To quote: I don't remember by whom but I'm reasonably certain I've been asked for this before and I suspect there is probably a handful of people that would find this useful. So here it is.
I've uploaded a compressed file that contains the (admittedly outdated) compiled copy of PSL1GHT that I've been using (and continue to use) for all of my recent PS3 homebrew.
The archive also includes the source code for They Do Not Die 2, We Are Nowhere, The Unmapped Forest, Slime Roll, Sketch Fight, Goodbye World, Don't Get Crushed, Cascade Beneath and Avoidance. Along with the source code is all of the related media.
How to use it (well running Ubuntu):
Just add the following text at the bottom of your bashrc file.
Extract the contents of the above ps3dev.tgz archive to the /usr/local/ folder.
Then in the terminal just open the directory for one of the projects (such as They Do Not Die 2).
Finally enter this to compile it (Doing make clean first would probably also be a good idea).
What I would like you to do: Make something. There is an appalling lack of original games being made in the homebrew community and I implore you to take part in changing this.
Give credit when credit is due. Don't just reskin one of the games or change a couple things and pretend that you have made something new.
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
Ey, thanks for sharing! I'll be using the source when I continue working on jetmen. I noticed that none of your games have sound.
In case you're interested, I found a repository to download an old version of hermes' soundlib. It works with the old version of PSL1GHT (outdated psl1ght is better ). You can find it here: github.com/Zarpas/ps3soundlib.git
Setting it up is not straightforward, contact me if you need help with that.