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PS3 Save Game Tools Pack Updated by Flat_z, PFDTool v0.2.0 Fix


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99w ago - Following up on his initial release, this weekend PlayStation 3 developer Flat_z has updated his PS3 Save Game Tools hacking pack alongside a fix for PFDTool v0.2.0 followed by v0.2.1 and v0.2.2 with details below.

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From the included ReadMe file: Guys, here is an updated version of pfdtool.

Please test it carefully because I have no time at the moment to test it by myself.

Changelog:

  • Support of PARAM.PFD for trophies (without keys, of course)
  • Support of PARAM.PFD v4 which used in a newer SDK
  • Fixed a bug with verify operation on signature hashes
  • Now you can use a list of product codes delimeted by '/' (slash), for example: [BLUS31142/BLES01403], they should use the same disc hash key and secure file IDs
  • Show an information about .PFD type and version

The format for 'global.conf' is different. Please add these changes to your files:

1. Add a new parameter called 'user_id' which set the user identifier (the same number as used in your home folder: /dev_hdd0/home/[user_id]/)
2. Add a new parameter called 'keygen_key'. Open 'Talk:Keys' page on the PS3DevWiki and search for string 'KeygenV4'
3. Rename the parameter 'param_sfo_key' to 'savegame_param_sfo_key' (see below)
4. There a bunch of new keys for trophies: 'trophy_param_sfo_key', 'tropsys_dat_key', 'tropusr_dat_key', 'troptrns_dat_key', 'tropconf_sfm_key' and they are not public so left them as XX.

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Also I noticed that some of you use a kernel swapping feature in the REX firmware. Don't forget to use your current (!) console ID. For example, if you made a save game on a DEX then you need to specify a DEX console ID.

Disc hash keys are sent to the PS3 by the Blu Ray Drive itself (well, not the actual disc hash key but some data from the disc which will be encrypted after that and used as a disc hash key).

PFDTool 0.2.1 Changelog:

  • Fixed issues with the file size.

PFDTool 0.2.2 Changelog:

  • Now encrypt and decrypt operations update hashes automatically (be sure to use all keys!).
  • Fixed another issue with the file size of modified files.
  • Removed a verbose flag because it is not used at the moment.




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Comments 94 Comments - Go to Forum Thread »

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ninjabreadman's Avatar
#74 - ninjabreadman - 95w ago
many thanks for your guide, after many previous days and failed attempts using resigners n hex editors, finally managed load GT5 using method 4

seeman method 4 you can change game id to match your region, well worked on GT5.

seeman's Avatar
#73 - seeman - 96w ago
can someone give me cheats for silent hill homecoming eu version?

zocker319's Avatar
#72 - zocker319 - 96w ago
nice i love it

maxrevolver's Avatar
#71 - maxrevolver - 96w ago
I've been trying to use the PS3 Save Resigner (GUI version) that came out not too long ago to decrypt (not sure if that's the right term for this) my save for Borderlands 2, so that I may modify it in Gibbed's Borderlands 2 Editor.

I'm not really sure if I'm doing something wrong, or if I'm just mistaken in what the program does.

Is this program supposed to be able to decrypt save.dat files and param.sfo files so you can modify them?

If it is, how would you go about decrypting them for modifying, then re-encrypting them?

Any help on this would be greatly appreciated.

candan's Avatar
#70 - candan - 96w ago
OK, thanks for the heads up on this. In the end, this gives me the ability to cheat, which I didn't want to do (and I don't get in general why people want to, but hey that's up to them)

In the end, I erased the save file on the HD and applied my save with the resigner and it worked.

So, case in point if anyone else is having a hard time. Although when you copy it over to your harddrive it will erase what you had there previously, it still wasn't working. Erasing the original save file from your HD before copying it over with ftp or USB stick worked for me. May or may not work for other games, but it's worth trying for sure! Try this for anyone having a few problems.

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