67w ago - Following up on my previous release, after moja drew to my attention the inconvenience of having to downgrade to 3.55 and re-install a new PUP to get new features in my HFW I tried to look for a solution.
Making a FW 4.00 compatible PUP was not an option. So I looked for another way. At the moment I'm quite happy with the base firmware of my HFW and the only real thing I would change to add new features would be in the XMB items.
Like new revisions of DeViL303's XMB Manager. So I did some experimenting with the XML files and found it is possible to use resources from external (other than the /dev_flash/) devices. So basically I've modified the XMB read XML instructions from a USB device.
This allows me to port revisions of the XMB Manager, and my 4.00HFW users can simply copy the files to a USB to use the newer version. No downgrade required to use XMB updates. I'm not likely to release another firmware a revision of my 4.00 HFW after this one for a while, unless something BIG comes along.
Instructions to install this PUP:
1. Be on a firmware 3.55 or less
2. Install the .pup through the XMB (Make sure you have a working hardware flasher as there is no other way to downgrade)
Instructions to prepare the XMB Mod for USB:
1. Create a Directory on a USB stick called "XMB"
2. Copy "xmb.xml" from the XMB Mod Package and copy it to the "XMB" directory on your USB stick
Instructions to use the XMB mod with my HFW:
1. Have the USB plugged anytime the XMB is loaded. For instance, when the PS3 is turning on and loading the XMB, or when you quit an application to go back to the XMB.
2. Once the XMB has loaded you can remove the USB stick as it is no longer necessary.
NOTE: The PS3 can operate without the XMB Mods. Not using the XMB Mods on the USB stick will not damage your PS3 in anyway. The only thing that will happen is that the XMB Mods will not show.
Obviously the ability to add items to the XMB is not restricted to the XMB Manager and it's updates, it is capable of adding any item or number items to the XMB provided they are entered into the xmb.xml correctly and are compatible with the relevant .sprx (for instance Network Settings will not work in the Game category as that cannot handle the item class "type:x-xmb/xmlsysconf").
Also I've configured the other categories to read from the xmb.xml too. (Although System Settings cannot be altered, as for some reason the XML file for it, is ignored) It won't be very hard for someone who knows about editing XMB .XML files to figure out how to take advantage of this.
BTW the XMB File Manager, now called the XMB Manager is modification of Team Rebug's "Package Manager", is now a collaboration project, involving DeViL303, Bitsbubba, PS3hen, Andreus , abuser and more! And as such should be credited for the XMB Manager and its progress. The official development page can be found here ps3crunch.net/forum/threads/2431-UPDATED-XMB-Integrated-File-Manager-Beta-v0-06c-%28WIP-POC%29
Just like before only retail signed .PKG can be installed with this. Have fun. THIS HFW WILL NOT ALLOW HOMEBREW!
Added the ability to read XML instructions from a usb device plugged in "/dev_usb000/" allowing users to add items to the XMB by modifying an XML file on the USB device.
Re-added "Install Package Files" to the XMB so the user is not forced to use XMB mods if they wish to install .PKG files.
Note: Still retains the features from previous versions regardless of whether XMB Mods are used or not.
Fix's Custom Icons/labels not showing in-game
Using Version 0.07 of the XMB File Manager (ported to FW 4.00 by me)
PSN content waiting to be installed/copied now only shows in the (Playstation Network Content) sub menu of the XMB File Manager (I noticed the XMB File Manager used the wrong internal link to show PSN content so I fixed this)
PS2 game discs show as "Playstation 2 Format Disc" instead of "Unrecognised Data" on Non-BC PS3s
The XMB File Manager uses a custom icon(see picture)
The "Playstation Network Content" now uses a (IMO) better icon
Adds "Debug XMB Items" to the XMB Column "PlayStation Network" (contains the Debug items found in this column, originally for DEX)
Removes the useless "PlayStation Plus" XMB item from the XMB Column "PlayStation Network"
Disables Cinavia DRM on all media except Blue-ray.
Adds DeViL303's "XMB File Manager" to the XMB Column "Game"
Adds "/app_home/PS3GAME/" to the XMB Column "Game" (has no function at the moment, but is here for completeness)
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
If I understand corectly this, he mean that on a PS3 in CFW 3.41/3.55 & using a hombrew which allow-us to mount a dev_flash fw image, we could load the dev_flash 4.00 = the firmware 4.00 without installing-it !! just from a USB drive !! a virtual machine !!
Like using this Jaicrab USB Firmware loader: jaicrab.blogspot.com/2010/09/ps3-usb-firm-loader_22.html
But is this really possible, was it done before !!! launching OFW 4.00 without installing-it !! it seems to be so hard in my mind, am I wrong ?
A few weeks back PS3 Firmware 4.0 was released, and recently French PlayStation 3 developer UpSilon has made available a dump of the dev_flash contents for others who wish to examine it alongside a previous version below.
To quote, roughly translated: UpSilon, French developer already known to have deciphered some files on the console of Nintendo 3DS, ext today through his blog, the dump dev_flash firmware 4.00.
For information, dev_flash is a very sensitive part of the PS3 NAND which contains many key information such as firmware, the numbers of encryption running games and other programs, or other important files firmware. The dump of this part could therefore, if a developer managed to unpack, to facilitate the establishment of a CFW 4.00.
Upsilon also announced it has started working on the reactivation of the Service Mode (Jailbreak) on 3.56 + firmware.
From http://upsilon-project.webs.com/news.htm's page: Here is a dump of the version 4.00 dev_flash.
I had previously leaked dump my firmware 3.73 (Available for download in the "http://upsilon-project.webs.com/download.htm"), but my site was still under construction and I lost much time to update it due to the time I devote to my studies (Terminal LAC) and I did not have much time was devoted to the scene.
During the holidays I am responsible, but I will try to give as much information as possible waiting for a response from Kakaroto. I shared these dumps to get the attention of developers to program an emulator we dev_flash.
For those who want to test dumps on 3.41JB with "FIRM JaiCrab Load" because you can try on my side, I used "CFWLoad 1.0" in 3.41JB (PL3). Emulation looked heavy, I could not leave the program because after a few seconds the console would have been totally blocked. I thought at first the problem was my jailbreak. However, this was not the case, because after I tried with a 3.41 dump (edit) and loading it well.
I finally concluded that the emulator should help the dev_flash home to work, for this reason that when you make a NAND emulated with SHIFT it resets everything to ultimately make a regular MAJ that will change the real dev_flash your console. Attention, the emulator does not emulate completely dev_flash stored in your USB drive. (Internal HDD etc ...).
If developers are interested in these dumps, I hope they will do something. I for my part I work on the Factory / Service Mode firmware higher than 3.56 and the Nintendo 3DS.