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PS3 SCETool v0.2.5 by Naehrwert Out, Uses Metadata for Decryption


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143w ago - Following up on his previous revision, today PlayStation 3 developer naehrwert has updated PS3 SCETool v0.2.5 which utilizes metadata information for decryption among the changes outlined below.

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scetool 0.2.5 public build (C) 2011-2012 by naehrwert

Setup:

  • /data/keys : Keyfile.
  • /data/ldr_curves : Loader curves (7744 bytes).
  • /data/vsh_curves : VSH curves (360 bytes).

Keyfile format:

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Keyset example:

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NPDRM key(set) names:

  • [NP_tid]: Title ID OMAC1 key.
  • [NP_ci]: Control info OMAC1 key.
  • [NP_klic_free]: Free klicensee.
  • [NP_klic_key]: Klicensee key.
  • [NP_sig]: Footer signature ECDSA keyset.

Help text:

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History:

Version 0.2.5:

  • Added option to use provided metadata info for decryption.
  • "PS3" path environment variable will now be searched for keys/ldr_curves/vsh_curves too.
    Version 0.2.4:
  • Added option to display raw values.
  • Moved factory Auth-IDs to (as they are on ps3devwiki now).

Version 0.2.2:

  • Added options to override control/capability flags (32 bytes each).
  • Fixed where a false keyset would crash scetool when decrypting a file.
  • Some source level changes and optimizations.

Version 0.2.1:

  • zlib is required to use scetool.
  • 'sdk_type' was changed to 'revision' in data/keys.

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Comments 271 Comments - Go to Forum Thread »

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#81 - zhaoyun123 - 111w ago
zhaoyun123's Avatar
can this resign some DLC???...

#80 - StanSmith - 111w ago
StanSmith's Avatar
This is great for patching files.

What I need now is a way to make PKGs. I have an old way that no longer works and I have another way but it needs more files than I have. EG: it wants the EBOOT.BIN but some PKGs dont have a EBOOT.BIN so that wont make it.

#79 - PS3 News - 111w ago
PS3 News's Avatar
Quote Originally Posted by bearmon2010 View Post
Can I just downloading v1.12 first or v1.1 first, v1.11 then v1.12 ?

You can go right to the v1.12, no need to get the older ones first.

#78 - biasedper - 111w ago
biasedper's Avatar
Quote Originally Posted by shadowXtreme View Post
that is one of the eboots that cant be fixed with an app...

Why?

#77 - oVERSoLDiER - 111w ago
oVERSoLDiER's Avatar
Is there a way to find Conten-ID in EBOOT.BIN's ? I tried scetools with the "--np-content-id option" - but it doesn't show up.
I only can see Conten-ID's on PKG's - but never see one on EBOOTs.

Is there generally an Content-ID in EBOOT.BIN's or only in PKG's ?

 

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