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PS3 SCETool, Friday Isolated SPU POC and EIDTool WIP Updates


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152w ago - This weekend Sony PlayStation 3 hacker naehrwert has released a PS3 SCETool based on the fail0verflow tools, an Isolated SPU binary POC dubbed Friday and some EIDTool work in progress updates for PlayStation 3 developers interested in remarrying Blu-ray drives, motherboard keys, QA tokens, etc via [Register or Login to view links].

Download: [Register or Login to view links] / [Register or Login to view links] / PS3 SCETool v0.0.3 and VSH.Self Output / [Register or Login to view links]

Below are the details from the ReadMe files and Tweets, as follows:

SCETool (C) 2011 by naehrwert - This tool will see more features in the future.

Notice: THIS CAN DO NOTHING NEW, IT'S CURRENTLY JUST A REWRITE OF f0f TOOLS.

Keyfile format:

[Register or Login to view code]

A sample keyfile is included.

Shout-outs: I think they know who I mean

Friday (C) 2011 by naehrwert - This is a POC for a isolated spu binary. Generate a self encrypted+signed with the metldr keys out of friday.elf. Then use friday.h to write a PPU application that loads the self by utilizing metldr and DMAs your console's EID2 to the shared SPU LS. It will generate the P and S block from it, that is used to pair the BD drive to the specific console. Yon can then DMA the blocks out from the LS and send them to the drive to remarry it to the console.

Communication with the SPU is done over in_mbox and out_mbox. MSG_OUT_* is send from the SPU code to out_mbox. MSG_IN_* should be written from the PPU to in_mbox. When MSG_OUT_READY arrives the PPU should DMA the EID2 to EID2_START and send MSG_IN_READY. When MSG_OUT_GEN_DONE arrives the PPU should DMA the blocks out from BLOCKS_START and send MSG_IN_DIE.

Note: this is UNTESTED but should just work

POC [Register or Login to view links]

note: self part is only for spu yet!

scetool [Register or Login to view links]

veeeery nice [Register or Login to view links]

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which I can generate and yes my eid4 passes the hash check

but one would need to get the aes_omac1 key to be able to check it

hmm eid4 digest is stored unencrypted

seems like there are some hardcoded eid4 fallback bytes - [Register or Login to view links]

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scetool/eidtool progress is great




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Comments 235 Comments - Go to Forum Thread »

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landon's Avatar
#15 - landon - 144w ago
Thanks in all cases

PS3 News's Avatar
#14 - PS3 News - 144w ago
Following up on the previous revisions, this weekend PlayStation 3 hacker naehrwert has updated SCETool to version 0.2.1 which now includes full PS3 SELF file support.

Download: [Register or Login to view links] / [Register or Login to view links] (Required)

To quote: scetool 0.2.1 - SELFs should be fully supported now.

Finally, from the included ReadMe file:

scetool 0.2.1 (C) 2011-2012 by naehrwert

Notes:

  • zlib is required to use scetool.
  • 'sdk_type' was changed to 'revision' in data/keys.

[Register or Login to view code]

Greetings to: you know who you are!

More PlayStation 3 News...

EiKii's Avatar
#13 - EiKii - 146w ago
so the scetool 0.1.2 version is released, i guess this is the version thats supposed to work with 3.56

Its great to see some devs working on the ps3 still

Download: [Register or Login to view links]

Below is a read out of Naehrwert's SCETool as well: [Register or Login to view links]

[Register or Login to view code]


Also from naehrwert via Twitter:

  • scetool now supports compression of data sections!

EiKii's Avatar
#12 - EiKii - 147w ago
seems like naehrwert found that hes SELFs are working on 3.56. And are working on a update of scetool yet again (0.1.1 doesent make valids - twitter.com/#!/naehrwert/status/153570111750545408)

  • no it seems 3.56 doesn't check for it, only 3.56+
  • But not generated by version 0.1.1, I'll release a fixed one soon!
  • apparently NPDRM SELFs generated by scetool DO work on 3.56 lol
  • [Register or Login to view links]


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lets hope this helps KaKa

smokyyuwe's Avatar
#11 - smokyyuwe - 147w ago
Today naehrwert (twitter.com/naehrwert) released an update to scetool. No new information was added.

For those interested version 0.1.1 can be found here: [Register or Login to view links]

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