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PS2 Classics Keys, Cobra 6.0 4.30 PS3 CFW Payload by MiralaTijera Out


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92w ago - Following up on his previous update and Flat_z's release earlier today, Spanish PlayStation 3 developer MiralaTijera has now made available the PS2 Classics keys and Cobra 6.0 4.30 PS3 CFW payload from the DRM-infected USB dongle by the notorious scene profiteers.

Download: [Register or Login to view links] / [Register or Login to view links] (via pastie.org/private/ugnucdtw6dcb0bjjhxbq) / [Register or Login to view links] (Mirror)

For those naive, it's no coincidence these PS2 keys and Cobra payload are just now mysteriously being released as the PS3 capitalistic pigs Max Louarn, Paul Owen and Gary Wayne Bowser (aka GaryOpa) ready their next ripoff product for market this month and (once again) their True Blue cycle repeats on even more unsuspecting victims unfortunately.

To quote, roughly translated: payload 4.30 cobra 6.0 xDDDDDDDD

base = 0x8000000000540000

MiraElCobra what next?

Of the keys to what Flatz

[Register or Login to view code]

Here the dongle detects the payload who send the instruction from the lv2 (0xAAAA 0xC0BA) and them one loop with a send cmd to the dongle...

[Register or Login to view code]

From haz367: Just for testing this payload..loaded the "payload.bin" using his 4.31CFW and Core 2.6.5 /update4 and it seems to inject payload into kernel, comparing lv1/lv2 dumps is a mess cuse it's always different.. log of payload loaded into kernel.. then what.. lol.. back to my psu.

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Finally, from ing_pereira (via elotrolado.net/hilo_informacion-sobre-ps2-classics-en-ps3_1862516_s40#p1731967660):

Here I leave the source published by Flatz (Proof of concept of ps2 classics decryption, the. ENC, the encrypted virtual memory cards. VME and CONFIG file tweaks) with notes in English and the script. Py python already prepared with keys of miralatijera again who does or leaves much of the work.

Download: [Register or Login to view links]

[Register or Login to view code]

The binary klicensee no texts as always, I remind you need python and well maybe the code has errors at some point but this desconosco it since I am still in the process of testing a classic ps2.

This advanced for devs and theme they want to take a look at the issue of ps2 classics and encryption and decryption. Flatz With its analysis and work on the subject, miralatijera by keys.






Stay tuned for more PS3 Hacks and PS3 CFW news, follow us on Twitter, Facebook and be sure to drop by the PS3 Hacks and PS3 Custom Firmware Forums for the latest PlayStation 3 scene and PlayStation 4 scene updates and fresh homebrew releases!

Comments 1197 Comments - Go to Forum Thread »

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#517 - Starchild2k - 91w ago
Starchild2k's Avatar
yes it does!!! I used the PS2U10000 base folder and all I did was rename PS2U10000 folder to a 9 character name (MANHUNT01

#516 - Hernaner28 - 91w ago
Hernaner28's Avatar
Does this allow us to play any PS2 game on our PS3?

#515 - moja - 91w ago
moja's Avatar
What game files did you use as a base to roll your package? This might help others who are having issues.

#514 - Starchild2k - 91w ago
Starchild2k's Avatar
This works perfectly I already got Manhunt 2 and Scarface working on 4.30.2 REBUG with the 4.40 Spoofer!

#513 - PS3 News - 91w ago
PS3 News's Avatar
Today PlayStation 3 developer deank has released multiMAN v04.30.00 which now includes support for loading PS2 Classics among the changes outlined below.

Download: [Register or Login to view links] (115 MB) / [Register or Login to view links] (Includes CEX, DEX and STEALTH updates - 19 MB) / [Register or Login to view links] (Mirror) / [Register or Login to view links] (5.67 MB) / [Register or Login to view links] (5.74 MB) / LANG_CZ.TXT by varinek / [Register or Login to view links] by sinsizer

MultiMAN v04.30.00 Changelog:

  • Added support for various 4.40CFWs
  • Added support for loading PS2 Classics (from /dev_hdd0/PS2ISO) (thanks flatz & ing.pereira)

multiMAN ver 04.30.00 BASE (20130324) Includes:

  • multiMAN ver 04.30.00 BASE CEX (20130324).pkg
  • multiMAN ver 04.30.00 BASE DEX (20130324).pkg
  • multiMAN ver 04.30.00 BASE STEALTH (20130324).zip
  • Showtime 04.03.100 [CEX].pkg
  • Showtime 04.03.100 [DEX].pkg

Also available online and in the WEB column for those who want to test PS2 Classics. What I added to mM is just a simple function to link the iso.bin.enc files to the placeholder app. Whatever it requires is not changed. I don't have any ps2 classics to test anything. mM already has a PS1+PS2 database of almost 4000 covers (already available in the FULL version and online), hence few lines to link the encrypted isos to the placeholders. The haters are barking at the wrong tree.

You need [Register or Login to view links] (PS2_Classics_Placeholder_R2.rar by CaptainCPS-X) installed and your ps2 classics in /dev_hdd0/PS2ISO as subfolders. It is also available for download in mM's WEB column.

If you don't have memory-cards, mM will create them for you under SAVEDATA subfolder in the game folder.

Use the following structure format:

/dev_hdd0/PS2ISO/Test Game (simple naming format - no cover download)
/dev_hdd0/PS2ISO/Test Game/ISO.BIN.ENC
/dev_hdd0/PS2ISO/Test Game/COVER.JPG (not mandatory, but if present will have higher priority than downloaded covers)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/Test Game/SAVEDATA/SCEVMC1.VME (mM will create it if missing)

or even better, the recommended format:

/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003 (mM will use the gameID and will download the cover if available)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/ISO.BIN.ENC
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/COVER.JPG (not mandatory, but if present will have higher priority than downloaded cover)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC0.VME (mM will create it if missing)
/dev_hdd0/PS2ISO/[SCUS-97194] NFL GameDay 2003/SAVEDATA/SCEVMC1.VME (mM will create it if missing)

Basically you only need the ISO.BIN.ENC and nothing else:

/dev_hdd0/PS2ISO/MyPS2Classic/ISO.BIN.ENC

and mM will show "MyPS2Classic" disc icon in the RETRO column. If you name your folder with the game-id, mM will download the cover. If you put "COVER.JPG" next to the iso, mM will use it instead. That's it.

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