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PS2Classic Final with Source Code Arrives for PS2 Classic Games on PS3


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84w ago - Following up on his previous release, this weekend PlayStation 3 developer IngPereira has made available PS2Classic Final with source code for playing PS2 Classic games on the PS3 entertainment system.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (3.1 Expert with PS2 CDVD plugin) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] by CrUmp / [Register or Login to view links] by u$er / [Register or Login to view links] by DEREKTROTTER

Now it doesn't need root key to vmc stuff and now vmc decryption and encryption is working great, added ISO9660 checks and LIMG check and creation. Thanks to flatz, aldo and many others.

Usage:

iso:

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vmc:

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To quote, roughly translated: Good friends here I leave the last revision PS2Classic with the new changes and additions by me with the help of Flatz and aldo.

PS2Classic Final Changelog:

  • ISO9660 Check
  • LIMG Support (Check / Creation)
  • VMC Decryption / Encryption fixed with the help of flatz by making new py script to rehash stuff so i can port it and now without. the need to use a root key to encrypt or decrypt your vmc's, thanks to aldo too by helping me in the process.
  • Now you see the progress being maded by decryption or encryption, so is more easy to wait.

Deciphering virtual memory card

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Encrypting virtual memory card

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It will rehash every change in the blocks and now it should work. About encrypting and decrypting ISO.BIN.ENC or CONFIG nothing changes about user commands because all the change was internal, so is the same.

If you don't want to use this cmd version is better to wait to the new version of Aldo Gui tool because it will have this added and some better gui improvements. Thanks to flatz, aldo and many others helping in the process.

Here also included something for those who want to modify or ripearlas isos more easily and are functional in the PS3. The process is very easy and simple using Expert 1.3 since the 2.0 version tends to have flaws with these images ISO9660 corrupting and ends.

Ripping or modification of any PS2 game

1. Crack the ps2classic ISO.BIN.ENC with great command line or GUI aldo.
2. Expert Runs 1.03 and continues to work the following order:

  • Extract LBA
  • Extract files (It will extract every file from the game in a folder with the iso name)

Now you can make your changes to the game(But obviusly you cannot just delete stuff because the LBA has an order you need to make some dummy file and rename it to the file you want to delete for example), you can mod everything too if the game have some modding tools for sure like gta sa, vc, etc.

  • Rebuild files (Now it will make a ISO with the game folder extracted previusly modified)
  • Rebuild LBA

3. Just encrypt that Game ISO modified with new tools like this new ps2classic command line tool or with new Aldo gui Ps2classic tool with new changes (Because this tools will now remake the LIMG section too). Now use the new ISO.BIN.ENC on the PS3 and check your changes.

Greetings

From CrUmp comes a PS2 ISO Renaming Tool called PS3CTool v1 (linked above) for PS2Classic v 1.0 with details below, as follows:

I only test with my mac. if you install python 2.7 on windows this should work too. i don't know if it's ok to put key file in this, so I didn't include it. put your ps2.key file in the same location, and include this folder in your $PATH like:

[Register or Login to view code]

PS2 ISO Renaming Tool for PS2classic v 1.0 - PS3Classic: To encrypt PS2 ISO to PS2Classic image.

The best way to play your PS2 games on your PS3 console is to convert them into PS2 Classic Games. With Multiman and PS2Classic container, you can have unlimited PS2ISOs loaded into your PS3. With [gameID] Game Title naming convention, Multiman will download the game cover if avaliable.

This tool finds gameID from within PS2ISO, and compare with online database to rename the ISO file names

This script works with ps2classic command line tool to make it more convenience to convert mass ISOs.

usage:

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example:

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options:

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netrename:

To rename ISO file with sonyindex.com database entry, in '[DISCID] FILENAME' format

ALL: in a folder to process every ISO under that folder, including subfolders. It will move ISO files to current folder, and re-name iso filenames against the database entries.

Finally, from u$er comes some proper PS2Classic Tool binaries (linked above) who states the following:

Hey there, i've compiled a set of PS2Classic binaries for you based on the latest changes. if you don't like using cmd-line apps, you can replace the one in PS2Classic GUI with this one.

[Register or Login to view code]




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Comments 809 Comments - Go to Forum Thread »

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mushy409's Avatar
#214 - mushy409 - 124w ago
Every developer has the right to protect his/her work by using dongle protection (most of them pretty poor at best).

As seen many o' times over on the GSM scene, dongles are being cracked/hacked/exploited for their contents. It's only a matter of time. Look how quickly all the other dongles were phased out - in what, about 12 months (less I think) we were pretty much dongle free (except FSM)

ps3hen's Avatar
#213 - ps3hen - 124w ago
I'm glad someone can see how much 'work' exists in zadow's releases.

