To quote, roughly translated: Hello, I've been working on this project about two months now since I've gotten to work as public so that everyone can use, this tutorial is for consoles with 256MB NAND flash does not mean it does not work in 16MB in itself is changed almost the same in those with normal flash, but because even I have my fat 16mb 80GB I have not been able to neither prove nor verified.
Nougat (the phrase I owe to some forero around here that I really liked the expression):
With INFECTUS flash0.bin and we get our nand flash1.bin as in the tutorial to repair bad lukin nands do the same process until we get our dump flashfinal.bin 256MB nand we open this with a simple hex editor and look for this part editor:
"00 00 00 00 00 00 00 00 00 00 00 00 00 6F FF E0"
You will see that just under a very similar line, I find this data in the offset 000C0020 may vary according to the nand and the party starts here
EVEN replace that line with the file if you use the hxd 1patchcos.bin get in the first 0 of the line -> right click and paste, writing before you have to have an open 1patchcos.bin hxd in hex and copy its contents to can paste.. then we find the second file to patch at hxd we dump on our part:
Then we take the option we use reescramble flowrebuilder this dump so we rebuild our flash0.ECC.bin and flash1.ECC.bin and flash the result, when you finish you will notice that the PS3 now has a nice on but black screen, it cojemos our factory jig to put it into service mode and put it in factory, then the typical cojemos lv2diag of yore and the pup you please.
(NOTE: the first pup that metais will stay in the console as the minimum version that you can downgrade then, if you want to lose 3.55 to 3.41 then you will have to put the pup up to 3.41 before 3.55 or 3.55 will remain in that if cost will not rewrite the dump again to downgrade to lower the pup that you put the first time.)
Then you put your factory lv2diag to leave the service and you're
Note: this applies to repair the brick Waninkoko NAND not plates even sem-001 (tested) (and step downgrade )
All channel # irc-hispano darkps3 for supporting me for so long
To donate the INFECTUS austaquio32 to achieve to continue with my project
To Nodial2ne paid for the help locating files in the nand
To robs1 for helping throughout the process with ideas to make this possible
And everyone who was patient and not by private haunts me
er_poty: I do post, post it comes to creating private fights and telling him to send me get to the bottom of the shoes PDNKED
pd: I have 4 years unemployed, who selflessly want to donate something please contact me via private (sorry but I have 2 children and the PS3 does not give me to eat me or them ) either that or give me a job lene!
PS3's compatible with this method (thanks pdnked)
CECH = 256MB
CECHB = 256MB
CECHC = 256MB
CECH = 256MB
CECHG = 256MB
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
It is my understanding that you CAN downgrade on newer firmwares, but it requires this flasher.
Someone reported before that a v3.70 or 3.71 was downgraded using a hardware flasher. That's why you see these new v3.55 firmwares with the syscon patched, so they will run even if the ps3 had a newer firmware installed before.
I haven't looked into it since I'm already on v3.55, but that is what I thought when I read some of the previous news articles few weeks ago?
Following up on the QT Flasher for PS3 Test and Localized Versions for the ProgSkeet device, today PlayStation 3 developers uf6667, ago and bmx have made available the Winskeet40000 Rev 111002 software platform for Windows following by official Linux / Windows versions from http://twitter.com/#!/uf6667/status/121297431014027267.
New Qt GUI implemented
Linux and MacOS X support
Added predefined and user presets
Fixed ability to select invalid ranges
Added a file patcher
Flasher: Added support for canceling running operations
Flasher: Added USB device reset
Flasher: Added support for erasing as a stand-alone operation
Flasher: Added cycle period selection, should help with longer cables
Flasher: Added abort on error option
Flasher: Reodered operations, full read, full erase, full write
Flasher: Fixed bug with unreliable GPIO operation
NOR: Added new write mode "Dual word program"
NOR: Added display of total flash size
NOR: Fixed flashing of the second half of Samsung K8Q2815UQB and likely other dual chip NORs
NOR: Added erase block region configuration
NOR: Added selection of number of bytes for buffered write
NOR: Added support for Spansion S29GL128N90TFIR2
NAND: Made custom ranges work
NAND: Added Dual-NAND reading. Reads a block from two NANDs simultaneously, thereby doubling the speed.
If you're using 16MByte SAMSUNG NOR, please use Sector Size: 4kB/ Sector Count: 4096 and check "alternate writing method".
Differential flash, if you haven't noticed yet, will skip unnecessary writes (compares data on chip vs data in file)
Finally, below is GlitchSkeet Rev 111216 via http://www.tortuga-cove.com/forums/viewtopic.php?f=61&t=779#p2309 for those who wish to RGH with ProgSkeet (for XBox 360 users primarily at this time).
To quote: GlitchSkeet: is another bitstream written specifically for the ProgSkeet flasher, which will allow it to operate as a Glitcher like the many Glitch-Chips out there now that are used to perform the Reset Glitch Hack on the XBox 360 console.
The GlitchSkeet Bitstream currently have support for only the "Trinity/Slim" XBox 360 board model, It may need some more tweaking as well as adding support for other XBox 360 board models in later releases as time allows.
But anyway, all Skeeters/ProgSkeet owners have the right to test this Bitstream as it is in its current state.
Compatibility: This Bitstream is compatible with ProgSkeet v1.1 Crystal Blue only, ProgSkeet v1.0 Crystal White won't work.
Preparation: Short R12 and R9, Open R11 and R10
GP5 = I2C_SCL
GP6 = I2C_SDA
Adr0 = CPU_RST (you must add a Capacitor of 220pf/230pf/270pf between Adr0 & Ground)
Adr2 = POST_OUT1
Adr4 = DEBUG PIN / LED
N.B: the Injectus Jtag USB programmer is needed in order to update ProgSkeet with this Bitstream.
Credits to uf6667, Ago, bmx, nice69 and to all ProgSkeet Team members and testers.