60w ago - Following up on his
previous revision, today PlayStation 3 developer
naehrwert has updated PS3 SCETool v0.2.5 which utilizes metadata information for decryption among the changes outlined below.
Download:
PS3 SCETool v0.2.5 /
ZLib1.dll File (Required)
scetool 0.2.5 public build (C) 2011-2012 by naehrwert
Setup:
- /data/keys : Keyfile.
- /data/ldr_curves : Loader curves (7744 bytes).
- /data/vsh_curves : VSH curves (360 bytes).
Keyfile format:
[keyname]
type={SELF, RVK, PKG, SPP, OTHER}
revision={00, ..., 18, 8000}
version={..., 0001000000000000, ...}
self_type={LV0, LV1, LV2, APP, ISO, LDR, UNK_7, NPDRM}
key=...
erk=...
riv=...
pub=...
priv=...
ctype=... Keyset example:
[metldr]
type=SELF
revision=00
self_type=LDR
erk=0000000000000000000000000000000000000000000000000000000000000000
riv=00000000000000000000000000000000
pub=00000000000000000000000000000000000000000000000000000000000000000000000000000000
priv=000000000000000000000000000000000000000000
ctype=00
NPDRM key(set) names:
- [NP_tid]: Title ID OMAC1 key.
- [NP_ci]: Control info OMAC1 key.
- [NP_klic_free]: Free klicensee.
- [NP_klic_key]: Klicensee key.
- [NP_sig]: Footer signature ECDSA keyset.
Help text:
USAGE: scetool [options] command
COMMANDS Parameters Explanation
-h, --help Print this help.
-k, --print-keys List keys.
-i, --print-infos file_in Print SCE file info.
-d, --decrypt file_in file_out Decrypt/dump SCE file.
-e, --encrypt file_in file_out Encrypt/create SCE file.
OPTIONS Possible Values Explanation
-v, --verbose Enable verbose output.
-r, --raw Enable raw value output.
-0, --sce-type SELF/RVK/PKG/SPP SCE File Type
-1, --compress-data TRUE/FALSE(default) Whether to compress data or not.
-2, --key-revision e.g. 00,01,...,0A,... Key Revision
-m, --meta-info Use provided meta info to decrypt.
-3, --self-auth-id e.g. 1010000001000003 Auth ID
-4, --self-vendor-id e.g. 01000002 Vendor ID
-5, --self-type LV0/LV1/LV2/APP/ISO/
LDR/NPDRM SELF Type
-6, --self-fw-version e.g. 0003004100000000 Firmware Version
-7, --self-add-shdrs TRUE(default)/FALSE Whether to add ELF shdrs or not.
-8, --self-ctrl-flags Override control flags.
-9, --self-cap-flags Override capability flags.
-b, --np-license-type FREE License Type
-c, --np-app-type SPRX/EXEC/UPDATE App Type
-f, --np-content-id Content ID
-g, --np-real-fname e.g. EBOOT.BIN Real Filename
-j, --np-add-sig TRUE/FALSE(default) Whether to add a NP sig. or not. History:
Version 0.2.5:
- Added option to use provided metadata info for decryption.
- "PS3" path environment variable will now be searched for keys/ldr_curves/vsh_curves too.
Version 0.2.4:
- Added option to display raw values.
- Moved factory Auth-IDs to (as they are on ps3devwiki now).
Version 0.2.2:
- Added options to override control/capability flags (32 bytes each).
- Fixed where a false keyset would crash scetool when decrypting a file.
- Some source level changes and optimizations.
Version 0.2.1:
- zlib is required to use scetool.
- 'sdk_type' was changed to 'revision' in data/keys.
Greetings to: you know who you are!
Download: http://www.sendspace.com/file/1zijqn / http://uploadmirrors.com/download/8VFRIMNX/zlib125-dll.zip (Required) / http://uploadmirrors.com/download/A92XWOLS/ScetoolGui.rar / http://uploadmirrors.com/download/1GFDF73Y/scetool_v0_2_7_full.zip / http://www.mediafire.com/?rww9jucoldzwz1l
scetool 0.2.7 [public build] (C) 2011-2012 by naehrwert
NP local license handling (C) 2012 by flatz
Setup:
/data/keys : Keyfile.
