PS3 Custom Firmware (CFW) 3.55 on PlayStation Network (PSN) Guide


79w ago - Following up on the previous FckPSN v0.9 updates, today Russian PlayStation 3 user BigFAN has made available a software package and guide on accessing PlayStation Network (PSN) while using PS3 Custom Firmware (CFW) 3.55 with details below.

To quote, roughly translated: Today, the user, who wished to remain anonymous, shared instructions for the return of PSN console with firmware 3.55 kastumnymi WARNING! INSTRUCTIONS NOT VERIFIED. All the action is at your OWN RISK! Let's proceed.

Step 1: Download & Install:

Download: Software.rar Software Pack (5.77 MB)

Require the availability of Java on your computer, you can download it at java.com Certificate from the archive should be copied to a folder PS3 / dev_blind / data / cert before original certificate. To this folder appeared on record in settings multiman 4.xx should put "Writing to dev_flash", as it is mounted dev_blind.

Next, you need a computer, a router, Sonya, combined into one network. In the settings pleysteyshona expose hands with a computer on the same subnet, the DNS IP write a computer in the network (not the Internet, and home address in lokalke). Run PS3DNS.exe of the pack, it will determine the IP company and ask if it is true, then the idea catches Sonya startup.

Next, the txt'shku ps3-updatelist the root C: \ and put Charles Web Debugging Proxy (register). More fun - setting Charlie.

Step 2: Set Up Charlie

The first step is going to the proxy - proxy settings, the tab SSL, enable ssl proxying, add in turn four host port via Add locations:

* 01.ps3.update.playstation.net 80
* 01.ps3.update.playstation.net 443
*. Ac.playstation.net 443
*. Ac.playstation.net 80

Click OK, go to the following menus tools -> rewrite, set enable rewrite, click Add. The right side of a menu there - Locations - Add

proto: https
Host: auth.np.ac.playstation.net
port: 443
Path: / nav / auth
OK

Rules - Add (4 different rules should be added to each address)
Type: Modify Header
Where: Request
Match Name: X-Platform-Passphrase
Value: saktdlMapxsbsghmq5dhlwrmtsicyijmzntqaLcpgd8ybbetdmsha = jm
Replace Name: X-Platform-Passphrase
Value: zvci2hj3ccctzRxtZwbgarlroxtdhcoyotfywlzkbzjbzfz> azsjtuie
Replace all stamped, OK

Type: Modify Header
Where: Request
Match Name: XI-5-Version
Value: 4.2
Replace Name: XI-5-Version
Value: 3.0
replace all delivered, ok

Type: Modify Header
Where: Request
Match Name: X-Platform-Version
Value: PS3 03.55
Replace Name: X-Platform-Version
Value: PS3_C 04.21 (as will the 4.25 - put here)
replace all set, ca

More tools -> map local - Add (2 items)

map from
proto: https host:
* 01.ps3.update.playstation.net
port: 443
path :/ update/ps3/list / * / ps3-updatelist.txt

map to
local path: C: \ ps3-updatelist.txt
Case-sensitive check
\ \ \ \
map from
proto: http
host: * 01.ps3.update.playstation.net
port: 80
path :/ update/ps3/list / * / ps3-updatelist.txt

map to
local path: C: \ ps3-updatelist.txt
Case-sensitive check

We look to check on a Map Local, all cases should be then with ticks. Next proxy -> reverse proxies

enable Reverse Proxies
add
local port: 80
Remote host: * 01.ps3.update.playstation.net
Remote port: 80 add local port: 443
Remote host: auth.np.ac.playstation.net
Remote port: 443 ok

Let me remind you! Skype is hanging on by default 443 port, and can interfere with, change the port to it, or cancel the incoming to this port in the settings. Although you can turn off the stupid.

Run PS3DNS.exe, tuned Charlie (that it did not request every action allow all network via proxy -> access control settings 0.0.0.0 / 0). Turn on the PS3, log into PSN. PROFIT!

Shortly following, Asure also made available a FPSN Editable version / Mirror (simply unpack it and you'll see 3 directories (bin, lib, src) go to bin directory and execute go.bat)... stating the following:

Probably easier to patch FckPSN since it's already close. Source here: github.com/drizzt (also ps3devwiki.com/wiki/Online_Connections)

Line 36/37 you update with the new passphrase & version.

Russians say:

I've attached an untested 'editable' version of FPSN to this post.

  • Passphrase updated
  • Platform-version strings changed to have PS3_C (underscore-c is not present by default.. in 0.9)
  • bin\go.bat runs with spoofed consoleID
  • bin\go_nospoof_console_id.bat does not spoof consoleID at all.

Not at home, so I can't test if it works, but i see no reason why it won't. Note that the Russian version/charles version does not spoof consoleID. So if 'go' doesn't work, just ctrl-c and try the go_nospoof bat file. This is a drop-in for 0.9, you should have your certs etc. already setup on the PS3 side.. (see original readme from FPSN..)

Finally, from D3cH (via nextgenupdate.com/forums/playstation-3-exploits-hacks/593216-how-connect-psn-again.html) comes another guide below with a similar one also posted HERE:

How to connect PSN again!

How to:

Open FckPsn.rb in notepad, go to line 37 and replace

with

Now go to line 197 and replace

with

And go to line 199 and replace

with

And you're done, I just got it working, proof (pictured below).

