247w ago - Recently, through reconstructing the PS3 HDD, sonyk has added some new details to the PS3 HDD Map we posted early last year.
Normally the infoboard files reside in the flash, and although it's still missing the subdirecties of user (as well as data, drm, mms, and vsh), those interested can check out the partial user directory available below:
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But i have some proplems to get a dercrypted file.I do so the tut they posted and first make a backup of my entire hdd with winhex.Than formated to 00 bytes, formated with ps3 and make a dump.Put it back into ps3 copyed the dummy with 20mb on it and connect it back to pc.Now i have made a comparison to the dumped img and 22.000.000 (dont know exactly) differents would be found.Seems to be the dummy.Looked for the offset and noticed it will not be all on one place.
Seems to be splited (?).I searched for the bigesd part what would be filed with 00 bytes on the clean dumped img and now the blocks are crypted.So i placed my file i want to decrypt in it and saved it.Put back in ps3 and the con started without any error message.Seems that no importend file would be over writen
Next step to copy the dummy down to usb stick and as i looked for the decrypted file with winhex the dummy was just still filled with 00 bytes.
Therefore i dono what to decrypt files from the hdd i dont use the map they posted.But i will more to study what they do and try do get some decrypted files what will be not from the hdd.
The problem with all of your theory is the PS3 hypervisor making it impossible to run unsigned code, meaning that even if a custom firmware was made we still wouldn't be able to install it due to it being unsigned.
What we need is an exploit to overcome the hypervisor which will then allow us to install unsigned code (ie the custom firmware).
If it had been as simple as you made out it would of been done 2 years ago
hi.. even though i aint no dev.. i just wana share few thoughts here and want u guys to comment on it... just a conversation... :-)
we all know sony has been updating the firmware frequently.. VERY frequently.. this could only mean they are few steps ahead of us...
only way we can think of bug being helpful to run a game is very far... please dont take me wrong but looking at a 2 year old console uncrackable makes me suggests that...
2.) Why do we need a sony`s firmware ?? in the first place ?
why cant we create or mod one of the sony`s firmware and make it resebmle as the most updated one whenever the game tries to update the firmware... i mean why cant we make a firmware which bypasses the automatic update and the mean time help us play backup from hdd or whtever it is .??
3.) we have got the firmware (didnt we rip the firmware long back ) ?
we have now the HDD structure...
we have the way to rebuild the firmware...
all we need is good coders to work on OUR FIRMWARE !!!
i know saying these things is very easy... but i just thought i wold give a n idea...
just reply guys.. let me see how well i have come close