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PS3 NOR Dump Auto-Patcher v0.01 by Rogero is Released


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108w ago - This weekend PlayStation 3 developer Rogero has released PS3 NOR Dump Auto-Patcher version 0.01 for those without a NAND-based flash PlayStation 3 console.

Download: [Register or Login to view links]

To quote: PS3 Nor Dump Auto-Patcher v0.01 by Rogero

11/Aug/2012

  • Compatible with both E3 and ProgSkeet Nor dumps.
  • Checking your PS3 Nor Dump if it is Byte-Reversed or No.
  • Applying the correct downgrade patches depending on the Dump type detected.
  • Eliminating the need to byte-swap the dump in order to apply the patches.
  • Making the patching easier rather then using several programs to do it.

N.B: Always make several Nor Dumps and Validate your dump properly before proceeding to patch it and Flash it back. This link has all the info needed to validate the Dump: ps3devwiki.com/wiki/Validating_flash_dumps. A PS3 without a valid Nor/Nand Dump is non-recoverable.

In related news anaria has released a PS3 NORDumpTool.exe and NORValidator v0.9.5 with details below:

Download: [Register or Login to view links] by zecoxao / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by judges / [Register or Login to view links] by 3absiso / [Register or Login to view links]

Hi Guys, I’m no dev nor a PS3 expert, but I’d like to try some stuff in there... So I’ve wrote few lines of code in order to help me, and who else want, to validated and analyse a PS3 NOR dump. I've read what I could in order to gather as much as possible information to help me in writing my lines.

I'd come to it shortly, but first I’d like to thanks all of you who participate to this scene, I’m not good at naming people and I’m worry to forget some. Now my code may not look beautiful and may definitely be improved/enhanced, but as of today it seems useful to me and I hope it can be for others, so please enjoy it as much as you want.

I have no pretension for it but I’d like from anyone who enjoy it, to keep it as an opensource project, if this code or any part of it is used for another application I ask you to make it public as well, if you like this code and write some changes please share it with everyone. I’d also appreciate if anyone want to propose some code and English correction.

As for the "--help" I've been lazy in including this I instead check if no arguments are given which lead to this:

NOR Dump Tool

Open source project aimed to help to validate PS3 NOR dumps. At the moment (January 2013) the code is probably able to give you a validation status of roughly 90%!? It's anyway better to do additional checking by your own, unless the code of this tool is fully validated by experts!!!

Use H or A for Hexa or ASCII. By default -P -G -C and -F will be applied if no option is given.

From iT0ny (twitter.com/a_titkov) comes a [Register or Login to view links] (110 Kb - [Register or Login to view links]) for those interested.

From jamesst20: I will also provide you something to byte reverse the dump. There you go: pastebin.com/QfKc12s3 (I'm not the author, I don't do C but C++). It's poorly written but works.

Cleaned a bit the code and made it easier to use. Works with C/C++ by now: pastebin.com/y20HuRAZ but still dirty.

Rewrote it entirely, didn't like the old dirty way. I don't think it's gonna work in C but yeah should be pretty easy to port it for you: pastebin.com/6mjZBSWJ

Finally, from deaphroat: I don't want became famous, just learn and sharing. And now i adapted your code for Nand. And my own, check if the dump is reversed... And for the percentage, in first i have my function but yours is more faster... i filled up a array of int with every byte, and make 256 count on it... It's not good with a nand 256 Mb. So i take yours... Thank again.

I have begin 3, 4 month ago... I have just use the anaria code for 2 new test... It's in C++/ Qt, compatible with Mac and Linux and I give source code (via ps3.gx-mod.com/images/news/softwares/nandTool/SourcePs3DumpValidating.rar) for respect the Qt License.






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Comments 19 Comments - Go to Forum Thread »

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ubaldo's Avatar
#19 - ubaldo - 39w ago
how to use this program? I can not find anyone

imajei's Avatar
#18 - imajei - 49w ago
my ps3 just stays on no hdd activity or usb activity.

here's my dumps:

[Register or Login to view links]

[Register or Login to view links]

metzen's Avatar
#17 - metzen - 49w ago
Can you please verify for us that your power cable connector is properly inserted into the connector. Usually the gold contacts have a hard time making the proper connection. Please let us know if you even get the stanby (red) light.

Thank You

imajei's Avatar
#16 - imajei - 49w ago
Hi, I flashed my ps3 back to original dump but I am getting no signal from hdd or usb what can I do I verified my dumps with ps3 flash tool and bwe nor validator 1.31 all was fine my ps3 model is cechk01.

thanks in advance if you can help.

PS3 News's Avatar
#15 - PS3 News - 72w ago
Following up on the previous updates from BwE, today PlayStation 3 homebrew developer sinsizer has made available PS3 NOR / NAND Statistic Beta for those interested in validating and checking their PS3 NOR / NAND dumps.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by sinsizer / [Register or Login to view links] by Swizzy (Requires [Register or Login to view links]

To quote: Features:

  • NOR/NAND statistics
  • NOR/NAND patching
  • NOR/NAND byte swapping
  • NOR/NAND infos
  • NOR/NAND validation
  • NOR/NAND extraction
  • DATECODE check

This tool works different than other validators. Instead of outputting a full log, it will output an error.log, if validate is checked. But see for yourself.

Always patching 3.55 is recommended to see if the patched statistic is right/green. ckp_management_ID values have to be equel as well as per_console_nonce (should be stated in error.log if not). There is one easy rule! If the error.log contains an entry, your dump is definitly broken!

Ros section is excluded from validation. Why? It's easy to repair, the hole section gets patched anyway and it leads to the rule above.

For NAND all known sections gets checked. But a big part is not or only rarely documented. So the hole part after cvtrm, cell_ext_os_area, OtherOS and unreferenced area at the end won't be checked. It's very important that you have look at the statistics and the “corrupt block count” of flowrebuilder when interleaving.

It's always recommended to check dumps manually with an hexeditor, and using other tools for validation, to be as save as possible! As long as it is not possible to decrypt the full dump, it's impossible to validate it to 100%. Keep in mind this is only beta.

Update: From sinsizer:

  • Added 4.46 patches
  • Some small changes

OFFSET: 0xF00896 --- VALUE: 0x20 --- 0x00 BLANK AREA

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