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PS3 SCETool v0.2.5 by Naehrwert Out, Uses Metadata for Decryption


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140w ago - Following up on his previous revision, today PlayStation 3 developer naehrwert has updated PS3 SCETool v0.2.5 which utilizes metadata information for decryption among the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] (Required)

scetool 0.2.5 public build (C) 2011-2012 by naehrwert

Setup:

  • /data/keys : Keyfile.
  • /data/ldr_curves : Loader curves (7744 bytes).
  • /data/vsh_curves : VSH curves (360 bytes).

Keyfile format:

[Register or Login to view code]

Keyset example:

[Register or Login to view code]

NPDRM key(set) names:

  • [NP_tid]: Title ID OMAC1 key.
  • [NP_ci]: Control info OMAC1 key.
  • [NP_klic_free]: Free klicensee.
  • [NP_klic_key]: Klicensee key.
  • [NP_sig]: Footer signature ECDSA keyset.

Help text:

[Register or Login to view code]

History:

Version 0.2.5:

  • Added option to use provided metadata info for decryption.
  • "PS3" path environment variable will now be searched for keys/ldr_curves/vsh_curves too.
    Version 0.2.4:
  • Added option to display raw values.
  • Moved factory Auth-IDs to (as they are on ps3devwiki now).

Version 0.2.2:

  • Added options to override control/capability flags (32 bytes each).
  • Fixed where a false keyset would crash scetool when decrypting a file.
  • Some source level changes and optimizations.

Version 0.2.1:

  • zlib is required to use scetool.
  • 'sdk_type' was changed to 'revision' in data/keys.

Greetings to: you know who you are!




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Comments 266 Comments - Go to Forum Thread »

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thegrillisreal's Avatar
#231 - thegrillisreal - 38w ago
StanSmith: ...Really, bruh? For someone so SMART, that sure was something DUMB to say.

There are no such things as stupid questions. If a person does not know or is not familiar with patching or is new to custom firmware, then they have a right to ask someone SMART about whether a game works. That's what the ps3/ps4 forums are here for (In case you've forgotten, which it seems like you have.)

I am not going to lie. Sometimes, it gets annoying answering the same question over and over. I used to moderate a group concerning 3.55 firmware and I worked with others who did not understand all the programs well. (Get this--even I don't know how to use all the programs!)

But, you know what? I'm going to ask for help, instead of doing things on my own and end up messing my junk up and then have to go out and buy a new console.

Case in point: SMART people ask questions. Case closed.

StanSmith's Avatar
#230 - StanSmith - 38w ago
EVERYONE with a CFW that plays backups NEEDS these programs.

If everyone had these there would be no stupid questions like "Does this work on x.xx CFW?" Instead they would patch it themselves and find out if it works or not.

And by now every new game is coded for 4.50 or higher so everyone should also stop the stupid questions "does this work on 3.55?" IF COURSE NOT! Its not encoded for 3.55 so why would it work on 3.55?

Just upgrade to a newer CFW where the games do work on. If your on a lower CFW like Cobra 4.46 then you need to patch games so you use these programs. If your on 4.50 or above CFW then you dont need these as they already work.

It all comes down to how dumb you are. If your stupid you wont get these apps and you will ask stupid questions all the time and still be on stupid low CFW. If your smart you will be on a higher CFW and have these programs to help you out if you ever need to patch your games and you wont ask stupid questions filling up forums with stupid questions and repeated answers.

Just my 2 cents why you need these programs. They are really simple to use and really fast. By the time you load up your browser, loaded up the forum, asked the question, waited for an answer, replied you could already be playing your game.

PS3 News's Avatar
#229 - PS3 News - 38w ago
Following up on his previous updates, today PlayStation 3 developer JjKkYu has released TrueAncestor EDAT Rebuilder v1.45b followed by v1.45c and a PS3 ISO Rebuilder by jonnysp with the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by Ada Love Lace / [Register or Login to view links] by jonnysp

Version b for v1.45, just make some secret function to public.

Changelog v1.45b:

1. Batch mode and compress support is opened to public.
2. Klic Bruteforcer is updated to v2.1.

Update: Sorry for everyone, I've made a big mistake in this version. I will give a fix version soon.

Changelog v1.45c:

1. Fix some silly issues.
2. To launch the c version, please run rebuilder-c.exe.

More PlayStation 3 News...

PS3 News's Avatar
#228 - PS3 News - 46w ago
Following up on his previous updates, today today PlayStation 3 developer JjKkYu (aka Brunestud) has released KLicensee Bruteforcer v2.0 with details below.

Download: [Register or Login to view links]

To quote: Hi, Mates. I have update the DevKlic Bruteforcer to v2.0, since it now supports self/sprx, so I rename the tool.

New features in v2.0:

1. Support bruteforce klic for self/sprx files.
2. Add text mode for binary source file.
3. Fix last line bug in line mode.

This tool is based on EDAT DevKlic Validator by BuC. And great thanks to catalinnc for his help in adding self and text mode support.

Some klic for certain games are still hidden, I do not know how it is stored in EBOOT. If someone can give some clue, it will be helpful to improve the tool.

  • Tekken Revolution
  • Eiyuu Densetsu - Sen no Kiseki
  • Beyond Two Souls


More PlayStation 3 News...

visioner's Avatar
#227 - visioner - 48w ago
Please, I have some eboot.bin changed for cfw 3.41 and cfw 3.55. Now I have rebug lite cfw 4.46 cex and this eboot.bin(s) doesn't work.

Sorry my noobish but I tried to use your eboot resigner but It appears to wait for a .pkg program, Am I right?

How Could you use any resigner 4.46 cfw to simple put eboot.bin (3.55 or 3.41 CFW) and get a result in a simple eboot.bin converted to 4.46?

Please I Thank you very much any help for this.

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