PS3 SCETool v0.2.7 by Naehrwert Updated, Adds Local NP License


102w ago - Following up on his previous release, today PlayStation 3 developer naehrwert (with flat_z's help) has updated PS3 SCETool v0.2.7 which adds local NP license handling among the changes outlined below.

Download: PS3 SCETool v0.2.7 / ZLib1.dll File (Required) / PS3 SCETool GUI / PS3 SCETool v0.2.7 (Full) / PS3 SCETool Scripts

scetool 0.2.7 [public build] (C) 2011-2012 by naehrwert
NP local license handling (C) 2012 by flatz

Setup:

  • /data/keys : Keyfile.
  • /data/ldr_curves : Loader curves (7744 bytes).
  • /data/vsh_curves : VSH curves (360 bytes).
  • /data/idps : IDPS as binary file
  • /data/act.dat : act.dat
  • /rifs/* : *.rif files
  • /raps/* : *.rap files

Keyfile format:

Keyset example:

NPDRM key(set) names:

  • [NP_tid]: Title ID OMAC1 key.
  • [NP_ci]: Control info OMAC1 key.
  • [NP_klic_free]: Free klicensee.
  • [NP_klic_key]: klicensee key.
  • [NP_idps_const]: IDPS constant.
  • [NP_rif_key]: rif key.
  • [NP_sig]: Footer signature ECDSA keyset.

Help text:

Version 0.2.7:

  • Added local NP license handling.
  • Added option to override klicensee.
  • Added option to disable section skipping (in SELF generation).

Regarding the PS3 SCETool Scripts (linked above): This is a nice little set of batch scripts that someone made to work along side SCETool.

Use the GETSELFINFO.bat to figure out what version your EBOOT (my copy of Resistance 3 was ver. 3.65) is which helped explain why some EBOOTs couldn't be modified. Don't forget to grab the Conent ID if you're changing the EBOOT from an update.

Finally, in related news keperfear has made a GUI for SCETool stating that you will need to have at least .Net 3.0 Framework installed to use it.




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Comments 233 Comments - Go to Forum Thread »

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pr0p0sitionJOE's Avatar
#18 - pr0p0sitionJOE - 118w ago
link unavailable. "corrupted data content"

spunkybunny's Avatar
#17 - spunkybunny - 118w ago
I just tried and keep getting the error "Could not find keys" and 3 other lines.

landon's Avatar
#16 - landon - 118w ago
Thanks in all cases

PS3 News's Avatar
#15 - PS3 News - 118w ago
Following up on the previous revisions, this weekend PlayStation 3 hacker naehrwert has updated SCETool to version 0.2.1 which now includes full PS3 SELF file support.

Download: PS3 SCETool v0.2.1 / ZLib1.dll File (Required)

To quote: scetool 0.2.1 - SELFs should be fully supported now.

Finally, from the included ReadMe file:

scetool 0.2.1 (C) 2011-2012 by naehrwert

Notes:

  • zlib is required to use scetool.
  • 'sdk_type' was changed to 'revision' in data/keys.

Greetings to: you know who you are!

More PlayStation 3 News...

EiKii's Avatar
#14 - EiKii - 120w ago
so the scetool 0.1.2 version is released, i guess this is the version thats supposed to work with 3.56

Its great to see some devs working on the ps3 still

Download: http://www.mediafire.com/?7w61244c4sfy3y7

Below is a read out of Naehrwert's SCETool as well: http://pastebin.com/Eq2QcW3C


Also from naehrwert via Twitter:

  • scetool now supports compression of data sections!













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