59w ago - Following up on the previous update by Naehrwert and yesterday's PS3 LV0 Keys leak, today Chinese developer Rain fish (aka JjKkYu) has released a 4.21 EBOOT Resigner PS3 SCETool (aka TrueAncestor EBOOT Resigner) script which allows the resigning of 3.55 or decrypted EBOOT.BIN files for use with PlayStation 3 4.21 CFW.
To quote, roughly translated: Update: I renamed my resigner to TrueAncestor EBOOT Resigner and add DEX support. Enjoy.
This is a script of SCETool to resign the 3.55- or decrypted EBOOT.BIN for 4.21CFW use.
1. Extract the 4.21 EBOOT Resigner.zip.
2. Put EBOOT.BIN into the extracted folder.
3. Run resigner.bat to resign EBOOT, you may need to choose encrypt type.
4. If you chose NPDRM type, you need to enter Content-ID.
5. The original EBOOT.BIN will be renamed to EBOOT.BIN.BAK.
This script is tested on BD4.21 CFW, and it should work on Rogero 4.21. Some game also contains decrypted self or sprx file, you need to resign them manually.
Credit to badzbb.
Note: This script uses 3.60 keys to encrypt the EBOOT, no new keys.
TrueAncestor EBOOT Resigner Oldschool 3.55 Resign Added by haz367:
All credits to JjKkYu, badzbb, aldostools, Asure and everybody else... added 2 more options to it for 3.55 users:
Super Mario War by snkysnake02 (this one requires the appropriate map files etc.. placed on your external if I remember right. Just search and obtain the map files for the game. this is just the installer for PS3, I have tested this and it works. If you already have this game installed then just delete from XMB and install this pkg and run game)
GameDATA v3.0 for 4.21 CFW by snkysnake02 (allows you to switch back and forth between installing on the internal HDD and External drive. Just click icon and it will switch, to switch back click the icon again)
EsKiss PS3 Homebrew for 4.30 (put the EBOOT.BIN in the USRDIR) / EsKiss PS3 Homebrew for 4.30 by [C*] (I thought 3.55 .pkgs wouldn't install on 4.XX, the same way 3.41 .pkgs wouldn't install on 3.55, but that's not the case. So just download the .pkg, install it, and then copy the resigned EBOOT.BIN attatched here over to the dev_hdd0\game\Eskiss\USRDIR\ directory. (The one in the EBOOT.RAR in the other post is an Epic Mickey 2 EBOOT). The game ran for me, showed the menu, but I think it crashed because the home button on my controller wouldn't work. Unless it's because I don't have Move?)
EsKiss PS3 Homebrew for 4.30 by alienkid (Install Eskiss then, in multiMAN>File Manager>dev_hdd0>game>Eskiss_00>USRDIR.. Replace that eboot with the one included).
From Condorstrike also comes Solar 4.2 for CFW 3.55-4.XX and PS3LoadX_4.XX for 4.XX CFW with details on the latter below:
Here's an updated and repacked PS3LoadX for 4.xx CFW’s, did some minor code cleanup, and bug removal, also reduced application size and replaced the loading method. Also replaced ICON0 and PIC1 for better aesthetics. Enjoy...
Repacked for use with 4.xx CFWs.
Replaced loading method.
Fixed minor bug with Temporary Folder.
You can load SELF files using the net.
You can load applications from USB/ HDD devices
You can install applications to the USB or HDD devices from one .zip file
You can copy applications from USB devices to HDD
Also you can delete installed applications.
Installing and launching programs and .zip files:
You can load .ZIP files via tcp using the network, just like the SELFs.
An “install” folder will be built into your [USB/HDD root: Homebrew] Folder and contents shadow copied to PSL145310/homebrew/install.
The “install” folder can be added manually as-well, if no network loading is to be used.
Programs will be displayed in PS3LoadX and buttons commands will be available accordingly.
Finally, from samson: I ran windos eboot through all options in the resigner, if my guess works right you should be able to install windos final for 3.55 on 4.xx cfw's/dex and just replace the eboot. Also some should work for my other dos games/toys.
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
Following up on the previous updates and SCETool Script, today PlayStation 3 developer Habib (aka smhabib) who recently released Habib CEX 4.50 V1.03 PS3 CFW unofficially updated PS3 SCETool to version 0.3.1 for Custom Firmware users with the changes below.
Download: http://turbobit.net/ygiyxfv1geuy.html / https://github.com/zecoxao/scetool/archive/master.zip (with changes added) by zecoxao
To quote: Basically what it does is,it encrypts iso modules (needed for cfw creation!) with its respective indiv seeds of eid.now normal people can do amazing things.i first posted this on psx-scene but with not much details.SO HERE IT GOES WITH SRC!!!!
A short NOTE:the keys should be only edited with notepad++ to save its formating or you might get errors(latest keyset included!)
FOR N00BS: you can also use scetool --template spu_token_processor.self(original self) --sce-type=SELF --encrypt spu_token_processor.elf(modified elf) spu_token_processor.self(output modified self)
2. my friend anonymous dev
I SALUTE YOU BOTH!!!!!!!!!
1. Fixed makefile
2. Added indiv seed options for creaters of cfw or for some testers
From zecoxao: Here is the tool on github (github.com/zecoxao/scetool) with all the added "changes" (which was commenting one line and uncommenting two, bravo...)
And here's an example of the new features being used: pastebin.com/Cw6uPiaJ
scetool 0.2.9 (C) 2011-2013 by naehrwert
NP local license handling (C) 2012 by flatz
To quote: Now I'll give you example of a Fan Control Utility being ran with my kernel and not with any other 4.50 cfw.if you try you'll simply get an error showing bad temp reading and sys_sm_get_fan_policy error. Currently source code is a lot a mess but ill be sharing it too.