Sponsored Links

Sponsored Links

PS3 Save Game Tools Pack Updated by Flat_z, PFDTool v0.2.3 Out


Sponsored Links
84w ago - Following up on his previous update, today PlayStation 3 developer Flat_z has updated the PS3 Save Game Tools Pack to include SFOPatcher v0.2.0 and PFDTool version 0.2.3 alongside an update to the BruteforceSaveData GUI by aldostools below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

From Flat_z: Some people asked me about the source code of pfd & sfo tools.. here they are (linked above).

Guys, here is an update of my tools. It contains an update to sfopatcher (see the changelog below) and a small update to pfdtool. Previously you should make a save game for your game on your console and then use PARAM.SFO from it as a template to PARAM.SFO from a foreign save game to build a new PARAM.SFO which will contain the data specific to your console. A newer version of sfopatcher will use a foreign save data directory and params only if you specify these options.

From aldostools: A new version of the frontend is available with the updated tools from flatz and new settings to take advantage of these features.

Changes: new "Rebuild" option, new "Restore" option, updated the database with secure_file_id for more than 750 games (over 3140 title ids). Added a new "date" column. Special thanks to flatz, Alex at CMP, acab, skillerCMP, gingerbread and many others

Changelog:

pfdtool 0.2.3

  • Added an option to specify the relative offset to advance each time while bruteforcing a secure file ID.

Below is a guide from zorrolaro on how to use PFDTool without PS3 CFW using Borderlands 2 as an example:

Required Tools:


Guide:

  • Create a folder near your root drive for pfdtool (i.e. c:/pfdtool/), then extract all files into that folder from the linked archive.
  • Download and install wireshark and winPcap (included with the wireshark installer)
  • Download and install the .net runtimes
  • Download and install PS3 ProxyServer
  • Open a command prompt (start menu -> all programs -> accessories -> command prompt) and enter command "ipconfig". Write down the IPv4 address (should look like 192.168.0.10 or something similar)
  • Open PS3 ProxyServer and copy the IPv4 address you wrote down into the IP Address field and check of PS3 mode, leave the other options alone. Hit the big start button. Keep you IPv4 number handy, you'll need it again. Leave this program running.
  • Open Wireshark. On the left side there is an option to start capture. Left click with your mouse to select the appropriate network adapter listed below the start command. If you are not sure about which adapter to use, select them all using ctrl + left mouse click. Hit the start button once you've highlighted the appropriate adapters. Leave this program running.
  • Boot up your PS3 and navigate to Settings -> Network Settings -> Internet Connection Settings. on the first page select Custom, on the second select whether you are connected wirelessly or wired. Skip all other options by hitting right on your controller until you get to the Proxy Server page, then select use for that option. input the IPv4 address you wrote down earlier into the top field.

    Make sure that the port number on this page matches the port number on PS3 ProxyServer (should both say 8080). Skip to the last page on the configuration and hit x. Test connection when prompted by hitting x again. As long as the top 3 fields say succeeded you can carry on to the next step. if not, review your settings in this step and steps 5 and 6 and retry.
  • Sign into the playstation network and login to the psn store.
  • Go back to your pc and check Wireshark. There should be a whole bunch of information displayed on the screen, don't worry you don't need to know what it means. Press [ctrl]+ e to stop capturing, then press [ctrl]+f to bring up your search dialogue. Under "find" check of "string" and under "Search In" check off "Packet bytes". Enter 0000000100 as your search criteria and hit enter. If the necessary packet was found, in the bottom frame it should show the number highlighted on the right side (plaintext view) to ensure you have the right packet, right before the highlighted text it should say "devideID":" and then the numbers you searched for.

    Take all the numbers and letters starting with your highlighted numbers and copy everything down until you find the next quotation mark in the plaintext. You should have a total of 32 digits written down. Should look something like 000000010084 followed by a bunch of letters and numbers. This is your console id.
  • Go to the folder you installed pfdtool in. Open global.conf in notepad. Eidt the line where it says console_id=by adding the console id you just captured after the =. Also change the other fields that are bolded below to match

  • Save file and exit (make sure you save as .conf not .txt)
  • Open the games.conf file in the same folder. Edit it as follows for NA retail disc version only. You'll have a different game id (the BLUS30982) and secure_file_id. You'll need to ask for someone on the forums to get those for you if you are using a different region, version or entirely differnt game. You can add additional games follwing the same layout by adding more lines. The disc_hash_key is commented out, so you will get a notifaction everytime you use pfdtool, but it still works fine.

  • Save and close the file once you are done adding games. Again make sure you save as .conf, not .txt.
  • Make sure you have a copy of your save game on your pc. I like to copy them right into the same folder as pfdtool to make for shorter commands.
  • You are now ready to actually use pfdtool. Navigate your command prompt to the folder you installed it (command to use is simply the path of the folder, ie "c:/pfdtool"). To decrypt we use the following command:

  • Where the part in quotations will be changed to reflect your actual drive location and the name of the file will be changed to your actual file name. The file name and path are case sensitive, make sure you double check you have the right case.
  • You now have a decrypted save file. Use your hex editor of choice or in the case of Borderlands 2 you can use the latest version of Gibbed's Borderlands 2 Save Editor. Once you are done editing, sae your game again and onto the last step.
  • All that's left at this point is to encrypt the file again. See below, same notes as when decrypting about file path and name.

