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PS3 SCETool v0.2.7 by Naehrwert Updated, Adds Local NP License


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125w ago - Following up on his previous release, today PlayStation 3 developer naehrwert (with flat_z's help) has updated PS3 SCETool v0.2.7 which adds local NP license handling among the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] (Required) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

scetool 0.2.7 [public build] (C) 2011-2012 by naehrwert
NP local license handling (C) 2012 by flatz

Setup:

  • /data/keys : Keyfile.
  • /data/ldr_curves : Loader curves (7744 bytes).
  • /data/vsh_curves : VSH curves (360 bytes).
  • /data/idps : IDPS as binary file
  • /data/act.dat : act.dat
  • /rifs/* : *.rif files
  • /raps/* : *.rap files

Keyfile format:

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Keyset example:

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NPDRM key(set) names:

  • [NP_tid]: Title ID OMAC1 key.
  • [NP_ci]: Control info OMAC1 key.
  • [NP_klic_free]: Free klicensee.
  • [NP_klic_key]: klicensee key.
  • [NP_idps_const]: IDPS constant.
  • [NP_rif_key]: rif key.
  • [NP_sig]: Footer signature ECDSA keyset.

Help text:

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Version 0.2.7:

  • Added local NP license handling.
  • Added option to override klicensee.
  • Added option to disable section skipping (in SELF generation).

Regarding the PS3 SCETool Scripts (linked above): This is a nice little set of batch scripts that someone made to work along side SCETool.

Use the GETSELFINFO.bat to figure out what version your EBOOT (my copy of Resistance 3 was ver. 3.65) is which helped explain why some EBOOTs couldn't be modified. Don't forget to grab the Conent ID if you're changing the EBOOT from an update.

Finally, in related news keperfear has made a [Register or Login to view links] stating that you will need to have at least .Net 3.0 Framework installed to use it.




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 234 Comments - Go to Forum Thread »

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PS3 News's Avatar
#219 - PS3 News - 64w ago
Here are some articles that may be of use as well:

PS3 SCETool v0.2.9: [Register or Login to view links]

OpenSCETool (OSCETool) v0.9.2: [Register or Login to view links]

niwakun's Avatar
#218 - niwakun - 64w ago
LV0 is a static key and cannot be changed or updated.

kaito kid's Avatar
#217 - kaito kid - 64w ago
Can I have latest version of scetool because I want to decrypt LV0 for 4.46

PS3 News's Avatar
#216 - PS3 News - 65w ago
Following up on his previous updates, today PlayStation 3 developer JjKkYu has released TrueAncestor EDAT Rebuilder v1.42 followed by v1.45 with the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links]

The newest version, but for some reason some function is ripped in the public version.

For detail changes, please read history.txt in the package.

Changelogs:

v1.45
1. Fix bug in rebuilding edat version 1 files.

v1.42 Public Release
1. Batch mode is disabled in public release.
2. Compressed EDAT support is disabled in public release.

v1.41 Internal Release
1. Support rebuilding non-compressed zero content edat files.

v1.40 Internal Release
1. Fix bug in rebuild process.

v1.35 Internal Release
1. Use flatz' rap2rifkey.exe to get rifkey now.

v1.31 Internal Release
1. Fix file missing when failing to rebuild files.

v1.30 Internal Release
1. Change rebuilding method.
2. Support rebuilding compressed edat files.
3. Add generate unlock edat function.
4. Add backup files switch, default is off.
5. Add skip java check.

Finally, in related PlayStation 3 hacking news pink1 has made available an R2R+Edat tool followed by a R2R+edat v1.0.1 update with details below, as follows:

Here is a tool I put together. It's pretty much rap2rif, rif2rap and an edat fix tool for C00 type demos. Put your act.dat & idps in the data folder and you're ready for rap2rif & rif2rap. To fix C00 type demos input a .pkg from a C00 demo or the PARAM.SFO and it will output the fixed .edat.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links] (Mirror)

This is a small update to R2R+edat, it fixes edats being a byte short & should speed up pkg2edat a lot by only decrypting the first 5MB instead of the whole pkg. Put your act.dat & idps in the data folder and you're ready for rap2rif & rif2rap. To fix C00 type demos input a .pkg from a C00 demo or the PARAM.SFO and it will output the fixed .edat.

Finally, in related PS3 EDAT news from BuC (aka BuC-ShoTz 1-2013) comes some old EDAT SRC Codes as follows: going through old stuff on my pc, for learning purposes i suppose.

  • line 257 creates edat: pastie.org/8642860
  • incomplete only decrypt EDAT.cs: pastie.org/private/6k2xiyfcojuch5tg73va
  • OMAC.cs: pastie.org/private/nmsml5958fpacqp1jbyya
  • RAP.cs: pastie.org/private/hqligcidxft7h1evxwfuw
  • FORM1.cs: pastie.org/private/la7dagczv6bpgrbtcappq
  • BigEndian.cs: pastie.org/private/6dr5vvab5f2fgwccjlxow
  • Aes.cs: pastie.org/private/kik3q7oe2vvnayi40l3rdw
  • libcomp.dll: mediafire.com/?lr82ft3l11tvs69

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jjkkyu's Avatar
#215 - jjkkyu - 68w ago
what source do you bf from?

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