To quote: I have updated my homebrew to 0.2.0. now it supports all tv resolution (old versions were only for 1080p/i tv)
What is PS Seismograph?
Since i'm a physic, i developed a linux tool to do some experiments to reproduce a seismographer. so today i decided to try to write something similar to my university tool. This is a simple Seismograph for ps3. it uses all the axis of the first controller. This homebrew is fully tested and can be used as a Strong Motion Seismometer.
Anyway i hope this can show how people can use PSL1GHT SDK. This tool uses NoRSX v0.2.9.
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To quote: I have updated again my PS Seismograph to version 0.3.0! It has PS Move Support, PS Pad Support (as the older versions). Now you can save the data and analyze it (sometimes it freeze for a few secs). It has some How To images and Warning screen if the PS Eye is not connected.
This is an example of the output data:
Data Time Microsecs SensorX SensorY SensorZ SensorG
To quote: I have updated my old seismograph homebrew. Now it is fully tested and can be used as a Strong Motion Seismometer.
As the old version does, this version uses all the axis of the first controller. It uses 1920x1080 resolution, doesn't work on SD TV.
- 0.0.1 -
- 0.1.9 -
Added Cross, Triangle and Square Buttons on the screen
Added Triangle button to allow people to see only a graph (if you press it 4 times it will show again everything)
Added Square button to show the Max Gravity Accelleration of each axis (remind that G = 9.81 m/s^2)
Changed the FPS text to the sampling period (it will be shown as centi-seconds)
Added better buttons control.