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PS3 SCETool v0.3.1 by Habib Updated for Custom Fimware Users


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60w ago - Following up on the previous updates and SCETool Script, today PlayStation 3 developer Habib (aka smhabib) who recently released Habib CEX 4.50 V1.03 PS3 CFW unofficially updated PS3 SCETool to version 0.3.1 followed by v0.3.2 for Custom Firmware users with the changes below.

Download: [Register or Login to view links] / [Register or Login to view links] (with changes added) by zecoxao / [Register or Login to view links] by zecoxao / [Register or Login to view links] by deroad

To quote: Basically what it does is,it encrypts iso modules (needed for cfw creation!) with its respective indiv seeds of eid.now normal people can do amazing things.i first posted this on psx-scene but with not much details.SO HERE IT GOES WITH SRC!!!!

A short NOTE:the keys should be only edited with notepad++ to save its formating or you might get errors(latest keyset included!)

FOR N00BS: you can also use scetool --template spu_token_processor.self(original self) --sce-type=SELF --encrypt spu_token_processor.elf(modified elf) spu_token_processor.self(output modified self)

THANKS:

1. naehrwert
2. my friend anonymous dev

I SALUTE YOU BOTH!!!!!!!!!

CHANGELOG:

1. Fixed makefile
2. Added indiv seed options for creaters of cfw or for some testers

From zecoxao: Here is the tool on github (github.com/zecoxao/scetool) with all the added "changes" (which was commenting one line and uncommenting two, bravo...)

And here's an example of the new features being used: pastebin.com/Cw6uPiaJ

[Register or Login to view code]

Check the label [Optional Header] for more information.

Finally, Habib has made available a proof-of-concept (PoC) for running syscalls based app without porting it to newer firmware with details below.

Download: [Register or Login to view links] (2.18 MB)

To quote: Now I'll give you example of a Fan Control Utility being ran with my kernel and not with any other 4.50 cfw.if you try you'll simply get an error showing bad temp reading and sys_sm_get_fan_policy error. Currently source code is a lot a mess but ill be sharing it too.

Current Syscalls Added are: 386,389,409,383.




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Comments 271 Comments - Go to Forum Thread »

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#46 - Tidusnake666 - 117w ago
Tidusnake666's Avatar
stack overflow... so 199X-th.... but still works!! Haha!

I still prefer to use 0xFACEBOOC instead of 0xABADCAFE lol

#45 - technodon - 117w ago
technodon's Avatar
basically a payload like the one used in the 3.41 jailbreak (hermes) is loaded into stack overflow when the ps3 tries to read this the payload is loaded into memory and you get unsigned code execution. but the problem is that ps3 is using the stack and it copies something to it instead of reading first.

so the payload which has been loaded there is being over written before it has been read and is deleted so if you could somehow make the ps3 read from stack or load the payload just before the stack gets read the payload would be loaded and you have a new jailbreak.

#44 - JOshISPoser - 117w ago
JOshISPoser's Avatar
i'm understanding it a bit more. the higher the lvl, the more security breaches needed because it'll allow it to be more open?

#43 - CJPC - 117w ago
CJPC's Avatar
Generally, assuming that there is already a user mode exploit (think an exploit in a game), using this exploit will allow you to elevate permission to kernel level. The simplest way to think about it is the PSP exploits, and how multiple exploits were needed. Generally, of course!

#42 - JOshISPoser - 117w ago
JOshISPoser's Avatar
if that was to me, it doesn't make sense.

eh, whatever. i know it's not exactly for me, i was just wondering the possibilities but i'm guessing it's not something easily explained in a sentence or two in laymen terms.

 

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