From Wololo (via wololo.net/2012/06/16/ps3-zadows-release-a-useless-repost/): PS3 Zadow's release a useless repost?

Yesterday I posted what appeared to me as a massive breakthrough in the PS3 scene, a bunch of files decrypted from the Cobra dongle, one of the DRM encrypted piracy dongles for firmware 3.55. The files had been released by user zadow28, who seems to have a fairly good reputation on some of the scene’s websites.

I have been contacted since then by several veterans of the PS3 scene, who told me these files are, in essence, garbage.

They didn’t explicitly tell me the word “fake”, but rather, it seems the files posted by Zadow are basically useless information, which in addition has been publicly available for a while. None of them told me “where” that information actually can be found, which for now I interpret as “it is so useless that we will not even bother to tell people where they can find the information in the first place”.

I do not have the tools, the knowledge, or the time to confirm if Zadow28 is a fraud, but I can say I am seeing a pattern I’ve seen in the past on the psp and the vita scene: unknown guy gets semi famous by posting lots of garbage that looks like the real deal, famous devs call him out for a faker, random people start some conspiracy theories about old devs trying to get all the credits, other random people tell the old devs that they should collaborate with the new guy instead of bashing him, old devs have a hard time explaining that it is impossible to collaborate with a dude who has the IQ of a banana. (I’ve been through that so I know how people like kakaroto feel.

So, if I’m to choose a side, I’ll go and trust the old dudes. If they say it’s useless, I guess they’re right.

From defyboy: Thanks but these were mostly available already. With the exception of your IDA DB of course.

ps3devwiki.com/files/Cobra/
ps3devwiki.com/files/reDRM/
ps3devwiki.com/wiki/ReDRM_/_Piracy_dongles

Why do I constantly find things newsed as a release when it's just copies of the stuff the developers made available on the wiki long ago. This isn't a gift for developers, it's another cry for attention. The developers either already have this stuff, or know exactly where to get it.

I made a mirror on the wiki for anyone who wants his files: ps3devwiki.com/files/zadow28/

From euss: At least I won't be needed to give zadow unself/ungpkg with sources and precompiles like his last readself2/3/4/5 fail (so much better to use scetool anyhow)... (which btw are all on wiki, /files and gitorious too)

I do not know who incepted this thread with nonbased remarks about Atmel AVR/Micochips PIC, but they should look closer to the content and what is needed for such target. There is nothing AVR/PIC related inside the filesets, just plain unself/ungpkg'ed files which where ran through IDA and exported i64/db files. It also does not make any sense to even /want/ it as a dongle, because if you have the PPU/SPU changes, it would make alot more sense to distribute it as patches (MFW Builder TCL) or live patcher: payload (payloader3) then a stupid dongle.

From CrashSerious: First, I've had some concerning health issues and haven't touched this for several months. Also, priorities were re-alligned in the process and haven't had a chance to pick it back up. So I have nothing to report... on to the main reason for posting.

I had a big long email started (about halfway done) detailing every file in there and just gave up due to the number of things that were junk.

Mostly, it looks like files we already have, unselfed eboot.bins (congratulations on using unself or scetool), a corrupt ida database, some meaningless/worthless logs and who knows what else.

I did look at the corrupt idb to make sure it actually "looked like"an idb. It actually did at a glaqnce--- so at least it's not like the last time and he was trying to pass off a linux binary as lv0 decrypted or some crap like that... oh wait... he did do that, didn't he defyboy .

Probably a better use of my time if I stopped dissecting the gift any ways. Zadow’s files are still available here if you want to give them a look, but it’s probably not the breakthrough I initially thought it was.

Finally, from flat_z: I am very sad looking at all news sites about ps3... when they keep posting any "shocking" news about such noobs as zadow28 and exposing him as the greatest hacker in the world

Ezio's Avatar
#212 - Ezio - 124w ago
Hmm, cobra dongle payload hasn't been completely reversed by zadow, because he simply doesn't have the skills for doing that stuff, what he released is something anyone can do on their own, so it's of zero utility to get payload hacked.

niwakun's Avatar
#211 - niwakun - 124w ago
yeah, with the improvements he done on MM I think he deserves to work on something that he can get something. He release stuff for free for over a year already, but I do hope that dean wont get mad on us who uses the dongle-less cobra.

SwordOfWar's Avatar
#210 - SwordOfWar - 124w ago
I already have a Cobra, but if this leads us to a hybrid CFW with both features then it will surely be nice to be dongle free again.

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