Finally, below is a brief guide from Abkarino as follows:
1 - Dump you NAND/NOR flash using a memDump tool or Hardware flasher if you have a higher firmware.
2 - Drag this dump into Request IDPS generator tool to generate the request_idps.txt file.
3 - Set your PC IP Address to: 192.168.0.100 and sub net mask to 255.255.255.0.
4 - Enter a FSM using any dongle/software method you like.
5 - Connect your PS3 to your PC directly using Ethernet cable.
6 - Find the old leaked CEX2DEX conversion tools that contains ObjectiveSuite-SetIDPS.
7 - copy all files from conversion folder into flash drive and put it in the right USB slot in your PS3.
8 - in your PC start copy the generated request_idps.txt into the TEMP folder inside the ObjectiveSuite-SetIDPS folder.
9 - Start ObjectiveSuite.exe then power up your PS3.
10 - Wait for about 1 min and you will see a "PASS" message in ObjectiveSuite.
11 - Now turn off your console.
12 - Flash any 3.55 CFW DEX.
13 - While in FSM remarry your BD Drive using 3.30 DEX PUP + 3.55 Remarry tools from Wiki.
14 - Exit from FSM and now you have a fully functional DEX machine.
From eussNL via IRC: patch SSL, use REQUEST IDPS Generator, lay back bored (since what happens with SetIDPS isn't really a true conversion, because you just write your own EID to the NOR/NAND).
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The main draw for a debug console is simply the fact that you can freely upgrade and downgrade firmwares. I haven't checked if Rebug can enter Debugger Mode and work as a DECH for the SDK, but if it did, that's already half of the cool factor. Oh, and upgrading from 3.55 to 4.xx firmware then running a ripped game over the official BD-EMU then downgrading back to run other things, but that's stepping into the realm of warez.
Trust me, having a hardware flasher, OtherOS++ and the metldr exploit on a vanilla retail PS3 is a lot more fun than a debug PS3 on its own (a flasher-equipped debug PS3 though, OTOH...)