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PS3 Color Logo Creator v2.50 / v2.51 Updates Now Available


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143w ago - Following up on the previous release, this weekend PlayStation 3 developer [Register or Login to view links] has updated PS3 Color Logo Creator to v2.50 Beta followed by versions 2.51 and 2.511 with the changes outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

v2.50 Changes:

  • UI has changed.
  • Shouldn't have packing errors anymore.
  • Does fine if file-size of logo changes.
  • No hex-editing.
  • There are no more arguments.
  • Like prior versions of PCLCV2, (should) creates/extracts all required files.
  • CS5 extended instead of CS4.

Not implemented:

  • Detects when Photoshop is finished extracting (will add in soon).
  • Save preview (will add in soon).
  • Have not added Code Rebug's Coldboot installer (will add in soon).

v2.51 Changes:

  • Detects when Photoshop is extracting and when its finished extracting.
  • Save preview image during coldboot packing process, saved in the Coldboot folder.
  • Code Rebug's Coldboot installer will be extracted to the same location as the application.

Update: Finished up and implemented the missing things. Version is 2.51.

This version is a slight mod of version 2.51. Instead of Photoshop I have replaced it with GIMP 2.6, DDS plugin is included. For now I will say use with care since I have not figured out what settings need to be set in GIMP to create a successful coldboot, if anything stay away from this version unless you want to test.

I am looking at 2 potential alternatives for Photoshop. One being the one found in this version and the other is Paint.Net.

IF YOU ARE TESTING:

My PS3 is unfortunately not functional and so I want to take this time to request testers. Testers need to keep in mind that installing a messed up coldboot cannot perma-brick your PS3. Testers also must know before hand that if the system does hang or seem to be in a brick state that they should be ready to reinstall the firmware.

Testers goal is to find a working setting while saving that will create a working coldboot and report it.

ProTip: it is one of the DXT5 options.
Protip2: use save as and not save to get to the different settings that need to be tested.

Changes:

  • Replaced bundled Photoshop with gimp 2.6 portable (added dds plugin).
  • Kind of stupid of me but added a close button in the help menu.
  • Changed the browse window to browse to any editor and not just Photoshop.exe

Future plans:

  • Update help menu with editing/saving information.
  • Fix the issue of not loading preview image on slow computers (maybe sometime soon)
  • Get a Paint.Net variant version (maybe)
  • Add simple preset animations ex: scroll in from left/right/top/bottom (possibly sooner then later)
  • UI changes (eventually going to happen)








Finally, from TizzyT also comes a Create Custom PS3 ColdBoot Tutorial as follows:








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Comments 57 Comments - Go to Forum Thread »

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#42 - DJoel - 130w ago
DJoel's Avatar
Nice!

#41 - PS3 News - 130w ago
PS3 News's Avatar
Following up on his previous updates, today PlayStation 3 developer TizzyT has released a fixed PS3 Easy Static RAF Converter v1.0 for those interested in converting PlayStation 3 ColdBoot files followed by version 1.0a below.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote from his blog: Here is my [Register or Login to view links] but not working StaticRafConverter. This is the finished and working / tested release.

This will be the final revision of a Raf creation program as I believe this is the easiest to use. I will still make updates if bugs are found or if something added.

Instructions:

There are 2 ways of using this, One way is to simply drag a supported image over the tool's icon and a new folder is created in the same location as the image that was used. Inside the created folder is a coldboot.raf.

The second way is to run the program normally and select an image. And press Convert after desired settings are selected. Using it this way provides a few simple minipulation features to adjust the logo and there is also a preview button to preview your logo.

v1.0a Changes:

  • Version is now 1.0a (because its a small update)
  • Added Fill resize option
  • Saves a preview in output folder
  • Added a "Specify Output" option to change output location

Planned:

  • A fade in/out effect has been requested, I might or might not get to that.

Log:

  • This is version 1.0 of a new revision of PCLCv2.

Adjustment settings:

Resize, Reposition.

There are also presets like Stretch, Zoom, anchor to top left/top right/top center/center left/center/center right/bottom left/bottom center/bottom right.

Planned:

  • A modded version of this will be used in a dynamic theme editor I will be working on.
  • A Fill resizing option might come in later update.

Update: In related PS3 homebrew news, TizzyT also made available JSXviewer, which is a tool for viewing and extracting .jsx files found in PS3 Themes with details below.

Download: [Register or Login to view links]

This is fairly old and is unfinished (can't automatic decompile yet) but I was told I should put this here. Its a tool to view/extract info from .jsx files (usually found when dealing with themes). It might help in manual decompilation for now I guess. I might get around to finishing the auto decompile feature.

Thanks Sandungas for the help.

Finally, from sandungas: Before people asks... this tool is supposed to generate the original "javascript like" file used to compile .raf animations (inside dynamic themes and coldboot)

It doesn't makes the decompilation yet, but it does the previous steps like cropping tables, generating a list of opcodes, etc... usefull to study how the compilation to decompilation works

Thx

More PlayStation 3 News...

#40 - PS3 News - 143w ago
PS3 News's Avatar
Yep, according to his blog he removed them now.

To quote (via tizzyt-archive.blogspot.co.uk/2012/03/playstation-color-logo-creator-v25.html): "Future versions of PCLCv2.5+

I will NOT be including Photoshop as a bundled option for editing and making the coldboots. A user has displayed great worry and so I respect his thoughts and will look into using other ways and programs to make coldboots easier.

Reason: Photoshop used in the bundled version is a modded portable version I found online. While I have made the entire coldboot creator with functionality in mind I did in fact forget about the other issues. I will advise that anyone using my program should either completely remove it from their systems or use it without the included Photoshop.

I apologize for the inconvenience."

#39 - dyceast - 143w ago
dyceast's Avatar
invalid link

#38 - smokyyuwe - 143w ago
smokyyuwe's Avatar
It has Photoshop in it, it won't be small.

 

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