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PS3 CFW 4.XX+ .PKG Resigner Script v0.3.1b by Zeroblu3 Arrives

Category: PS3 Hacks & JailBreak  By: zeroblu3 - (ps3news.com)
Tags: ps3 cfw 4.xx ps3 pkg resigner script ps3 zeroblu3 zeroblu3 ps3 ps3hax ps3 hax ps3 hacks

28w ago - Hi all, with a guide and tutorial already posted, I finally decided to join the forum and share my PS3 CFW 4.XX+ .PKG Resigner Script v0.3.1b followed by v0.3.2b, v0.3.3b and v0.3.3b Fix1.

Download: PS3 CFW 4.XX+ .PKG Resigner Script v0.3.3b Fix1 / PS3 CFW 4.XX+ .PKG Resigner Script v0.3.3b / PS3 CFW 4.XX+ .PKG Resigner Script v0.3.2b / PS3 CFW 4.XX+ .PKG Resigner Script v0.3.2b (Mirror) / PS3 CFW 4.XX+ .PKG Resigner Script v0.3.1b / PS3 CFW 4.XX+ .PKG Resigner Script v0.3.1b (Mirror)

Actually this is my first post ^^ last night i just couldn't sleep so i started to play around with batch script and managed to make a little tool to automate the resigning process for <3.55 to >4.2.x

Code may look pretty raw but it should work. i tested a lot of homebrews and even some PSN games and it works. it's kinda late now and i worked almost all night on this so i didn't really have time to write a tutorial.

Just extract the folder in the rar somewhere on the pc and execute CFW 4.xx Resigner Script START.bat and follow the instructions in the cmd prompt. i'll write a detailed tutorial asap.

Meanwhile for questions and feedbacks my Twitter is z3roblu3

Let me know if you like it or hate it ^^ and if it works for you and have suggestions for improvements.

cya soon and have fun




Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 211 Comments - Go to Forum Thread »

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JOHNBOI's Avatar
#211 - JOHNBOI - 1w ago
Reply
what resigns pkgs from 4.40-4.41? looking for a tool to do this??

PS3 News's Avatar
#210 - PS3 News - 2w ago
Reply
Today PlayStation 3 homebrew developer spacemanspiff has released OpenSCETool (OSCETool) v0.9.2 which is an open-source clone of the original SCETool followed by the SCETool source code by naehrwert with details below.

Download: https://github.com/spacemanspiff/oscetool/archive/master.zip / https://github.com/spacemanspiff/oscetool / https://github.com/naehrwert/scetool/archive/master.zip / https://github.com/naehrwert/scetool

To quote: OpenSCETool is a clone of scetool under an open source license. SCETool was reverse engineered and analized to produce this program, and copied his behaivour.

OpenSCETool (OSCETool) Changelogs:

Version 0.9.2

• Fixed rap/rif/idps/act.dat management. Now it works fine.

Version 0.9.1

• Fixed a segfault decrypt some SELFs.
• Added option -p to patch the sys_process_param when signing an ELF. This is the same as applying FixELF.exe before signing.
• Added support to klics.txt. If the klicensee is not specified, it is looked up in the data/klics.txt automatically (only for decrypt).

Version 0.9.0

• First commited version, compatible with SCETool 0.2.9.

Now GNU/Linux users can have a native tool too. If you want an SCETool replacement, remember to add this keys (this were in the code, you can find them in previous revisions of the code, or in flatz's rif/raf tools:


[NP_rap_initial]
type=OTHER
key=...

[NP_rap_pbox]
type=OTHER
key=...

[NP_rap_e1]
type=OTHER
key=...

[NP_rap_e2]
type=OTHER
key=....
From mind: Seems the keys are:


[NP_rap_initial]
type=OTHER
key=869F7745C13FD890CCF29188E3CC3EDF

[NP_rap_pbox]
type=OTHER
key=0C030604010B0F08020700050A0E0D09

[NP_rap_e1]
type=OTHER
key=A93E1FD67C55A329B75FDDA62A95C7A5

[NP_rap_e2]
type=OTHER
key=67D45DA3296D006A4E7C537BF5538C74
SCETool Changelog: History:

Version 0.2.9

• Plaintext sections will now take less space in metadata header keys array.
• Added option to specifiy a template SELF to take configuration values from.
• Added option to override the keyset used for en-/decryption.
• Fixed NP application types.
• [Firmware Version] will now be written to control info only.
• [Application Version] will now be written to application info only.

