7w ago - Following up on the previous updates and SCETool Script, today PlayStation 3 developer Habib (aka smhabib) who recently released Habib CEX 4.50 V1.03 PS3 CFW unofficially updated PS3 SCETool to version 0.3.1 for Custom Firmware users with the changes below.
To quote: Basically what it does is,it encrypts iso modules (needed for cfw creation!) with its respective indiv seeds of eid.now normal people can do amazing things.i first posted this on psx-scene but with not much details.SO HERE IT GOES WITH SRC!!!!
A short NOTE:the keys should be only edited with notepad++ to save its formating or you might get errors(latest keyset included!)
FOR N00BS: you can also use scetool --template spu_token_processor.self(original self) --sce-type=SELF --encrypt spu_token_processor.elf(modified elf) spu_token_processor.self(output modified self)
2. my friend anonymous dev
I SALUTE YOU BOTH!!!!!!!!!
1. Fixed makefile
2. Added indiv seed options for creaters of cfw or for some testers
From zecoxao: Here is the tool on github (github.com/zecoxao/scetool) with all the added "changes" (which was commenting one line and uncommenting two, bravo...)
And here's an example of the new features being used: pastebin.com/Cw6uPiaJ
To quote: Now I'll give you example of a Fan Control Utility being ran with my kernel and not with any other 4.50 cfw.if you try you'll simply get an error showing bad temp reading and sys_sm_get_fan_policy error. Currently source code is a lot a mess but ill be sharing it too.
Current Syscalls Added are: 386,389,409,383.
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I wonder what else is stored in the area and how long the data in it persists, so my next idea is to code an isolated elf, that allows me to specify the value written to channel 64 and then dumps the data from channel 73.