/data/ldr_curves : Loader curves (7744 bytes).
/data/vsh_curves : VSH curves (360 bytes).
/data/idps : IDPS as binary file
/data/act.dat : act.dat
/rifs/* : *.rif files
/raps/* : *.rap files
Keyfile format:
[keyname]
type={SELF, RVK, PKG, SPP, OTHER}
revision={00, ..., 18, 8000}
version={..., 0001000000000000, ...}
self_type={LV0, LV1, LV2, APP, ISO, LDR, UNK_7, NPDRM}
key=...
erk=...
riv=...
pub=...
priv=...
ctype=...
[metldr]
type=SELF
revision=00
self_type=LDR
erk=0000000000000000000000000000000000000000000000000000000000000000
riv=00000000000000000000000000000000
pub=00000000000000000000000000000000000000000000000000000000000000000000000000000000
priv=000000000000000000000000000000000000000000
ctype=00
[NP_tid]: Title ID OMAC1 key.
[NP_ci]: Control info OMAC1 key.
[NP_klic_free]: Free klicensee.
[NP_klic_key]: klicensee key.
[NP_idps_const]: IDPS constant.
[NP_rif_key]: rif key.
[NP_sig]: Footer signature ECDSA keyset.
Help text:
USAGE: scetool [options] command
COMMANDS Parameters Explanation
-h, --help Print this help.
-k, --print-keys List keys.
-i, --print-infos file_in Print SCE file info.
-d, --decrypt file_in file_out Decrypt/dump SCE file.
-e, --encrypt file_in file_out Encrypt/create SCE file.
OPTIONS Possible Values Explanation
-v, --verbose Enable verbose output.
-r, --raw Enable raw value output.
-0, --sce-type SELF/RVK/PKG/SPP SCE File Type
-1, --compress-data TRUE/FALSE(default) Whether to compress data or not.
-s, --skip-sections TRUE(default)/FALSE Whether to skip sections or not.
-2, --key-revision e.g. 00,01,...,0A,... Key Revision
-m, --meta-info Use provided meta info to decrypt.
-3, --self-auth-id e.g. 1010000001000003 Authentication ID
-4, --self-vendor-id e.g. 01000002 Vendor ID
-5, --self-type LV0/LV1/LV2/APP/ISO/
LDR/NPDRM SELF Type
-6, --self-fw-version e.g. 0003004100000000 Firmware Version
-7, --self-add-shdrs TRUE(default)/FALSE Whether to add ELF shdrs or not.
-8, --self-ctrl-flags 32 bytes Override control flags.
-9, --self-cap-flags 32 bytes Override capability flags.
-b, --np-license-type LOCAL/FREE License Type
-c, --np-app-type SPRX/EXEC/UPDATE App Type
-f, --np-content-id Content ID
-l, --np-klicensee 16 bytes Override klicensee.
-g, --np-real-fname e.g. EBOOT.BIN Real Filename
-j, --np-add-sig TRUE/FALSE(default) Whether to add a NP sig. or not.
Added local NP license handling.
Added option to override klicensee.
Added option to disable section skipping (in SELF generation).
Regarding the PS3 SCETool Scripts (linked above): This is a nice little set of batch scripts that someone made to work along side SCETool.
Use the GETSELFINFO.bat to figure out what version your EBOOT (my copy of Resistance 3 was ver. 3.65) is which helped explain why some EBOOTs couldn't be modified. Don't forget to grab the Conent ID if you're changing the EBOOT from an update.
Finally, in related news keperfear has made a https://anonfiles.com/file/a17421e036198d752dac48901e8b6208 stating that you will need to have at least .Net 3.0 Framework installed to use it.
More PlayStation 3 News...