PS3 NOR and NAND Auto Patcher v0.04 By Rogero is Released


55w ago - Following up on his PS3 NOR Dump Auto-Patcher v0.01, today PlayStation 3 developer Rogero has released PS3 NOR and NAND Auto Patcher v0.04 with the changes outlined below.

Download: PS3 Nor and Nand Auto Patcher v0.04.rar / PS3 Nor and Nand Auto Patcher v0.04.rar (Mirror) / PS3 Nor and Nand Auto Patcher v0.04.rar (Mirror #2) / PS3 Nor and Nand Auto Patcher v0.04.rar (Mirror #3)

To quote: PS3 Nor and Nand Auto Patcher v0.04

ChangeLog:

Initial release v0.01

  • Compatible with both E3 and ProgSkeet Nor dumps.
  • Checking your PS3 Nor Dump if it is Byte-Reversed or No.
  • Applying the correct downgrade patches depending on the Dump type detected.
  • Eliminating the need to byte-swap the dump in order to apply the patches.
  • Making the patching easier rather then using several programs to do it.

v0.04 Update

  • Added new Rogero CFW4.40 v1.02 patches.
  • Works for any PS3 model with downgradable metldr revision (not metldr2) including PS3 with Minver 3.56
  • No more FSM is needed for downgrading.
  • Added detection of non-downgradable "metldr" revisions.
  • Added support for Interleaved NAND Dumps (now will patch both Nor and Nand dumps)

How to use:

  • Dump your Flash many times and verify it well before proceeding.
  • Drag and Drop any Nor or Interleaved NAND Dump onto the executable,
  • It will detect the dump type and patch it accordingly with CFW4.40 patches.
  • Flash the patched image back into the PS3 Nor/Nands.
  • Restart the PS3.

If the PS3 was already on OFW4.40 then it must start normally and you can Install Rogero CFW4.40 v1.02 from XMB -> Settings -> System Update.

If the PS3 was on OFW < 4.40 then you will see the "Connect a PS3 controller" screen, and you can continue by installing Rogero CFW4.40 v1.02 simply by following the screen instructions.

Warning: This program does not check for the dump validity, you must provide a good dump previously checked and verified.

It will patch the dump image even if it's not a 100% valid dump, the program only does some minimal checks before patching assuming that the user have provided a valid dump.








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Comments 19 Comments - Go to Forum Thread »

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jackkiej's Avatar
#9 - jackkiej - 62w ago
You can use getconsoleID too, and if you changed the console ID can you generate a PSID with that?

haze67's Avatar
#8 - haze67 - 62w ago
the PSID can't be found in any NOR/NAND dump, only in the "dumped" LV1/LV2 dumps from the console. there you have the PSID, so it needs PSIDPatch either way... and the 2xConsoleID/IDPS in ur dump is at offset:

NAND offset 80870 - 16 bytes ( search again the IDPS and the second one appears..) NOR offset offset 2F070 - 16 bytes (search again the IDPS ...)

jackkiej's Avatar
#7 - jackkiej - 62w ago
Can I get the Console ID from a NAND dump? The conosle I have this dump from is dead but not sure where to find the Console ID from this NAND dump.

I got the Console ID, now where to find the PSID?

maybe this helps:

PSID starts at 0x800000000044A18C in 3.41, 0x800000000045218C in 3.55. It is 16 bytes long. Two identicle Console ID's exist in memory: one which is 32 bytes at 0x80000000003C2EF0 and another which is 16 bytes at 0x8000000000452174. PSN seems to use the second one, but PSIDPatch patches both

I am not sure...

StanSmith's Avatar
#6 - StanSmith - 63w ago
Can I get the Console ID from a NAND dump? The conosle I have this dump from is dead but not sure where to find the Console ID from this NAND dump.

I got the Console ID, now where to find the PSID?

jt666's Avatar
#5 - jt666 - 63w ago
System Information in multiman.













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