38w ago - Following up on his previous update and Flat_z's release earlier today, Spanish PlayStation 3 developer MiralaTijera has now made available the PS2 Classics keys and Cobra 6.0 4.30 PS3 CFW payload from the DRM-infected USB dongle by the notorious scene profiteers.
For those naive, it's no coincidence these PS2 keys and Cobra payload are just now mysteriously being released as the PS3 capitalistic pigs Max Louarn, Paul Owen and Gary Wayne Bowser (aka GaryOpa) ready their next ripoff product for market this month and (once again) their True Blue cycle repeats on even more unsuspecting victims unfortunately.
To quote, roughly translated: payload 4.30 cobra 6.0 xDDDDDDDD
base = 0x8000000000540000
MiraElCobra what next?
Of the keys to what Flatz
VMC 64 E3 0D 19 A1 69 41 D6 77 E3 2E EB E0 7F 45 D2
ATA SEED D9 2D 65 DB 05 7D 49 E1 A6 6F 22 74 B8 BA C5 08 83 84 4E D7 56 CA 79 51 63 62 EA 8A DA C6 03 26
ECDSA PUBLIC 62 27 B0 0A 02 85 6F B0 41 08 87 67 19 E0 A0 18 32 91 EE B9 6E 73 6A BF 81 F7 0E E9 16 1B 0D DE B0 26 76 1A FF 7B C8 5B
DataKey 10 17 82 34 63 F4 68 C1 AA 41 D7 00 B1 40 F2 57
MetaKey 38 9D CB A5 20 3C 81 59 EC F9 4C 93 93 16 4C C9
Mira Miraaaaaa Miraaaalaaaaaaa
Here the dongle detects the payload who send the instruction from the lv2 (0xAAAA 0xC0BA) and them one loop with a send cmd to the dongle...
From haz367: Just for testing this payload..loaded the "payload.bin" using his 4.31CFW and Core 2.6.5 /update4 and it seems to inject payload into kernel, comparing lv1/lv2 dumps is a mess cuse it's always different.. log of payload loaded into kernel.. then what.. lol.. back to my psu.
Core: Mount dev-rewrite Result (0x00000000)
Core: Payloader Called!!! Init subsystem
Core: Payloader copy and place on kernel the payload
Core: Payloader now place the hook on kernel
Core: syscall 36 is UP and all is OK, continue
Finally, from ing_pereira (via elotrolado.net/hilo_informacion-sobre-ps2-classics-en-ps3_1862516_s40#p1731967660):
Here I leave the source published by Flatz (Proof of concept of ps2 classics decryption, the. ENC, the encrypted virtual memory cards. VME and CONFIG file tweaks) with notes in English and the script. Py python already prepared with keys of miralatijera again who does or leaves much of the work.
Use: ps2.py <ISO.BIN.ENC or CONFIG or SCEVMC*.VME> <klicensee_del_juego.bin>
The binary klicensee no texts as always, I remind you need python and well maybe the code has errors at some point but this desconosco it since I am still in the process of testing a classic ps2.
This advanced for devs and theme they want to take a look at the issue of ps2 classics and encryption and decryption. Flatz With its analysis and work on the subject, miralatijera by keys.
Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene updates and homebrew releases!
Added support for lastGAME 8.0 [SingStar]
mM will display the IDPS from NOR/NAND (EID0) and from LV2 memory (spoofed/real) in "System Information"
Fixed lastGAME support for external/usb games with bd-mirror setting
If you use lastGAME 8.0 [SingStar] version (available also in the WEB column of multiMAN) you can take advantage of REMOVING the Singstar app from your ps3 and also have quick access to the last game you loaded with multiMAN.
lastGAME 8.0 support bd-mirror settings, so it is 100% compatible with all games that multiMAN supports. multiMAN (standard/stealth) is required to be installed to use bd-mirror with lastGAME 8.0.
Trying to play Beyond two souls now and get the error of This game requires 4.46 firmware version. Do you want to change it to your current 4.40 version.
Note: the operation will fix 80010009 errors for 4.20-4.31 FW games/updates if files are encrypted with 4.20/0x1c or lower key revision.
So is it safe to say yes when this message comes up and i should be able to play the game on rogero 4.41?
Also I need exact instructions on how to update to Rogero cfw to 4.46 if i must and how to install multiman and react psn. Does rogero 4.46 firmware work with multiman 4.40 or do i need to update multiman as well? Also is react psn to install any games that come as package files and dlc content?
Someone else did this all for me and i am very nervous of bricking my system not knowing the exact steps to install the new rogero, multiman and react psn. Also would I need to install rogero cfw 4.46 first and than the new multiman?
Today Gary Wayne Bowser (aka GaryOPA) and Max Louarn's new Cobra pitchman magneto released the official Cobra USB source code and updated Cobra.db database with the same old song and dance below, as follows:
A few days ago, STLcardsWS sent us a request, asking if we could release the source code of the Cobra USB dongle.
Today, we are fulfilling this request with a release of the full source code. We are releasing the entire source code under the GPL license.
You will find an overview.txt file which explains the content of each directory, and a readme.txt file in the cobralib subdirectory which explains its API and how to use it.
The source code is massive, and represents countless hours of work, containing 33,346 lines of C code, 5,981 lines of C++ code, 2,728 lines of assembly code and 35,530 lines in header files. We are sure that you can make good use of it, in part or in whole, within the community.
We hope that this release will be useful to the PS3 scene as a whole and that some of our exclusive features can be ported to the new and free custom firmwares.
As for all those haters out there who found the announcement of this effort as a new pretext to show your hate towards us, let it be known that this is not a PR stunt as you seem to think, this idea came from STLcardsWS, writer for psx-scene and dashhacks, who sent his request to us, and we accepted it.
We have no obligation to release the source, and if you don't want or like it, then simply don't download it. We are saddened to see people still finding ways to complain no matter what we decide to do. Even if it is for the scene that we do it. It is truly sad to see some people unable to show any other emotions than hate and ungratefulness.
Here is an update to the cobra.db database. It (cobra.db and supported games in CSV format) will be made available on the Web site shortly.
I cannot seem to be able to install 4.50 Base... I mean it installed but when I run it, it says the installation was incomplete... install the BASE or FULL, what did i miss? I thought I installed the Base from the link above. Please help!
multiMAN ver 04.50.00 BASE CEX (20131003).pkg
multiMAN ver 04.50.00 BASE DEX (20131003).pkg
multiMAN ver 04.50.00 STEALTH (20131003).zip
Showtime 04.03.536 [CEX].pkg
Showtime 04.03.536 [DEX].pkg
Added support for 4.50CFW
PS1/PS2/PS3 games, BD-MIRROR INT/EXT, BD-MOVIE REGION CHANGE/DYNAREC SUPPORT
Disc-less mode: Icon changed from BD disc to "folder icon"
Update is available online within multiMAN and in web column. Tested on FAT 80GB PAL PS3... all good.
Here are all mmTOOLS updated to support 4.46DEX and 4.50CFW (CEX):
All tools are also compatible with (Cex/Dex) CFWs 3.55C/D, 4.21C/D, 4.30C/D, 4.31C, 4.40C, 4.41C, 4.46C/D and 4.50C.
Available also in mM's WEB column.
lastGAME now support BD-MIRROR option (internal/external).
lastGAME 8.0 [SINGSTAR replacement] requires updated multiMAN. mM will look for lastGAME-SS and if found it will use it. I find it very convenient, because the "Load Last Title" icon is always on top, next to the BD disc icon.
And the updated multiMAN (you need it only if you plan to use lastGAME [SingStar replacement]):