Update: Easier way, just download this archive (http://www.mediafire.com/?cesm27cbs56a10h) and extract it, open Fck.rb (src folder) with ruby.exe (bin folder), and it should work!

Update #2: Drizzt has now officially released FckPSN v1.0 with the changes outlined below, as follows:

Download: FckPSN v1.0 / FckPSN 1.0 Certs / GIT

ChangeLog

v1.0: Fix spoofing (Thanks flys out to BigFAN from psjailbreak.ru and Asure from ps3hax for the informations.)
v0.9: Add support for 4.21 spoofing
v0.8: Re-add support for firmwares older than 3.55
v0.7: Add support for 4.11 spoofing
v0.6: Use an empty consoleid. Warning: be sure to get my 0.6 version
v0.5: Add support for firmwares older than 3.55
v0.4: Don't use PS3DNS anymore

Installation

  • Install dev_blind.pkg and OpenPS3FTP on your PS3 (using FTP, external USB or what else)
  • Launch dev_blind and make it mount the flash
  • Open OpenPS3FTP
  • Connect via FTP to PS3 (using username root and password openbox)
  • Go to /dev_blind/data/cert
  • Rename CA27.cer to CA27.cer.bak
  • Put my CA27.cer as /dev_blind/data/cert/CA27.cer
  • Set the PS3's PRIMARY and SECONDARY DNS server to your PC's IP address
  • Reboot your PS3
  • Start FckPSN
  • Enjoy with PSN

Warnings

If you have followed the OLD guide you need to rename the original CA27.cer to CA27.cer.bak and (my) CA24.cer to CA27.cer and you have to restore the old CA24.cer, by renaming CA24.cer.bak to CA24.cer. This is needed since some games use the original CA24.cer

FAQs
Q: FckPSN does not start or prints "Address already in use" as error
A: Close anything that is using port 80 or 443, try also to close skype and to disable ICS if you are using it.

Update #3: A Furtsiv.pkg (Mirror) is now available from furtsiv which allows PSN access for newbies, with details as follows:

  • PSN for noobs, one pkg to install
  • Here I made a simple pkg for PSN access no FckPSN needed
  • You have to be in kmeaw
  • Disable any spoofer
  • Install this (linked above)
  • Used itskamel files
  • Tested and working








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Comments 466 Comments - Go to Forum Thread »

Quick Reply Quick Reply

Blade86's Avatar
#461 - Blade86 - 78w ago
Here are the screens... Tomorrow I ask the author

If anyone here is good in ruby compiling, I could use your help. If I can get it into a whole-in-one exe, it would be awesome.

As you can see in my screens, I managed to externalize all settings...

I cannot get it sorted properly:
1) 1st start
2) Configurator
3) Configurator 2
4) Configurator 3
5) Configurator 4 autostarts main app

OMG, I got it First-Releaseable Version Im soo happy

3 Files:
Blade-Mod.exe [Modded Version] [original created FckPSN by drizzt] [loads its settings from external file]
Blade-Conf.exe [Completly self written Add-on-Configurator] [User friendly way to edit the settings-file]
sampl2.yml [Settings-File]

Everything ready & compiled

Ok now after 2 days of beeing awake, i get some sleep now...

Hey I contacted the author:


Hi,
you can do anything with FckPSN (GPL3 license).
Just remember to publish also the source code (if you want you can
fork my github repo)
Thanks

On Tue, Oct 16, 2012 at 3:12 AM, Blade wrote:
> Hey, thx 4 your awesome work.
> I have writen an (self-made) add-on for your FckPSN & a MODDED ver of
> your FckPSN to allow the addon together with a bit themeing.
> I have everything ready to release & I wrote on the banner of it:
>
> FckPSN
> created by drizzt
>
> modded by Blade.
>
>
> U can look the screenshots on PS3News.com
> I did it for personal use and it went better and better.
> I HAVENT UPLOADED ANYTHING except for the screenshots.
>
> So here I am, asking you politely, if you allow me to share my version.
>
> Please contact me at Ps3-news

Cheers
Blade

morkye's Avatar
#460 - morkye - 78w ago
Hi is there anyway to get your ps to 3.55fw?

Blade86's Avatar
#459 - Blade86 - 78w ago
I have everything finished now. two startable .bat-files:

1) FckPSN-BLADE-MOD.bat
2) BLADES-FckPSN-CONFIGURATOR.bat

So far so good. But now I cannot compile it properly.

I think its a folder-problem but since hours i still get no working exe out of my two working .rb files...

PS3 News's Avatar
#458 - PS3 News - 78w ago
That's a good question, the GIT (tinyurl.com/FckPSNGITHub) may lend a clue or you could always try to contact him via Twitter (twitter.com/drizzthacks) as well to get a confirmation as well. As you said, at least you did it for yourself even if not publicly released.

Blade86's Avatar
#457 - Blade86 - 78w ago
Hey, do you know if it is ok for the author "drizzt"? I dont want to get in trouble with the real devs, I mean, it is his work, I just modded it...

If you say its ok PS3NEWS, then I believe you & gonna upload it.

P.S.:

Configs are "skinned" now
Some restriction on user-input now
Detailed Information integrated













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