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PS2 Classics Keys, Cobra 6.0 4.30 PS3 CFW Payload by MiralaTijera Out


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71w ago - Following up on his previous update and Flat_z's release earlier today, Spanish PlayStation 3 developer MiralaTijera has now made available the PS2 Classics keys and Cobra 6.0 4.30 PS3 CFW payload from the DRM-infected USB dongle by the notorious scene profiteers.

Download: [Register or Login to view links] / [Register or Login to view links] (via pastie.org/private/ugnucdtw6dcb0bjjhxbq) / [Register or Login to view links] (Mirror)

For those naive, it's no coincidence these PS2 keys and Cobra payload are just now mysteriously being released as the PS3 capitalistic pigs Max Louarn, Paul Owen and Gary Wayne Bowser (aka GaryOpa) ready their next ripoff product for market this month and (once again) their True Blue cycle repeats on even more unsuspecting victims unfortunately.

To quote, roughly translated: payload 4.30 cobra 6.0 xDDDDDDDD

base = 0x8000000000540000

MiraElCobra what next?

Of the keys to what Flatz

Here the dongle detects the payload who send the instruction from the lv2 (0xAAAA 0xC0BA) and them one loop with a send cmd to the dongle...

From haz367: Just for testing this payload..loaded the "payload.bin" using his 4.31CFW and Core 2.6.5 /update4 and it seems to inject payload into kernel, comparing lv1/lv2 dumps is a mess cuse it's always different.. log of payload loaded into kernel.. then what.. lol.. back to my psu.

Finally, from ing_pereira (via elotrolado.net/hilo_informacion-sobre-ps2-classics-en-ps3_1862516_s40#p1731967660):

Here I leave the source published by Flatz (Proof of concept of ps2 classics decryption, the. ENC, the encrypted virtual memory cards. VME and CONFIG file tweaks) with notes in English and the script. Py python already prepared with keys of miralatijera again who does or leaves much of the work.

Download: [Register or Login to view links]

The binary klicensee no texts as always, I remind you need python and well maybe the code has errors at some point but this desconosco it since I am still in the process of testing a classic ps2.

This advanced for devs and theme they want to take a look at the issue of ps2 classics and encryption and decryption. Flatz With its analysis and work on the subject, miralatijera by keys.






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crazelunatic's Avatar
#14 - crazelunatic - 174w ago
I don't barryk, I have it in my ps2 but it would be a little inconvenient to reupload the images to my internal sata NTFS on pc and then rerip them to an internal w/e file format the ps3 uses for internal drives... I was thinking something more along the lines of an ide hdd enclosure and the usb 2.0 ports on the ps3... Or maybe network the ps2 to ps3 and load and play games that way.

elser1's Avatar
#13 - elser1 - 174w ago
sounds like a good product, glad i stuck to 3.41 now.. if this will also play ps2 backups then ill buy one,not that ps2 games are much chop these days, outdated, just look at front line remastered... but i have about 100+ ps2 discs sitting there doing nothing.

barrybarryk's Avatar
#12 - barrybarryk - 174w ago
and why on earth would you have an hdadvance formatted ide as an internal on your ps3?

Surely given the stock formatting for a PS3 hdd (UFS2) allows large files (+4GB) it would probably be easier just to keep it where it is?

If it can launch PS1 iso's from HDD and it's using the gameOS built in emulator, in theory, it should automatically then work for PS2 games on backwards compatible units but then again we'll just have to wait for details.

crazelunatic's Avatar
#11 - crazelunatic - 174w ago
here's to hoping someone releases a way to get the ps3 to load ps2 backups off an hdadvance formatted ide internal drive.

moja's Avatar
#10 - moja - 174w ago
It's interesting to see 'companies' release dongles used for new useful functions, but many of these will end up in homebrew loaders and CFW eventually. I think we will inevitably see this kind of functionality ported to 3.55/3.60.

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