Version 0.2.8 (intermediate release):

• Fixed minor bugs where scetool would crash.
• Added SPP parsing.
• Decrypting RVK/SPP will now write header+data to file.

Version 0.2.7:

• Added local NP license handling.
• Added option to override klicensee.
• Added option to disable section skipping (in SELF generation).

Version 0.2.5:

• Added option to use provided metadata info for decryption.
• "PS3" path environment variable will now be searched for keys/ldr_curves/vsh_curves too.

Version 0.2.4:

• Added option to display raw values.
• Moved factory Auth-IDs to (as they are on ps3devwiki now).

Version 0.2.2:

• Added options to override control/capability flags (32 bytes each).
• Fixed where a false keyset would crash scetool when decrypting a file.
• Some source level changes and optimizations.

Version 0.2.1:

• zlib is required to use scetool.
• 'sdk_type' was changed to 'revision' in data/keys.

Greetings to: you know who you are!



More PlayStation 3 News...

PS3 News's Avatar
#209 - PS3 News - 2w ago
Reply
Following up on his previous updates, today PlayStation 3 developer JjKkYu has released TrueAncestor EDAT Rebuilder v1.2 followed by v1.25 with details below.

Download: http://www.mediafire.com/?xi61k6jc9vj8g6s / http://www.mediafire.com/?hy22xvcu6l9y6x8

Changelogs:

v1.25:

1. Add subfolder traversal in edat/sdat folder.
2. Fix 2G+ file handling issue (probably).
3. Fix syntax issue while handling certian edat files.
4. Re-adjust the mainmenu.

v1.2:

1. Add SDAT file supporting.

v1.1:

1. Fix Java OutOfMemory for encrypting big files.
2. Add JVM Memory config in toolcore.cfg.

v1.0 Features:

1. Decrypt and encrypt edat files on pc.
2. Fast rebuild mode.
3. Batch mode.
4. Dev Klic should be input manually at now.

It seems Windows 8 cannot pass the java check.. maybe fix it in next version.

Finally, from oakhead69: Hi jjkkyu, If you have based your code on my C# code which in turn is based on the port by KDSBest. There is a significant bug in the reverseByteWithSizeFIX code.

It will fail the hash check on some data blocks, hench KDSBest removed the test. More importantly when generating the hash for the data blocks during encryption, the hash will be incorrect. Hench the resulting SDAT/EDAT will be bad. I have attached some updated code below.


public static byte[] reverseByteWithSizeFIX(byte[] b)
{
int i;
byte[] b2;

if (b.Length < 0x10 && (b[b.Length - 1] & 0x80) != 0)
{
b2 = new byte[0x10];
for (i = 0; i < b.Length; i++)
{
b2[b2.Length - 1 - i] = b[i];
}
for (i = b.Length; i < 0x10; i++)
{
b2[0x10 -1 - i] = 0xff;
}
}
else
{
b2 = new byte[b.Length];
for (i = 0; i < b2.Length; i++)
{
b2[b2.Length - 1 - i] = b[i];
}
}
return b2;
}

More PlayStation 3 News...

ps33ps's Avatar
#208 - ps33ps - 4w ago
Reply
for me at the moment, a waste of time. 28 hours waiting and key not been found. UnEDAT show devklic very fast but klic is invalid. probably only flatz tools show good devklic

ps33ps's Avatar
#207 - ps33ps - 5w ago
Reply
how to get devklic? i try to decrypt dlc gran tuismo 5 BCES00569 and i use Bruteforce Edat 1.0.4 but not working properly foundkey:

Decrypt: vou30.edat
Content ID: EP9001-BCES00569_00-0000000000000000
Done!
Key found: 00000000000000000000000000000000

Decrypt: vou30.edat
Content ID: EP9001-BCES00569_00-0000000000000000
Done!
Key found: 72F990788F9CFF745725F08E4C128387

Decrypt: vou30.edat
Content ID: EP9001-BCES00569_00-0000000000000000
Done!
Key found: 44F8C99E9272AEAAEFA946680E1DC590

Decrypt: vou30.edat
Content ID: EP9001-BCES00569_00-0000000000000000
Done!
Key found: 8D5B3D9ACE0BAC2794A1434D92E689F7

Decrypt: vou30.edat
Content ID: EP9001-BCES00569_00-0000000000000000
Done!
Key found: 00875F084DF2B8D68AA06D55335E1276

and many more, but any key doesn't work

regards

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