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PS3 SCETool v0.2.9 by Naehrwert Updated, Adds NP Fix and More


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99w ago - Following up on his previous release, today Sony PlayStation 3 hacker Naehrwert has updated SCETool to version 0.2.9 which now includes an NP application types fix and more followed by an unofficial update from Gamma Argon as detailed in the changes below.

Download: [Register or Login to view links] / [Register or Login to view links] (Required) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (no zlib1.dll or data folder required) by ben.ss7 / [Register or Login to view links] by TheUnkn0w / PS3 SCETool v0.2.9 (4.46 keys) by Smhabib and Naewhert / [Register or Login to view links] by Deroad (aka Wargio) / [Register or Login to view links] by SMOKE / [Register or Login to view links] / [Register or Login to view links] by Gamma Argon

Version 0.2.9

  • Plaintext sections will now take less space in metadata header keys array.
  • Added option to specifiy a template SELF to take configuration values from.
  • Added option to override the keyset used for en-/decryption.
  • Fixed NP application types.
  • [Firmware Version] will now be written to control info only.
  • [Application Version] will now be written to application info only.

Finally, from ben.ss7: Here is a scetool v0.2.9 which has zlib1.dll and the data folder embedded within the exe, which means it doesn't require you to have zlib1.dll and the data folder for keys.

The original scetool source code hasn't been touched and it shouldn't have any issues. The keys which have been embedded in to this exe are:

  • NP_tid
  • NP_ci
  • NP_klic_free
  • NP_klic_key
  • NP_sig
  • metldr
  • bootldr(lv0)

If any user wants me to embed all the keys up to 4.31 PM me. Enjoy

Update: From TheUnkn0w via IRC: Updated my sce_encrypt tool, supports drag and drop decryption, added a checkbox for compression and fixed a few bugs Just paste it into your scetool folder and run, makes decrypting/encrypting files far more easier.

Version 0.3.0

  • Added option to specify the data path

From toolboy2012: Hi Guys, So, I decided to make one more nice update to the SCETOOL, so we could seriously clean up that "::makeself{}" routine.....so I added one more command, so that we could dump the specific fields we need to save off from the original SELF header, so we can re-create it with the same data (rather than build these enormous lists of authids, vendorids, etc!)

So now the "SCETOOL -w" command will dump the specific header info we need to PS3MFW, (example is below):

So I dump the following fields:
1) KEY-REV
2) AUTH-ID
3) VENDOR-ID
4) SELF-TYPE
5) VERSION
6) CTRL FLAGS
7) CAPAB FLAGS
8) COMPRESSED

So, there are a couple of new routines I had to add in my "ps3mfw_base.tcl", and the updated "scetool.exe"....

so feel free to take what you need... so my new ::makeself routine utilizes these fields, all read into a global array... and the routine is now much simpler/cleaner.

Note: I still want to review the "self-app-version" & the "self-fw-version" fields in the SCETOOL, and see where exactly they actually reside in the SCE headers, as I would like to get them 100% copied over as well, right now I'm setting both to the "version" field (ie 3.55, etc)

SCETool Unofficial Update by Gamma Argon: Unofficial minor update to scetool.

1. in release of official scetool firmware version was not added to control info when re-signing non-NPDRM eboots (functionality was already coded but not used).

Please note: you may notice some difference between an original self and a re-encrypted self (header size, key table). These changes are the same for official scetool and the unofficial update.

OS: windows, requires standard windows dll's only (vc).




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 234 Comments - Go to Forum Thread »

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PS3 News's Avatar
#224 - PS3 News - 39w ago
Following up on the previous updates and SCETool Script, today PlayStation 3 developer Habib (aka smhabib) who recently released Habib CEX 4.50 V1.03 PS3 CFW unofficially updated PS3 SCETool to version 0.3.1 followed by v0.3.2 for Custom Firmware users with the changes below.

Download: [Register or Login to view links] / [Register or Login to view links] (with changes added) by zecoxao / [Register or Login to view links] by zecoxao / [Register or Login to view links] by deroad

To quote: Basically what it does is,it encrypts iso modules (needed for cfw creation!) with its respective indiv seeds of eid.now normal people can do amazing things.i first posted this on psx-scene but with not much details.SO HERE IT GOES WITH SRC!!!!

A short NOTE:the keys should be only edited with notepad++ to save its formating or you might get errors(latest keyset included!)

FOR N00BS: you can also use scetool --template spu_token_processor.self(original self) --sce-type=SELF --encrypt spu_token_processor.elf(modified elf) spu_token_processor.self(output modified self)

THANKS:

1. naehrwert
2. my friend anonymous dev

I SALUTE YOU BOTH!!!!!!!!!

CHANGELOG:

1. Fixed makefile
2. Added indiv seed options for creaters of cfw or for some testers

From zecoxao: Here is the tool on github (github.com/zecoxao/scetool) with all the added "changes" (which was commenting one line and uncommenting two, bravo...)

And here's an example of the new features being used: pastebin.com/Cw6uPiaJ

Check the label [Optional Header] for more information.

Finally, Habib has made available a proof-of-concept (PoC) for running syscalls based app without porting it to newer firmware with details below.

Download: [Register or Login to view links] (2.18 MB)

To quote: Now I'll give you example of a Fan Control Utility being ran with my kernel and not with any other 4.50 cfw.if you try you'll simply get an error showing bad temp reading and sys_sm_get_fan_policy error. Currently source code is a lot a mess but ill be sharing it too.

Current Syscalls Added are: 386,389,409,383.

More PlayStation 3 News...

qwe123123's Avatar
#223 - qwe123123 - 46w ago
how to decrypt compressed edat? need what tools?

compressed edat: killer is dead, gundam exvs

franzes80's Avatar
#222 - franzes80 - 53w ago
Hi, new update for 4.46 eboot resigner by acid burn1 in version 0.2 (inside the archive new folder for 4.46 keys update)

Download: [Register or Login to view links]

Changelog:

  • Added pkg View
  • Added inside archive folder Root for 4.46 keys update
  • Fixed and added more Keys in Keys file!
  • Fixed all MFW keys file format!

PS3 News's Avatar
#221 - PS3 News - 53w ago
Following up on the previous updates, today Italian PlayStation 3 developer Acid Burn1 has released a modified version of JjKkYu's PS3 EBOOT.BIN Resigner incorporating the PS3 Firmware 4.46 keys that were recently released.

Also below is a version of BlackBox FTP Resigned to work with 4.46 PS3 Firmware and 4.46 EBOOT Resigner v0.2.

Download: [Register or Login to view links] (Final) / [Register or Login to view links] / [Register or Login to view links]

This application released by Acid Burn1 makes all homebrew resigned, eboot with all cfw 4.46 including Habib v1.13. Thanks jykkyu.

Changelog:

  • Bug fixed
  • Added keys 4.46
  • Work for all CFW 4.46

v0.2 Changelog:

  • Added pkg View
  • Added inside archive folder Root for 4.46 keys update
  • Fixed and added more Keys in Keys file!
  • Fixed all MFW keys file format!

More PlayStation 3 News...

kaito kid's Avatar
#220 - kaito kid - 54w ago
actually I used it but it show me

  • Loaded keysets.
  • Loaded loader curves.
  • Loaded vsh curves.
  • Using keyset [lv0ldr 0x0000 00.00]
  • Error: Could not decrypt header.

why ??

Thank you I decrypt Lv0 ^_^

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