36w ago - Following up on his previous revisions, today PlayStation 3 homebrew developer RazorX has updated the PS3 CFW EBOOT / PKG Resigner to version 1.20 for updating 3.55 and 3.41 CFW game files for use on 4.XX CFW.
now after entering title id it asks for the games title then automatically adds it to the param.sfo.
added support for creating a ps2 classic dex ISO.BIN.ENC.
Version 1.21 Changelog: Hey guys here is v1.21 test version i have released which has been tested on windows 8 x86 and x64 also windows vista x64 so hopefully it will work for everyone. also i have changed the logo for one created by brakk3n so let me know what you think i have also altered quite a bit of code for example now instead of keep extracting the files if it detects the folders it wont extract them again. also if a file doesn't exist its gonna use it will unzip it so hopefully this will not only increase the speed but reduce errors. i have also added support for resigning game updates that contain self files but i cannot test it since i'm on 4.30.2 and it would most likely work on it.. especially if its resigning to lower CFW so that will need testing, so let me know if this works for you thanks.
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Today PlayStation 3 homebrew developer spacemanspiff has released OpenSCETool (OSCETool) v0.9.2 which is an open-source clone of the original SCETool followed by the SCETool source code by naehrwert with details below.
To quote: OpenSCETool is a clone of scetool under an open source license. SCETool was reverse engineered and analized to produce this program, and copied his behaivour.
OpenSCETool (OSCETool) Changelogs:
Fixed rap/rif/idps/act.dat management. Now it works fine.
Fixed a segfault decrypt some SELFs.
Added option -p to patch the sys_process_param when signing an ELF. This is the same as applying FixELF.exe before signing.
Added support to klics.txt. If the klicensee is not specified, it is looked up in the data/klics.txt automatically (only for decrypt).
First commited version, compatible with SCETool 0.2.9.
Now GNU/Linux users can have a native tool too. If you want an SCETool replacement, remember to add this keys (this were in the code, you can find them in previous revisions of the code, or in flatz's rif/raf tools:
Plaintext sections will now take less space in metadata header keys array.
Added option to specifiy a template SELF to take configuration values from.
Added option to override the keyset used for en-/decryption.
Fixed NP application types.
[Firmware Version] will now be written to control info only.
[Application Version] will now be written to application info only.
Version 0.2.8 (intermediate release):
Fixed minor bugs where scetool would crash.
Added SPP parsing.
Decrypting RVK/SPP will now write header+data to file.
Added local NP license handling.
Added option to override klicensee.
Added option to disable section skipping (in SELF generation).
Added option to use provided metadata info for decryption.
"PS3" path environment variable will now be searched for keys/ldr_curves/vsh_curves too.
Added option to display raw values.
Moved factory Auth-IDs to (as they are on ps3devwiki now).
Added options to override control/capability flags (32 bytes each).
Fixed where a false keyset would crash scetool when decrypting a file.
Some source level changes and optimizations.
zlib is required to use scetool.
'sdk_type' was changed to 'revision' in data/keys.
1. Add subfolder traversal in edat/sdat folder.
2. Fix 2G+ file handling issue (probably).
3. Fix syntax issue while handling certian edat files.
4. Re-adjust the mainmenu.
1. Add SDAT file supporting.
1. Fix Java OutOfMemory for encrypting big files.
2. Add JVM Memory config in toolcore.cfg.
1. Decrypt and encrypt edat files on pc.
2. Fast rebuild mode.
3. Batch mode.
4. Dev Klic should be input manually at now.
It seems Windows 8 cannot pass the java check.. maybe fix it in next version.
Finally, from oakhead69: Hi jjkkyu, If you have based your code on my C# code which in turn is based on the port by KDSBest. There is a significant bug in the reverseByteWithSizeFIX code.
It will fail the hash check on some data blocks, hench KDSBest removed the test. More importantly when generating the hash for the data blocks during encryption, the hash will be incorrect. Hench the resulting SDAT/EDAT will be bad. I have attached some updated code below.
public static byte reverseByteWithSizeFIX(byte b)
if (b.Length < 0x10 && (b[b.Length - 1] & 0x80) != 0)
b2 = new byte[0x10];
for (i = 0; i < b.Length; i++)
b2[b2.Length - 1 - i] = b[i];
for (i = b.Length; i < 0x10; i++)
b2[0x10 -1 - i] = 0xff;
b2 = new byte[b.Length];
for (i = 0; i < b2.Length; i++)
b2[b2.Length - 1 - i] = b[i];