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PS3 Homebrew DOS Game Ports By Mateo Godlike for Rebug CFW


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164w ago - This weekend PlayStation 3 developer Mateo Godlike has released several PS3 homebrew DOS game ports for 3.55 Custom Firmware including Rebug CFW.

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Below are the related ReadMe details on each, as follows:

HUGO House of Horrors DOS Game Port

Changelog V1.0

  • Inital Release
  • Frameskip set to 1
  • Minor Walking Issues where he kinda floats along only with the sound on. (press F2 on your keyboard or virtual keyboard to turn it off. It only lasts like 30 seconds anyways)
  • ICON0.PNG.

I am leaving it so users can map their own controller settings.

Description: Hugo's House of Horrors is a computer game released in 1990. Gray Design Associates (GDA) created a parser-based adventure game, reminiscent of the Sierra Entertainment "Quest" games (such as King's Quest and Space Quest) and thematically similar to Maniac Mansion. The game also features tongue-in-cheek comedy.

In the game, the player controls the protagonist, Hugo, who has come to a haunted house to look for his girlfriend Penelope, who hasn't been seen since she went to babysit there. The premise bears similarity to LucasFilm Games' Maniac Mansion, released in 1987, where the main character enters a mansion in order to rescue his girlfriend from a mad scientist.

The player moves Hugo around by using the arrow keys on the keyboard, and controls his actions by entering commands on the keyboard (or, in the later-released Windows version, one can use the mouse).

Body Blows Shareware Demo DOS Game

This is for CFW 3.55. Body Blows is an Amiga Versus fighting game game. It was released in 1993 by Team 17. The game is compatible with all Amiga systems, including the CDTV system with joystick support. It was followed by Body Blows Galactic and Ultimate Body Blows. A version for DOS was also released. The game has a lot of similarities to Street Fighter 2, for example, both had two characters with projectile, rising uppercut and spinning kick special moves and played identically (as with Ryu and Ken).

I am leaving it so users can map their own controller settings.

V1.0

  • Initial Release
  • Runs Very Smooth

Expect to see:

  • Control Configuration
  • Better ICONO (Non Fuzzy) and PIC1
  • CFW 3.41 Package

Operation Body Count DOS Game

This is for CFW 3.55. Operation Body Count is a 1994 first-person shooter that used the Wolfenstein 3D ray casting engine. It was developed and published by Capstone Software.

I am leaving the controller settings so users can map their own.

Changelog:

V1.1

  • Frameskip set to 1
  • Added New ICON0 and Pic1

V1.0

  • Initial Release

Expect to see:

  • Control Configuration
  • Better ICONO (Non Fuzzy) and PIC1
  • CFW 3.41 Package

Rayman DOS Game

This is for CFW 3.55. When a villain known only as Mr. Dark appears, trouble brews in Rayman's world. Mr. Dark captures the Toons - source of light and Rayman's friends. With no more light, evil creatures begin to roam, making the world unsafe for everyone. Its up to you, as Rayman, to free your friends and put an end to Mr. Dark's dastardly schemes!

I am leaving it so users can map their own controller settings.

V1.0

  • Initial Release
  • Runs Very Smooth

Expect to see:

  • Control Configuration
  • Better ICONO (Non Fuzzy) and PIC1
  • CFW 3.41 Package

Clyde's Adventure DOS Game

This is a for CFW 3.55. Clyde's Adventure is a platform computer game released by Moonlite Software in 1992. The objective of the game is to explore castles, collect gems, and find the exit. Clyde, the main character, has a supply of energy that depletes whenever he walks, jumps, or falls from a great height. If his energy reaches 0, it causes Clyde to die with a shriek. With no "enemies," Clyde's Adventure is predominantly a puzzle game. The challenge comes from avoiding traps, using Clyde's magic wand to manipulate the environment, and finding the most efficient route before Clyde runs out of energy.

Changelog:

V1.3

  • Frameskip set to 3. Appears to run smoother. Still kinda slow
  • 3.41 Package

V1.2

  • Fixed Fuzzy Backgroud PIC1.PNG

V1.1

  • Fixed Fuzzy ICONO.PNG

V1.0

  • Inital Release
  • Still need to work on Controls but for now you need to bring up the keyboard by using L3 and clicking a Letter on the screen to choose your option.
  • Click R3 to use the analog Nubs to Control.
  • It runs good only with no sound because DOSBox is still not perfect.




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Comments 32 Comments - Go to Forum Thread »

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moja's Avatar
#22 - moja - 146w ago
DOTT that I made has 2 exes in the main directory. All you need to do is choose the main exe and all is well, the actual game launches internally as needed (all files are contained in the pkg for the emulator to run).

1Panic's Avatar
#21 - 1Panic - 146w ago
The bad part about that DOStoPs3 program is that I don't know if it'll allow multiple exe files to be selected... some games like Epicpinball has like 13 exe files because the full game needs all the level exes in order for them to work.

moja's Avatar
#20 - moja - 146w ago
When I get time perhaps I can spruce these up a bit with fresh XMB icons and such. For now, I just got them working and played each of them happily.

moja's Avatar
#19 - moja - 146w ago
Here is Day of the Tentacle (cycles 5200, sound blaster music and effects). Works pretty well.

moja's Avatar
#18 - moja - 146w ago
Here is MegaPede95 (from Cheesy Software, kinda corny in a fun way).

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