted so if you are seeking information or links on the PS3 SDK leak please post
HERE instead.
Here are the steps:
1. Compile elf
2. Convert to self (run make_fself_npdrm.exe filename.elf filename.self)
3. Rename self EBOOT.BIN and place in APPNAME/USRDIR
3. Add the necessary PARAM.SFO ICON0.PNG in APPNAME folder
4. Edit the PARAM.SFO with the title id you wish to use.
5. Use the package GUI for easy PKG creation
- - Place the APPNAME folder in the content directory
- - Change the text NPXS00000 in content ID to the title ID you used in the sfo
- - Add the title id in the required field
- - Click Make PKG
You could also do that and skip a step
But put as short as I can, download the stencil below then follow the instructions
Build your s/elf
Run "make_fself_npdrm *.elf EBOOT.BIN"
Copy the "EBOOT.BIN" file to the "USRDIR" directory within the stencil
cd to the stencil directory
Run "make_package_npdrm" to create your .pkg ready to install on your PS3