31w ago - Following up on his previous revisions, today Spanish PlayStation 3 developer Estwald released PS3 Fan Control Utility v1.6 for CFW CEX 3.41, 3.55, 4.21, 4.30, 4.31 and 4.40 with details below.
To quote, roughly translated: I just uploaded version 1.6. Fixes a bug in the comparison of a record and add other things I hope to help solve the problems of crashes (one of the things I do is move the pointer I need to read, you will surely be in the stack, if is where the problem ASHI)
If you have a crash, it is important to tell if it responds to button off or not which game gives you, etc.. Note that the nature of the problems can be diverse and random, so if you do not give me up to the smallest detail ...
Anyway, I exhaust the possibilities: how good of doing this is through a background task, as I can do on CFW 4.40 with the new Core and yet it may interfere like any other application, logically. On the subject of which can lead to small cuts sound or some frame drop point, that if I can not do anything at all (consume his time reading, that drawer)
PD: But you try from this application, I am testing the payload from within Iris Manager, you already have all the support made (I've also enabled manual mode, but watch the values that you put, when I do release, clear ) Regards
From adygt comes a Control Fan Utility v1.6 Silent (linked above) who states the following: Hello guys, I don't know if anyone is interested, but I have just recompiled this great utility (v1.6) from source to make a more silent version for those who find the safety limit in mode 2 (lowest possible speed - 0x5F) a bit too strict and noisy.
What are the changes? I changed the lowest possible speed in mode 2 from 0x5F to 0x4A, everything else remains untouched.
WARNING!!! Since the safety limit was lowered, it is now much more easier to cause the PS3 to overheat and/or get an YLOD! This is intended only for those who think their PS3 can handle a bit more extra heat in exchange for a more silent fan. Use this at your own risk. I am in no way responsible of frying your PS3 or anything else that might happen by using this application.
All credits go to Estwald, many thanks for making this possible! I hope you enjoy
Finally, get ready for an incoming integrated Iris Manager update, as follows:
From Estwald: Other than putting it in the official thread I've updated the System Manager, I have added this thread to have it reference.
Integration with Iris Manager is already done and working: just how I am testing with payload and SM'm delaying because, in case I have to correct some of the payload or the same Iris. If you do not see anything unusual, version 2.40 will be released tomorrow.
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Am I doing something wrong or is it not functioning properly on Rebug Rex 4.30.2? I select the automatic payload and exit so then it goes to sleep. I start it up and it is on the payload, by default it turns on the fan while the default setting would have it pretty much off until around 60C. But unless I enter the actual program again it does not increase speeds, it remains at a low setting. Entering the program to get it functioning properly is not an option since exiting it causes it to put the PS3 to sleep again.
Edit - It seems to work fine from a cold boot though.
Edit 2 - Well it seems I have no idea what I'm doing because now that I've re-enable error messages it's saying what's happening is an improper shutdown, and it doesn't work off of a cold boot. Last time must have been a coincidence.
I don't know why it's not functioning, whether it's a problem in general or if I've done something wrong. If anyone has any ideas please post them.
Edit 3 - Good news, I think I finally figured out what the unknown factor was. Every time I run the Rebug Toolkit beforehand it no longer crashes. I've tried it 4 times in a row, and it's 4/4. Any time I did not run the Toolkit first, it crashed. It's very unlikely to happen that many times in a row if it was a coincidence.
I have no idea why this is, but I hope the author fixes this soon. It's a very important program, it makes the PS3 loud but is well worth it. My extremely well cleaned and maintained PS3 (which I use AS5 on) would approach 70C on the Cell and 68C on the RSX while idle. That's insanity, for comparison my Xeon W3530 at 4GHz idles at 40C and tends to max out at 65ish in programs.
That's a relatively large overclock pushing it beyond its normal thermal limit or it would have lower temperatures. No wonder the solder holding the Cell and RSX degrade and break, they probably approach 100C under full stress. Now my PS3's temps are 63-64C/59-60C at all times including under load, it just increases the fan speed as needed to keep the temps around there it seems.
Edit 4 - After further testing it seems it runs without crashing if run after Multiman as well. This leads me to believe so long as a program is run before it, it won't crash.
Some bad news though, having it run it's auto setting, the payload, seems to interfere with normal function. Whenever I have it set to the payload I get static in games, even the sound quality in general when it's not static seems degraded. Having a manual constant setting resolves this but is not ideal.
The games I tested were Blazblue Continuum Shift Extend and Persona 4 Arena. Both have very obvious static in the music when the payload is running. I hope the author can solve these problems.
So...what are the actual benefits of using this utility other than maintaining the PS3 at a reasonable temperature? I ask since there are posts here saying one utility or the other with this fan speed functionality are causing them YLOD. Yet on first impression, I thought this was perfect for older PS3s with the tendency to suffer YLODs.
Great app! Hopefully I'll dodge YLoD on my 60GB using this. Just one thing though, I can't figure out how to edit and install custom Payload settings. I've edited them in the ps3_controlfan.S file to what I want them to be.
My issue now is rebuilding the .pkg so I can have customized fan speed. Can anyone give me any pointers? Much thanks.