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PS3 Debug Firmware 2.70 and 2.80 Leaked!


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277w ago - We had a feeling it wouldn't be too long until the counterpart of the recently released PS3 Firmware 2.80 (Retail) was also available for PS3 Debug / PS3 Test users.

Those interested can grab them below, however, at this time we don't have a changelog from the leaks... should they surface though we will add it to the comments below.

Finally, if you own a PS3 Debug / PS3 Test console, be sure to drop by our PS3 Debug / PS3 Test Consoles Forum for discussion among other owners and PS3 Devs alike. Cheers!

Download: PS3 Debug Firmware 2.70 (USA) / PS3 Debug Firmware 2.80 (USA)



Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 7 Comments - Go to Forum Thread »

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PS3 News's Avatar
#7 - PS3 News - 229w ago
This can only be installed on PS3 Debug/Test consoles, the PS3 Demo units have their own Firmware updates which you can grab from here as the new ones come out:

[Register or Login to view links]

letix's Avatar
#6 - letix - 229w ago
would i be able to install this on a ps3 demo unit with firmware 3.30 ?

i'm a newbie..

PS3 News's Avatar
#5 - PS3 News - 230w ago
Quote Originally Posted by PS3 News View Post
however, at this time we don't have a changelog from the leaks... should they surface though we will add it to the comments below.

Just an overdue follow-up to the above... below is now the 2.80 changelog for the archive:
Changes in Release 280.001
----------------------------------------------------------------------
----------------------------------------------------------------------
System Software (GUI)
----------------------------------------------------------------------
[New Features]

- Settings column -> Debug Settings -> Game Output Sound (Debugger)

With an earlier SDK version than SDK280, a game application was
started up from the debugger in the audio format that has the
maximum number of channels of LPCM/48kHz that is set via the
"Sound Settings" of the system software.

By setting "Game Output Sound (Debugger)", game developers can now
set the audio output format of when starting up a game application
from the debugger. Thus, it is now possible to start up a game
application from the debugger in the same way as when it is started
up via the system software (GUI) menu.


- A feature that displays the progress bar during a core dump
processing has been added. To check the progress of a core dump
processing or to estimate the time to finish, use this progress bar.


- It is now possible to boot a game application in the System Software Mode
from the host PC that uses the ProDG Target Manager for PLAYSTATION(R)3.
Note that the ProDG Target Manager for PLAYSTATION(R)3 that is required
to use this feature will be released in the future.

- It is now possible to boot a game application in the Release Mode
from the host PC that uses the ProDG Target Manager for PLAYSTATION(R)3.
When booting in this mode, you can use the same memory size as the final
test environment.

Note that the ProDG Target Manager for PLAYSTATION(R)3 that is required
to use this feature will be released in the future.

[Bug fix]

- (B#70287)
On the system software that appears when the PS button is pressed
during gameplay, the still image icon for Dutch was displayed as that
of for German and vice versa with disc boot games. This problem has
been fixed.

[Known Bugs/Restrictions]

- Validation of a media or the file system itself cannot be performed
from the Check menu in the Game column.

When submitting a master disc, make sure to verify the disc that no error
is present using the Disc Image Generator for PLAYSTATION(R)3 or
the Disc Image Checker for PLAYSTATION(R)3.

- When performing the check from the Check menu in the Game column,
if the number of result files exceeds approximately 80 to 100 depending
on each check item, the file entries of the root directory in the USB
mass storage run out and the subsequent check result files may no
longer be stored.

In such case, move the check result files to another directory.

rickylyh's Avatar
#4 - rickylyh - 277w ago
it a new file find out in dev_flash\sys\external\ and this is no $CE header in file !!!

coz $ony going give up/ fix other os ,so put the elf on there , for some software like Fixstars CE-10 encoder , use the spurs engine:

daisy_ppu_typeinfo.elf
spurs_jm1.elf
spurs_jm2.elf
spurs_jq.elf
spurs_kernel.elf
spurs_ppu_typeinfo.elf
spurs_ss.elf
spurs_tm.elf

idone's Avatar
#3 - idone - 277w ago
Quote Originally Posted by PS3 News View Post
Those interested can grab them below

NICE!

Quote Originally Posted by PS3 News View Post
at this time we don't have a changelog from the leaks... should they surface though we will add it to the comments below.

I'm sure i speak for more than myself when i say "I'd really love to see the readme's"

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