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PS3 SCETool v0.2.9 by Naehrwert Updated, Adds NP Fix and More


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100w ago - Following up on his previous release, today Sony PlayStation 3 hacker Naehrwert has updated SCETool to version 0.2.9 which now includes an NP application types fix and more followed by an unofficial update from Gamma Argon as detailed in the changes below.

Download: [Register or Login to view links] / [Register or Login to view links] (Required) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (no zlib1.dll or data folder required) by ben.ss7 / [Register or Login to view links] by TheUnkn0w / PS3 SCETool v0.2.9 (4.46 keys) by Smhabib and Naewhert / [Register or Login to view links] by Deroad (aka Wargio) / [Register or Login to view links] by SMOKE / [Register or Login to view links] / [Register or Login to view links] by Gamma Argon

Version 0.2.9

  • Plaintext sections will now take less space in metadata header keys array.
  • Added option to specifiy a template SELF to take configuration values from.
  • Added option to override the keyset used for en-/decryption.
  • Fixed NP application types.
  • [Firmware Version] will now be written to control info only.
  • [Application Version] will now be written to application info only.

Finally, from ben.ss7: Here is a scetool v0.2.9 which has zlib1.dll and the data folder embedded within the exe, which means it doesn't require you to have zlib1.dll and the data folder for keys.

The original scetool source code hasn't been touched and it shouldn't have any issues. The keys which have been embedded in to this exe are:

  • NP_tid
  • NP_ci
  • NP_klic_free
  • NP_klic_key
  • NP_sig
  • metldr
  • bootldr(lv0)

If any user wants me to embed all the keys up to 4.31 PM me. Enjoy

Update: From TheUnkn0w via IRC: Updated my sce_encrypt tool, supports drag and drop decryption, added a checkbox for compression and fixed a few bugs Just paste it into your scetool folder and run, makes decrypting/encrypting files far more easier.

Version 0.3.0

  • Added option to specify the data path

From toolboy2012: Hi Guys, So, I decided to make one more nice update to the SCETOOL, so we could seriously clean up that "::makeself{}" routine.....so I added one more command, so that we could dump the specific fields we need to save off from the original SELF header, so we can re-create it with the same data (rather than build these enormous lists of authids, vendorids, etc!)

So now the "SCETOOL -w" command will dump the specific header info we need to PS3MFW, (example is below):

So I dump the following fields:
1) KEY-REV
2) AUTH-ID
3) VENDOR-ID
4) SELF-TYPE
5) VERSION
6) CTRL FLAGS
7) CAPAB FLAGS
8) COMPRESSED

So, there are a couple of new routines I had to add in my "ps3mfw_base.tcl", and the updated "scetool.exe"....

so feel free to take what you need... so my new ::makeself routine utilizes these fields, all read into a global array... and the routine is now much simpler/cleaner.

Note: I still want to review the "self-app-version" & the "self-fw-version" fields in the SCETOOL, and see where exactly they actually reside in the SCE headers, as I would like to get them 100% copied over as well, right now I'm setting both to the "version" field (ie 3.55, etc)

SCETool Unofficial Update by Gamma Argon: Unofficial minor update to scetool.

1. in release of official scetool firmware version was not added to control info when re-signing non-NPDRM eboots (functionality was already coded but not used).

Please note: you may notice some difference between an original self and a re-encrypted self (header size, key table). These changes are the same for official scetool and the unofficial update.

OS: windows, requires standard windows dll's only (vc).




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 234 Comments - Go to Forum Thread »

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elser1's Avatar
#49 - elser1 - 92w ago
great news but wheres the 4.30 cfw. that be the one we want!

Please upload to mediafire or some thing that works without all the garbage that goes along. so sick of trying to download and need this livid crap etc, mediafire is best. should be the only one allowed i think!