  • You can now transfer your save game back to your PS3.

A couple of quick notes: I have tried to make this as noob friendly as possible, but you still need some basic knowledge to follow this guide. Also, atm I really have no interest in modding any other save games so I do not have the info for other games to place in your games.conf file, though if anyone wants to post them I will be happy to add them to the guide. I did not write nor do I support any of the software mentioned in this guide.

Unfortunately we can't extract it from .PFD because IDPS is not stored there. They used it as a HMAC key to hash the content of PARAM.SFO.

I already said many times that some hashes are not checked. That's why Xploder works fine without your console ID. But my goal was the correct generation of the PFD (because S0ny can add new checks in the future) and I had managed to use all keys but you can omit some of them (based on your console id or disc hash key, for example).

From cheetahh: I can confirm that flat_z tool can be used to decrypt TROPTRANS.DAT file and if you know how to modify all the files correctly (there are different checksums and hashes in the files) you can sync those unlocked trophies to PSN as well.

From Sunny992: All information should be free, don't conceal it if it's already leaked, which it was.

It was leaked on NGU.

Finally, from comes a VB.NET/C# PARAM.PFD Code Snippet below, as follows:

Figured I would share this as it is a starting point to anyone who wants to work with PARAM.PFD files within VB.NET/C#. Use it, change it, do what you want with it. I used a code converter to avoid rewriting everything between the 2 languages, and then went through and fixed what broke during the conversion.

The code could be optimized... Most of the classes/functions could easily be combined down to just a few classes/functions, and global variables should be avoided when possible other than for this demonstration. The reason it is the way it is now is so that it is easier to see what is going on. If anyone actually uses this, and wants an optimized set of functions or classes just ask.

With that said, all that is needed is a decryption/encryption (AES 128 CTR Mode) function/class for save files and you can be on your way to making your own cheat editor without the need of bundling in flatz pfdtools.

VB.NET Code

C# Code




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 90 Comments - Go to Forum Thread »

• Please Register at PS3News.com or Login to make comments on Site News articles. Thanks!

KG971's Avatar
#75 - KG971 - 65w ago
Following up on my previous release, today I have updated my ([Register or Login to view links]) PS3 Save Resigner to version 2.0 followed by v2.0.1 and v2.0.5 with the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] / Ultimate Save Resigning Guide by JeoWay

What's up guys, I give a whole new version of my first PS3 Save Resigner. PS3 Save Resigner 2.0. It's further more easier to resign/decrypt/encrypt a PS3 save now.

Reminder: With the PS3 Save Resigner, you can resign any saves from any regions to any regions. From any accounts to any Accounts.
You can also remove the copy-protection, decrypt & encrypt. It's easy to use, and VERY user-friendly. It works for Retail PS3. You don't have to search keys anymore.

Note: the games.conf is updated regularly by aldostool, so i will update the new file each times in the "yousendit folder". You will have to replace the old one by the updated one in the tool's folder.

Thanks to flat_z for his amazing work. The games.conf is from aldostool. This is just for people who needs an easier way to use flat_z's tool. Credit goes to flatz for his pfdtool.





Update logs 1.5 to 2.0.1:

  • I started over, and came with a more improved application, more easy to use.
  • Support drag and drops, unlimited profiles, detect usb plug, easy resigner/decrypt/encrypt interface ect...
  • And most important less errors. If you have everything installed correctly (msvcr) then, you shouldn't have any problem, unless the game isn't in the games.conf yet.

From the included ReadMe File: In the Plugin folder, you will find msvcr dlls that you will be able to use if the tool deosn't work for you.
Just replace your current dll with one from the plugin folder, don't forget to rename it properly.

You need the following for the tool to work:

  • Net Framework 4.0
  • Visual C++ 2010 Redistibutable x64 or x86
  • Visual C++ 2010 Redistibutable x64 or x86 (MFC Security Update)
  • Visual C++ 2010 Redistibutable x64
  • Visual C++ 2010 SP1 Redistibutable x64 or x86
  • Visual C++ 2010 Redistibutable x64
  • Visual Studio 2010 F# Redistibutable
  • Visual Studio Tools for Office Runtime (VSTO) 2010 Runtime
  • Visual Studio Tools for Office Runtime (VSTO) 2010 Runtime x64

More PlayStation 3 News...

ninjabreadman's Avatar
#74 - ninjabreadman - 81w ago
many thanks for your guide, after many previous days and failed attempts using resigners n hex editors, finally managed load GT5 using method 4

seeman method 4 you can change game id to match your region, well worked on GT5.

seeman's Avatar
#73 - seeman - 82w ago
can someone give me cheats for silent hill homecoming eu version?

zocker319's Avatar
#72 - zocker319 - 82w ago
nice i love it

maxrevolver's Avatar
#71 - maxrevolver - 82w ago
I've been trying to use the PS3 Save Resigner (GUI version) that came out not too long ago to decrypt (not sure if that's the right term for this) my save for Borderlands 2, so that I may modify it in Gibbed's Borderlands 2 Editor.

I'm not really sure if I'm doing something wrong, or if I'm just mistaken in what the program does.

Is this program supposed to be able to decrypt save.dat files and param.sfo files so you can modify them?

If it is, how would you go about decrypting them for modifying, then re-encrypting them?

Any help on this would be greatly appreciated.

Sponsored Links

Sponsored Links
Sponsored Links

Sponsored Links







Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News