PS3 CFW EBOOT Resigner Homebrew App By RaxorX is Released


60w ago - Today PlayStation 3 homebrew developer RazorX has released PS3 CFW EBOOT Resigner v1.01 followed by v1.03 and v1.05 which is an x86 / x64 application for updating 3.55 and 3.41 CFW game files for use on 4.XX CFW.

Download: PS3 CFW EBOOT Resigner Homebrew App v1.01 (x86 / x64) / PS3 CFW EBOOT Resigner Homebrew App v1.03 (x86 / x64) / PS3 CFW EBOOT Resigner Homebrew App v1.03 (x86 / x64) (Mirror) / PS3 CFW EBOOT Resigner Homebrew App v1.05 (x86 / x64)

To quote: Hey guys i got a very simple very noob proof app for you i've put together, very simply all you do is put an EBOOT.BIN into the same folder as the app then launch it and you can select from:

  • CFW 3.40
  • CFW 3.55
  • CFW 3.60
  • CFW 4.20
  • CFW 4.30

and then choose either:

  • NPDRM EBOOT
  • DISC EBOOT

Then the app will do the rest very simple very easy very fast and an all-in-one application however it will require you to install 7-Zip, i was going to include it into the app but then my virus scanner thinks it's a virus and deletes it because it's stupid so just install 7-Zip and your golden.

Enjoy

Update: I've just updated my app to v1.01 now it will retrieve the content id from the eboot and ask you if it's correct if it is enter "y" for yes and it will use it, if you enter "n" it will then ask you to enter a content id in which case you can enter whatever you want then hit enter and it will use that.

Update 2: Added a x86 and a x64 version to the zip file.

Update 3: Added the ability to patch pkg files and Added 7zip built in so you no longer need to install it

Update 4: Updated pkg section, now you can repack games/homebrew, gamedata, ps1 games & minis with the last 3 you will need to enter the contentid also you can now change the package version of any of the pkg options.

Update 5: Added contentid app and param.sfo editor app from aldostools (thank you aldostools) to allow you to find out the contentid from any pkg you gonna use and to allow full customization of the param.sfo file, all build in to this app and setup to automatically load the pkg or param your using.

Update 6: Updated pkg unpacking process so now it shouldnt have a problem unpacking anything the keys are out for. Updated script so now it no longer asks you for the version now it extracts the version directly from the PARAM.SFO.

Hint: If your having problems with the repacking of the pkg please check the contentid against the param.sfo i had problems repacking a pkg until i realized the titleid in the param.sfo did not match the titleid that is part of the contentid.






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Comments 231 Comments - Go to Forum Thread »

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niwakun's Avatar
#31 - niwakun - 101w ago
does anyone have the ldr_curves, vsh_curves or how to obtain them. thanks

Reborn's Avatar
#30 - Reborn - 101w ago
this look like it could come in handy!

NTA's Avatar
#29 - NTA - 101w ago
Console applications too good. Dunno why I used to hate them so much lol. Thanks for the update!

PS3 News's Avatar
#28 - PS3 News - 101w ago
Following up on his previous release, today PlayStation 3 developer naehrwert (with flat_z's help) has updated PS3 SCETool v0.2.7 which adds local NP license handling among the changes outlined below.

Download: PS3 SCETool v0.2.7 / ZLib1.dll File (Required) / PS3 SCETool GUI / PS3 SCETool v0.2.7 (Full) / PS3 SCETool Scripts

scetool 0.2.7 [public build] (C) 2011-2012 by naehrwert
NP local license handling (C) 2012 by flatz

Setup:

  • /data/keys : Keyfile.
  • /data/ldr_curves : Loader curves (7744 bytes).
  • /data/vsh_curves : VSH curves (360 bytes).
  • /data/idps : IDPS as binary file
  • /data/act.dat : act.dat
  • /rifs/* : *.rif files
  • /raps/* : *.rap files

Keyfile format:

Keyset example:

NPDRM key(set) names:

  • [NP_tid]: Title ID OMAC1 key.
  • [NP_ci]: Control info OMAC1 key.
  • [NP_klic_free]: Free klicensee.
  • [NP_klic_key]: klicensee key.
  • [NP_idps_const]: IDPS constant.
  • [NP_rif_key]: rif key.
  • [NP_sig]: Footer signature ECDSA keyset.

Help text:

Version 0.2.7:

  • Added local NP license handling.
  • Added option to override klicensee.
  • Added option to disable section skipping (in SELF generation).

Regarding the PS3 SCETool Scripts (linked above): This is a nice little set of batch scripts that someone made to work along side SCETool.

Use the GETSELFINFO.bat to figure out what version your EBOOT (my copy of Resistance 3 was ver. 3.65) is which helped explain why some EBOOTs couldn't be modified. Don't forget to grab the Conent ID if you're changing the EBOOT from an update.

Finally, in related news keperfear has made a GUI for SCETool stating that you will need to have at least .Net 3.0 Framework installed to use it.

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PS3 News's Avatar
#27 - PS3 News - 108w ago
Following up on his previous revision, today PlayStation 3 developer naehrwert has updated PS3 SCETool v0.2.5 which utilizes metadata information for decryption among the changes outlined below.

Download: PS3 SCETool v0.2.5 / ZLib1.dll File (Required)

scetool 0.2.5 public build (C) 2011-2012 by naehrwert

Setup:

  • /data/keys : Keyfile.
  • /data/ldr_curves : Loader curves (7744 bytes).
  • /data/vsh_curves : VSH curves (360 bytes).

Keyfile format:

Keyset example:

NPDRM key(set) names:

  • [NP_tid]: Title ID OMAC1 key.
  • [NP_ci]: Control info OMAC1 key.
  • [NP_klic_free]: Free klicensee.
  • [NP_klic_key]: Klicensee key.
  • [NP_sig]: Footer signature ECDSA keyset.

Help text:

History:

Version 0.2.5:

  • Added option to use provided metadata info for decryption.
  • "PS3" path environment variable will now be searched for keys/ldr_curves/vsh_curves too.
    Version 0.2.4:
  • Added option to display raw values.
  • Moved factory Auth-IDs to (as they are on ps3devwiki now).

Version 0.2.2:

  • Added options to override control/capability flags (32 bytes each).
  • Fixed where a false keyset would crash scetool when decrypting a file.
  • Some source level changes and optimizations.

Version 0.2.1:

  • zlib is required to use scetool.
  • 'sdk_type' was changed to 'revision' in data/keys.

Greetings to: you know who you are!

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