PS3 News's Avatar
#48 - PS3 News - 92w ago
Following up on the previous update by Naehrwert and yesterday's PS3 LV0 Keys leak, today Chinese developer Rain fish (aka JjKkYu) has released a 4.21 EBOOT Resigner PS3 SCETool (aka TrueAncestor EBOOT Resigner) script which allows the resigning of 3.55 or decrypted EBOOT.BIN files for use with PlayStation 3 4.21 CFW.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror #3) / [Register or Login to view links] / [Register or Login to view links] by haz367

To quote, roughly translated: Update: I renamed my resigner to TrueAncestor EBOOT Resigner and add DEX support. Enjoy.

This is a script of SCETool to resign the 3.55- or decrypted EBOOT.BIN for 4.21CFW use.

Tutorial:

1. Extract the 4.21 EBOOT Resigner.zip.
2. Put EBOOT.BIN into the extracted folder.
3. Run resigner.bat to resign EBOOT, you may need to choose encrypt type.
4. If you chose NPDRM type, you need to enter Content-ID.
5. The original EBOOT.BIN will be renamed to EBOOT.BIN.BAK.

This script is tested on BD4.21 CFW, and it should work on Rogero 4.21. Some game also contains decrypted self or sprx file, you need to resign them manually.

Credit to badzbb.

Note: This script uses 3.60 keys to encrypt the EBOOT, no new keys.

TrueAncestor EBOOT Resigner Oldschool 3.55 Resign Added by haz367:

All credits to JjKkYu, badzbb, aldostools, Asure and everybody else... added 2 more options to it for 3.55 users:

5. Disc t/m 3.7X Backup EBOOT Auto-resign (Oldschool 3.55 CFW)
6. NPDRM Game/Update t/m 3.6X EBOOT Auto-resign (Oldshcool 3.55 CFW)

Only add the "keys" file to it.

From danixleet comes some PS3 homebrew ports as follows: 4.XX CFW Homebrew (In theory these should all work on OFW 3.6+)






From Condorstrike also comes Solar 4.2 for CFW 3.55-4.XX and PS3LoadX_4.XX for 4.XX CFW with details on the latter below:

Here's an updated and repacked PS3LoadX for 4.xx CFW’s, did some minor code cleanup, and bug removal, also reduced application size and replaced the loading method. Also replaced ICON0 and PIC1 for better aesthetics. Enjoy...

  • Repacked for use with 4.xx CFWs.
  • Replaced loading method.
  • Fixed minor bug with Temporary Folder.

Features:

  • You can load SELF files using the net.
  • You can load applications from USB/ HDD devices
  • You can install applications to the USB or HDD devices from one .zip file
  • You can copy applications from USB devices to HDD
  • Also you can delete installed applications.

Installing and launching programs and .zip files:

  • You can load .ZIP files via tcp using the network, just like the SELFs.
  • An “install” folder will be built into your [USB/HDD root: Homebrew] Folder and contents shadow copied to PSL145310/homebrew/install.
  • The “install” folder can be added manually as-well, if no network loading is to be used.
  • Programs will be displayed in PS3LoadX and buttons commands will be available accordingly.

Finally, from samson: I ran windos eboot through all options in the resigner, if my guess works right you should be able to install windos final for 3.55 on 4.xx cfw's/dex and just replace the eboot. Also some should work for my other dos games/toys.

More PlayStation 3 News...

dalmatianu's Avatar
#47 - dalmatianu - 96w ago
Great news

xrayglasses's Avatar
#46 - xrayglasses - 97w ago
again.. it can write HTAB entries..

One you get a stable execution (hint ROP) you can glitch HTAB entries and do anything except persistent root because bootldr couldn't even be figured out by fa1loverflow team..

If you're looking for a lv1 exploit you'll never get anywhere unless you get a talented RE person with a lot of time, and since it's obvious Linux means less than piracy is PS3 scene that isn't likely to happen..

Tidusnake666's Avatar
#45 - Tidusnake666 - 97w ago
stack overflow... so 199X-th.... but still works!! Haha!

I still prefer to use 0xFACEBOOC instead of 0xABADCAFE lol

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