PS3 BwE NOR Validator v1.16 and BwE NOR / NAND Patcher v0.01 Out


54w ago - Following up on his BwE NOR Validator and BwE NOR Patcher, today PlayStation 3 homebrew developer BwE has released BwE NOR Validator v1.16 followed by v1.17, v1.18, v1.19, v1.20, v1.21, v1.22, v1.23, v1.24, v1.25, v1.28, v1.30 and v1.31 alongside BwE NOR / NAND Patcher v0.01 followed by v0.02 and v1.01 with details below.

Download: BwE NOR Validator v1.16-v1.31 / BwE NOR / NAND Patcher v0.01-v1.01 / BwE NAND Validator v1.75 (Experimental) / BwE NAND Validator v1.00-v1.02 / BwE NOR / NAND Dump Information v1.00

To quote: BwE NOR Validator v1.16

Application MD5: A9D0B21E8C0452EF00EFC48DA79D974C

Changelog

  • 1.31 - 27/05/2013 : added eid4 + fixed bug in entropy (note: possibly final version, unless adding firmware revisions/new consoles)
  • 1.30 - 21/05/2013 : completely rewritten eid, cisd, ccsd + added more validations to it, upgraded other minor validations. all due to upcoming nand validator (note: possibly final version, unless adding firmware revisions/new consoles)
  • 1.28 - 15/05/2013 : completely rewritten cvtrm validation + added more validations to it, upgraded/perfected entropy (possibly final version, unless adding firmware revisions/new consoles)
  • 1.25 - 13/05/2013 : added entropy check for metldr/bootldr (possibly final version, unless adding firmware revisions/new consoles (From EussNL: Entropy is used for checking encrypted sections, like metldr/asecureloader and bootldr, which because of their encryption will have high entropy. When knowing the entropy of other sections (based on known good dumps), it can be a good prediction of the validity of it without interpreting or decrypting it.)
  • 1.24 - 06/04/2013 : added more information to suit newly discovered ps3 data, improved validation, added a tip for bad md5's, removed version forcing (possibly last release).
  • 1.23 - 29/04/2013 : improved validation, added 4.41 ofw information
  • 1.22 - 16/04/2013 : added 115 more validations + changed statistic range for bootldr + other small boring changes
  • 1.21 - 11/04/2013 : patch3 error fix.
  • 1.20 - 10/04/2013 : added new console data, removed 3.56 patch (replaced with 4.40), added protection against using old validator, changed corruption check (again!), added quick info for console.
  • 1.19 - 09/04/2013 : changed metldr statistic range, minver check (to suit refurbished ps3s), corruption changes
  • 1.18 - 08/04/2013 : upgraded cisd/cell_ext_nor_area/metldr validations to suit unique metldr.2 revision, changed corruption output (again).
  • 1.17 - 08/04/2013 : changed repetition check, changed corruption output, bugfix
  • 1.16 - 02/04/2013 : added rogero's 4.40 patch, changed options, added 25+ md5's, changed stats range and id check

BwE NOR/NAND Patcher 0.01 has the same exciting features as my validator, only - less.

Patches 3.55/3.56/4.40 on NOR or NAND. Validates CoreOS and maybe TRVK. Does that without a loader/chiptunes and all in the console. Faster than other my validator and other patchers.

Found any bugs? Let me know. I just made this for giggles so its bound to have something wrong.

BwE NOR/NAND Patcher 0.02

  • Fixes the E3 flasher style (swapped) dump issue.

BwE NOR/NAND Patcher 1.01

  • Another bugfix update.

Finally, below is a WIP (via pastebin.com/DUivneHz) BwE NAND Validator, as follows:

BwE NAND Validator

This all in one validator/patcher will patch for 3.55 and will output the results of 2799+ validations via HTML.

  • 1.02 - 09/06/2013 : bugfix for patcher (did not fix enough) + added some more MD5's (CFW)
  • 1.01 - 28/05/2013 : bugfix for patcher (mistake from using old nor code)
  • 1.00 - 27/05/2013 : first proper/public release (because I am lazy there will be no loader!)









Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!

Comments 19 Comments - Go to Forum Thread »

Quick Reply Quick Reply

jackkiej's Avatar
#9 - jackkiej - 62w ago
You can use getconsoleID too, and if you changed the console ID can you generate a PSID with that?

haze67's Avatar
#8 - haze67 - 62w ago
the PSID can't be found in any NOR/NAND dump, only in the "dumped" LV1/LV2 dumps from the console. there you have the PSID, so it needs PSIDPatch either way... and the 2xConsoleID/IDPS in ur dump is at offset:

NAND offset 80870 - 16 bytes ( search again the IDPS and the second one appears..) NOR offset offset 2F070 - 16 bytes (search again the IDPS ...)

jackkiej's Avatar
#7 - jackkiej - 62w ago
Can I get the Console ID from a NAND dump? The conosle I have this dump from is dead but not sure where to find the Console ID from this NAND dump.

I got the Console ID, now where to find the PSID?

maybe this helps:

PSID starts at 0x800000000044A18C in 3.41, 0x800000000045218C in 3.55. It is 16 bytes long. Two identicle Console ID's exist in memory: one which is 32 bytes at 0x80000000003C2EF0 and another which is 16 bytes at 0x8000000000452174. PSN seems to use the second one, but PSIDPatch patches both

I am not sure...

StanSmith's Avatar
#6 - StanSmith - 63w ago
Can I get the Console ID from a NAND dump? The conosle I have this dump from is dead but not sure where to find the Console ID from this NAND dump.

I got the Console ID, now where to find the PSID?

jt666's Avatar
#5 - jt666 - 63w ago
System Information in multiman.













Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News