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PS3 SCETool v0.2.7 by Naehrwert Updated, Adds Local NP License


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124w ago - Following up on his previous release, today PlayStation 3 developer naehrwert (with flat_z's help) has updated PS3 SCETool v0.2.7 which adds local NP license handling among the changes outlined below.

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scetool 0.2.7 [public build] (C) 2011-2012 by naehrwert
NP local license handling (C) 2012 by flatz

Setup:

  • /data/keys : Keyfile.
  • /data/ldr_curves : Loader curves (7744 bytes).
  • /data/vsh_curves : VSH curves (360 bytes).
  • /data/idps : IDPS as binary file
  • /data/act.dat : act.dat
  • /rifs/* : *.rif files
  • /raps/* : *.rap files

Keyfile format:

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Keyset example:

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NPDRM key(set) names:

  • [NP_tid]: Title ID OMAC1 key.
  • [NP_ci]: Control info OMAC1 key.
  • [NP_klic_free]: Free klicensee.
  • [NP_klic_key]: klicensee key.
  • [NP_idps_const]: IDPS constant.
  • [NP_rif_key]: rif key.
  • [NP_sig]: Footer signature ECDSA keyset.

Help text:

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Version 0.2.7:

  • Added local NP license handling.
  • Added option to override klicensee.
  • Added option to disable section skipping (in SELF generation).

Regarding the PS3 SCETool Scripts (linked above): This is a nice little set of batch scripts that someone made to work along side SCETool.

Use the GETSELFINFO.bat to figure out what version your EBOOT (my copy of Resistance 3 was ver. 3.65) is which helped explain why some EBOOTs couldn't be modified. Don't forget to grab the Conent ID if you're changing the EBOOT from an update.

Finally, in related news keperfear has made a [Register or Login to view links] stating that you will need to have at least .Net 3.0 Framework installed to use it.




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 234 Comments - Go to Forum Thread »

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elser1's Avatar
#49 - elser1 - 100w ago
great news but wheres the 4.30 cfw. that be the one we want!

Please upload to mediafire or some thing that works without all the garbage that goes along. so sick of trying to download and need this livid crap etc, mediafire is best. should be the only one allowed i think!

PS3 News's Avatar
#48 - PS3 News - 100w ago
Following up on the previous update by Naehrwert and yesterday's PS3 LV0 Keys leak, today Chinese developer Rain fish (aka JjKkYu) has released a 4.21 EBOOT Resigner PS3 SCETool (aka TrueAncestor EBOOT Resigner) script which allows the resigning of 3.55 or decrypted EBOOT.BIN files for use with PlayStation 3 4.21 CFW.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Mirror #2) / [Register or Login to view links] (Mirror #3) / [Register or Login to view links] / [Register or Login to view links] by haz367

To quote, roughly translated: Update: I renamed my resigner to TrueAncestor EBOOT Resigner and add DEX support. Enjoy.

This is a script of SCETool to resign the 3.55- or decrypted EBOOT.BIN for 4.21CFW use.

Tutorial:

1. Extract the 4.21 EBOOT Resigner.zip.
2. Put EBOOT.BIN into the extracted folder.
3. Run resigner.bat to resign EBOOT, you may need to choose encrypt type.
4. If you chose NPDRM type, you need to enter Content-ID.
5. The original EBOOT.BIN will be renamed to EBOOT.BIN.BAK.

This script is tested on BD4.21 CFW, and it should work on Rogero 4.21. Some game also contains decrypted self or sprx file, you need to resign them manually.

Credit to badzbb.

Note: This script uses 3.60 keys to encrypt the EBOOT, no new keys.

TrueAncestor EBOOT Resigner Oldschool 3.55 Resign Added by haz367:

All credits to JjKkYu, badzbb, aldostools, Asure and everybody else... added 2 more options to it for 3.55 users:

5. Disc t/m 3.7X Backup EBOOT Auto-resign (Oldschool 3.55 CFW)
6. NPDRM Game/Update t/m 3.6X EBOOT Auto-resign (Oldshcool 3.55 CFW)

Only add the "keys" file to it.

From danixleet comes some PS3 homebrew ports as follows: 4.XX CFW Homebrew (In theory these should all work on OFW 3.6+)






From Condorstrike also comes Solar 4.2 for CFW 3.55-4.XX and PS3LoadX_4.XX for 4.XX CFW with details on the latter below:

Here's an updated and repacked PS3LoadX for 4.xx CFW’s, did some minor code cleanup, and bug removal, also reduced application size and replaced the loading method. Also replaced ICON0 and PIC1 for better aesthetics. Enjoy...

  • Repacked for use with 4.xx CFWs.
  • Replaced loading method.
  • Fixed minor bug with Temporary Folder.

Features:

  • You can load SELF files using the net.
  • You can load applications from USB/ HDD devices
  • You can install applications to the USB or HDD devices from one .zip file
  • You can copy applications from USB devices to HDD
  • Also you can delete installed applications.

Installing and launching programs and .zip files:

  • You can load .ZIP files via tcp using the network, just like the SELFs.
  • An “install” folder will be built into your [USB/HDD root: Homebrew] Folder and contents shadow copied to PSL145310/homebrew/install.
  • The “install” folder can be added manually as-well, if no network loading is to be used.
  • Programs will be displayed in PS3LoadX and buttons commands will be available accordingly.

Finally, from samson: I ran windos eboot through all options in the resigner, if my guess works right you should be able to install windos final for 3.55 on 4.xx cfw's/dex and just replace the eboot. Also some should work for my other dos games/toys.

More PlayStation 3 News...

dalmatianu's Avatar
#47 - dalmatianu - 105w ago
Great news

xrayglasses's Avatar
#46 - xrayglasses - 105w ago
again.. it can write HTAB entries..

One you get a stable execution (hint ROP) you can glitch HTAB entries and do anything except persistent root because bootldr couldn't even be figured out by fa1loverflow team..

If you're looking for a lv1 exploit you'll never get anywhere unless you get a talented RE person with a lot of time, and since it's obvious Linux means less than piracy is PS3 scene that isn't likely to happen..

Tidusnake666's Avatar
#45 - Tidusnake666 - 105w ago
stack overflow... so 199X-th.... but still works!! Haha!

I still prefer to use 0xFACEBOOC instead of 0xABADCAFE lol

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